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[Adventure] The Race of the Five Horns (DM: stonegod, Judge: THB)
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<blockquote data-quote="stonegod" data-source="post: 5314635" data-attributes="member: 36973"><p><strong><span style="font-size: 12px">Final Stage: Platform Battle! Round 4</span></strong></p><p></p><p><span style="color: cyan">Ryk</span> surrounds the warrior again and with a quick jab, draws some blood from the small wound.</p><p></p><p><span style="color: slategray">[W2 bloodied]</span></p><p></p><p>While the warrior is harried, <span style="color: darkslateblue">Bellegon</span> moves beneath him and catches him in his baleful gaze. Blood starts flowing easily from this nose and ears now.</p><p></p><p><span style="color: slategray">[Hit. Note, W2 does has cover from that angle.]</span></p><p></p><p><span style="color: darkorange">Crush</span> attempts to rally the troops, but his blade arm is still weak. He finally shakes free of the wizard's curse. But it is enough for <span style="color: sandybrown">Vok</span> to slip in behind and knock the man to the ground senseless. He then declares against the other warrior.</p><p></p><p><span style="color: slategray">[W1 down.]</span></p><p></p><p><span style="color: lime">Rikka</span> comes to her feet. Clearing her head, she calls for the deadly winds against the scion. He manages to keep from falling, clinging to the platform.</p><p></p><p><span style="color: slategray">[Orien saves; prone]</span></p><p></p><p>The final bodyguard, bloodied, throws down his weapon. <strong>I won't be part of this anymore![/color]</strong></p><p><strong></strong></p><p><strong>The mage chuckles at the Orien's difficulty. <span style="color: yellow">She's got your number, Lawren!</span> He casts another spell at Rikka, but it misses her this time. He shrugs.</strong></p><p><strong></strong></p><p><strong><span style="color: slategray">[Spell misses. Bellegon has no LOE to mage (all lines blocked).][/slategray]</span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray">The Orien scion picks himself up, and with an icy glare, cuts space to appear beside her. But his luck is cursed, as the blade swings wide! The crowd laughs at his misfortune!</span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray"><span style="color: slategray">[Stand, teleport, and AP to attack. Nat 1 misses!]</span></span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray"><strong><span style="font-size: 12px">Final Stage: Platform Battle! Round 5</span></strong></span></strong></p><p><strong><span style="color: slategray">[sblock=Maps]<strong>Platforms</strong></span></strong></p><p style="text-align: center"><strong><span style="color: slategray"><img src="http://www.enworld.org/forum/attachment.php?attachmentid=45346&stc=1&d=1284040349" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></span></strong></p><p><strong><span style="color: slategray"><strong>Level 1</strong></span></strong></p><p style="text-align: center"><strong><span style="color: slategray"><img src="http://www.enworld.org/forum/attachment.php?attachmentid=45284&stc=1&d=1283564964" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></span></strong></p><p><strong><span style="color: slategray"><strong>Level 2</strong></span></strong></p><p style="text-align: center"><strong><span style="color: slategray"><img src="http://www.enworld.org/forum/attachment.php?attachmentid=45347&stc=1&d=1284040349" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></span></strong></p><p><strong><span style="color: slategray"><strong>Level 3</strong></span></strong></p><p style="text-align: center"><strong><span style="color: slategray"><img src="http://www.enworld.org/forum/attachment.php?attachmentid=45286&stc=1&d=1283564964" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></span></strong></p><p><strong><span style="color: slategray">There are three levels above the ground. Each platform is actually made of a see-through substance, so you have line of sight (but not line of effect) through them. Every level is 10' above the next (and Level 1 is 10' above the ground). There are no railings anywhere. On the map, a red border indicates a platform above you; a blue border represents a platform below.</span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray">There are two ramps (the darker stone) going from Level 1 to 2; the triangle marks the entrance on either level. Going up the ramp is considered difficult terrain.</span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray">There are ropes hanging from each corner of the platforms on Level 3 and from Level 1 towards the ground. They are 5' long.