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[Adventure] The Race of the Five Horns (DM: stonegod, Judge: THB)
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<blockquote data-quote="stonegod" data-source="post: 5430725" data-attributes="member: 36973"><p><strong><span style="font-size: 12px">Assassination! Round 10</span></strong></p><p></p><p>Vok moves around, attempting to call forth his his divine challenge. But as he moves away, he feels it falter.</p><p></p><p><span style="color: slategray">[By not attacking or ending adjacent, Divine Challenge fails (and the mark ends). You also can't use it next round]</span></p><p></p><p>Ryk's andreline, fueled by the fire, causes his strikes to hit true this time. He warns everyone about the fire, suspecting it may grow rapidly.</p><p></p><p><span style="color: slategray">[Both attacks hit, but you rolled 2d4 not 1d4 on the first attack (each is 1[W]), so only 11 total damage. The fire has a 50/50 chance each round of expanding; it expands in a burst 1 and cannot expand the next round. It will not expand this round (as it is the first).]</span></p><p></p><p>The fire lashes out at Twinrose, burning her badly, while her iron hound escapes. Cursing, she whistles for her hound to attack; he parries the blow, but the hound's distraction is enough for Twinrose to strike another solid cut. The savagery of the blow is enough to cause the Lord to stumble into the flames. He screams as his cloak catches and he burns and collapses in a heap!</p><p></p><p><span style="color: lightblue">DIE! DIE! DIE, Brelish Dog!</span></p><p></p><p><span style="color: slategray">[Fire crits TR, misses ID. ID shifts and aids another on attack and TR follows through and hits the Lord for 12 damage; her granted extra attack for ID misses. Fire hits lord, knocking him unconscious and dying. 1 failed Death save.]</span> </p><p></p><p><strong><span style="font-size: 12px">Assassination! Round 11</span></strong></p><p>[sblock=Maps]<img src="http://www.enworld.org/forum/attachment.php?attachmentid=46891&stc=1&d=12951424615" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>There are stairs to get up to the stage (which is 5' up). The line indicates a higher level in the back that is difficult terrain to get up. Pillars provide cover for those next to them; you cannot move through tables. Red areas are on fire; starting in or adjacent at beginning of turn, or moving through means you are subject to an attack: +9 vs Ref, 1d8+5 fire damage[/sblock]<strong>Combat Details</strong></p><p></p><p>TR: 56/154; AC 21, Fort 20, Ref 18 (all +2 when ID adjacent); Cursed, Rik's Quarry, bloodied; Inspirational Authority, AP, and Hesitation used</p><p>ID: 17/73, Fort 19, Ref 18, Howl used, Lord's Quarry, bloodied,</p><p><s>MW: dead</s></p><p><s>CP: dead</s></p><p><s>L1: Dead</s></p><p><s>L2: Dead</s></p><p><s>L3: Dead</s></p><p><s>L4: Dead</s></p><p></p><p><u>Status</u></p><p></p><p>Bellegon: 13/45; 4 charges, bloodied, 2 HS used, Second Wind</p><p>Rikka: 18/40; Thorn Spray used</p><p>Vok 12/51; bloodied, Second Wind used, -2 HS, Total Defense</p><p>Ryk 13/38, bloodied</p><p>Spring 6/46, bloodied</p><p>Crush: 16+7/41; Bloodied, Warlord's strike used, Myrmidon Formation used, 2 IW used, Vengeful Longsword used</p><p>Lord ir'Haran: -2/136; dying, 1 failed death save.</p></blockquote><p></p>
[QUOTE="stonegod, post: 5430725, member: 36973"] [b][size=3]Assassination! Round 10[/size][/b] Vok moves around, attempting to call forth his his divine challenge. But as he moves away, he feels it falter. [color=slategray][By not attacking or ending adjacent, Divine Challenge fails (and the mark ends). You also can't use it next round][/color] Ryk's andreline, fueled by the fire, causes his strikes to hit true this time. He warns everyone about the fire, suspecting it may grow rapidly. [color=slategray][Both attacks hit, but you rolled 2d4 not 1d4 on the first attack (each is 1[W]), so only 11 total damage. The fire has a 50/50 chance each round of expanding; it expands in a burst 1 and cannot expand the next round. It will not expand this round (as it is the first).][/color] The fire lashes out at Twinrose, burning her badly, while her iron hound escapes. Cursing, she whistles for her hound to attack; he parries the blow, but the hound's distraction is enough for Twinrose to strike another solid cut. The savagery of the blow is enough to cause the Lord to stumble into the flames. He screams as his cloak catches and he burns and collapses in a heap! [color=lightblue]DIE! DIE! DIE, Brelish Dog![/color] [color=slategray][Fire crits TR, misses ID. ID shifts and aids another on attack and TR follows through and hits the Lord for 12 damage; her granted extra attack for ID misses. Fire hits lord, knocking him unconscious and dying. 1 failed Death save.][/color] [b][size=3]Assassination! Round 11[/size][/b] [sblock=Maps][img]http://www.enworld.org/forum/attachment.php?attachmentid=46891&stc=1&d=12951424615[/img] There are stairs to get up to the stage (which is 5' up). The line indicates a higher level in the back that is difficult terrain to get up. Pillars provide cover for those next to them; you cannot move through tables. Red areas are on fire; starting in or adjacent at beginning of turn, or moving through means you are subject to an attack: +9 vs Ref, 1d8+5 fire damage[/sblock][b]Combat Details[/b] TR: 56/154; AC 21, Fort 20, Ref 18 (all +2 when ID adjacent); Cursed, Rik's Quarry, bloodied; Inspirational Authority, AP, and Hesitation used ID: 17/73, Fort 19, Ref 18, Howl used, Lord's Quarry, bloodied, [s]MW: dead[/s] [s]CP: dead[/s] [s]L1: Dead[/s] [s]L2: Dead[/s] [s]L3: Dead[/s] [s]L4: Dead[/s] [u]Status[/u] Bellegon: 13/45; 4 charges, bloodied, 2 HS used, Second Wind Rikka: 18/40; Thorn Spray used Vok 12/51; bloodied, Second Wind used, -2 HS, Total Defense Ryk 13/38, bloodied Spring 6/46, bloodied Crush: 16+7/41; Bloodied, Warlord's strike used, Myrmidon Formation used, 2 IW used, Vengeful Longsword used Lord ir'Haran: -2/136; dying, 1 failed death save. [/QUOTE]
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