[/sblock]<strong>Combat Rules</strong></span></strong></p><p><strong><span style="color: slategray">Actions will be handled in posting order; I will bot folks that don't post within a day using at-wills only. I will post info about the monsters as discovered. Other important rules are summarized below.[sblock=Important Rules]<strong>Hop Down:</strong> Acrobatics DC 15 not to fall, landing on feet w/ no damage.</span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray"><strong>Reduce Falling Damage:</strong> Trained Acrobatics; reduce damage by 1/2 check.</span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray"><strong>Vertical Reach:</strong> Listed below (estimated for Crush): <ul> <li data-xf-list-type="ul"> Vok 9'2" (1.833 squares)</li> <li data-xf-list-type="ul"> Bellegon 8'7" (1.722 sqs)</li> <li data-xf-list-type="ul"> Crush 10'5" (2.08 sqs)</li> <li data-xf-list-type="ul"> Rikka 5'5" 9'0" (1.81 sqs)</li> <li data-xf-list-type="ul"> Ryk 7'6" (1.5 sqs)</li> </ul><p></span></strong></p><p><strong><span style="color: slategray"><strong>Long Jump:</strong></span></strong></p><p><strong><span style="color: slategray">DC 5/10 to jump 1 square (running/not running), 10/20 to jump 2 squares.</span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray"><strong>High Jump:</strong> Going from Level 1 to 2 or Level 3 to center platform requires Athletics DC as follows: <ul> <li data-xf-list-type="ul"> Vok DC 5 running, 10 standing</li> <li data-xf-list-type="ul"> Bellegon DC 7 running, 14 standing</li> <li data-xf-list-type="ul"> Crush DC 0 (always reaches)</li> <li data-xf-list-type="ul"> Rikka DC 5 running, 10 standing</li> <li data-xf-list-type="ul"> Ryk DC 13 running, 25 standing</li> </ul><p>To grab the rope dangling from the center platform on Level 3 does not require a jump. To grab the ones from the other two pillars requires the same difficulties as for jumping above, except Crush needs an Athletics DC 5 standing/10 running to jump the 1 square horizontally.</span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray"><strong>Climbing:</strong> It is a DC 10 Athletics check to climb the ropes; you fall if you roll 5 or lower. Remember, its double movement to climb.</span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray"><strong>Falling:</strong> 1d10 damage per level fell.[/sblock]<strong>Combat Details</strong></span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray">Or: -57, F18, R19, Cutting Space used, has teleporting movement, AP used</span></strong></p><p><strong><span style="color: slategray">Sc: Not damaged, Temporal Disruption used, has ranged teleport attack, AP used</span></strong></p><p><strong><span style="color: slategray">W1: <s>-3/62, AC 21, F 18, Maneuvering Strike used, <span style="color: cyan">Quarry</span>, , <span style="color: darkslateblue">Cursed</span>, vulnerable 3 radiant TSNT Vok, bloodied</s>, down</span></strong></p><p><strong><span style="color: slategray">W2: 3/62hp, AC 21, F 18, Maneuvering Strike used, <span style="color: darkslateblue">Cursed</span>, <span style="color: sandybrown">Divine Sanction</span>, bloodied, yielded</span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray"><u>Status</u></span></strong></p><p><strong><span style="color: slategray"></span></strong></p><p><strong><span style="color: slategray">Rikka 23: 26/40, 8/8 HS, Fleet Pursuit, Hunter's Quarry, Thorn Spray, Savage Frenzy used, AP used, 1/2 AP</span></strong></p><p><strong><span style="color: slategray">Ryk 20: 31/38, 2/6 HS, 0/2 AP, Paired Predators & Synchronized Strike used</span></strong></p><p><strong><span style="color: slategray">Spring 20: 46/46, 0/2 HS</span></strong></p><p><strong><span style="color: slategray">Enemies</span></strong></p><p><strong><span style="color: slategray">Bellegon 10: 32/40, 5/7 HS, Cloud of Darkness used, slowed (se), 1 DS</span></strong></p><p><strong><span style="color: slategray">Crush 6: 29/41, 8/8 HS, 1 IW</span></strong></p><p><strong><span style="color: slategray">Vok 3: 34/51, 8/14 HS, Majestic Halo and Bless Weapon used, Halo active, 0/2 AP, slowed (se), AP used</span></strong></p></blockquote><p></p>
[QUOTE="stonegod, post: 5314635, member: 36973"] [b][size=3]Final Stage: Platform Battle! Round 4[/size][/b] [color=cyan]Ryk[/color] surrounds the warrior again and with a quick jab, draws some blood from the small wound. [color=slategray][W2 bloodied][/color] While the warrior is harried, [color=darkslateblue]Bellegon[/color] moves beneath him and catches him in his baleful gaze. Blood starts flowing easily from this nose and ears now. [color=slategray][Hit. Note, W2 does has cover from that angle.][/color] [color=darkorange]Crush[/color] attempts to rally the troops, but his blade arm is still weak. He finally shakes free of the wizard's curse. But it is enough for [color=sandybrown]Vok[/color] to slip in behind and knock the man to the ground senseless. He then declares against the other warrior. [color=slategray][W1 down.][/color] [color=lime]Rikka[/color] comes to her feet. Clearing her head, she calls for the deadly winds against the scion. He manages to keep from falling, clinging to the platform. [color=slategray][Orien saves; prone][/color] The final bodyguard, bloodied, throws down his weapon. [b]I won't be part of this anymore![/color] The mage chuckles at the Orien's difficulty. [color=yellow]She's got your number, Lawren![/color] He casts another spell at Rikka, but it misses her this time. He shrugs. [color=slategray][Spell misses. Bellegon has no LOE to mage (all lines blocked).][/slategray] The Orien scion picks himself up, and with an icy glare, cuts space to appear beside her. But his luck is cursed, as the blade swings wide! The crowd laughs at his misfortune! [color=slategray][Stand, teleport, and AP to attack. Nat 1 misses!][/color] [b][size=3]Final Stage: Platform Battle! Round 5[/size][/b] [sblock=Maps][b]Platforms[/b] [center][img]http://www.enworld.org/forum/attachment.php?attachmentid=45346&stc=1&d=1284040349[/img][/center] [b]Level 1[/b] [center][img]http://www.enworld.org/forum/attachment.php?attachmentid=45284&stc=1&d=1283564964[/img][/center] [b]Level 2[/b] [center][img]http://www.enworld.org/forum/attachment.php?attachmentid=45347&stc=1&d=1284040349[/img][/center] [b]Level 3[/b] [center][img]http://www.enworld.org/forum/attachment.php?attachmentid=45286&stc=1&d=1283564964[/img][/center] There are three levels above the ground. Each platform is actually made of a see-through substance, so you have line of sight (but not line of effect) through them. Every level is 10' above the next (and Level 1 is 10' above the ground). There are no railings anywhere. On the map, a red border indicates a platform above you; a blue border represents a platform below. There are two ramps (the darker stone) going from Level 1 to 2; the triangle marks the entrance on either level. Going up the ramp is considered difficult terrain. There are ropes hanging from each corner of the platforms on Level 3 and from Level 1 towards the ground. They are 5' long.[/sblock][b]Combat Rules[/b] Actions will be handled in posting order; I will bot folks that don't post within a day using at-wills only. I will post info about the monsters as discovered. Other important rules are summarized below.[sblock=Important Rules][b]Hop Down:[/b] Acrobatics DC 15 not to fall, landing on feet w/ no damage. [b]Reduce Falling Damage:[/b] Trained Acrobatics; reduce damage by 1/2 check. [b]Vertical Reach:[/b] Listed below (estimated for Crush):[list] [*] Vok 9'2" (1.833 squares) [*] Bellegon 8'7" (1.722 sqs) [*] Crush 10'5" (2.08 sqs) [*] Rikka 5'5" 9'0" (1.81 sqs) [*] Ryk 7'6" (1.5 sqs)[/list] [b]Long Jump:[/b] DC 5/10 to jump 1 square (running/not running), 10/20 to jump 2 squares. [b]High Jump:[/b] Going from Level 1 to 2 or Level 3 to center platform requires Athletics DC as follows: [list] [*] Vok DC 5 running, 10 standing [*] Bellegon DC 7 running, 14 standing [*] Crush DC 0 (always reaches) [*] Rikka DC 5 running, 10 standing [*] Ryk DC 13 running, 25 standing[/list] To grab the rope dangling from the center platform on Level 3 does not require a jump. To grab the ones from the other two pillars requires the same difficulties as for jumping above, except Crush needs an Athletics DC 5 standing/10 running to jump the 1 square horizontally. [b]Climbing:[/b] It is a DC 10 Athletics check to climb the ropes; you fall if you roll 5 or lower. Remember, its double movement to climb. [b]Falling:[/b] 1d10 damage per level fell.[/sblock][b]Combat Details[/b] Or: -57, F18, R19, Cutting Space used, has teleporting movement, AP used Sc: Not damaged, Temporal Disruption used, has ranged teleport attack, AP used W1: [s]-3/62, AC 21, F 18, Maneuvering Strike used, [color=cyan]Quarry[/color], , [color=darkslateblue]Cursed[/color], vulnerable 3 radiant TSNT Vok, bloodied[/s], down W2: 3/62hp, AC 21, F 18, Maneuvering Strike used, [color=darkslateblue]Cursed[/color], [color=sandybrown]Divine Sanction[/color], bloodied, yielded [u]Status[/u] Rikka 23: 26/40, 8/8 HS, Fleet Pursuit, Hunter's Quarry, Thorn Spray, Savage Frenzy used, AP used, 1/2 AP Ryk 20: 31/38, 2/6 HS, 0/2 AP, Paired Predators & Synchronized Strike used Spring 20: 46/46, 0/2 HS Enemies Bellegon 10: 32/40, 5/7 HS, Cloud of Darkness used, slowed (se), 1 DS Crush 6: 29/41, 8/8 HS, 1 IW Vok 3: 34/51, 8/14 HS, Majestic Halo and Bless Weapon used, Halo active, 0/2 AP, slowed (se), AP used[/color][/b] [/QUOTE]
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