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[Adventure] The Sibylline Idol (Judge covaithe)
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<blockquote data-quote="Erekose13" data-source="post: 4872627" data-attributes="member: 3387"><p><span style="font-size: 15px">[Round 1]</span></p><p></p><p>Vashik moves to hide under the eaves of the Glassworks as he launches an assault of force missiles. The orb is the only thing that hits the prone kid.</p><p></p><p>Riardon misses the wererat with his javelin as it thunks into the building above Vashik`s head.</p><p></p><p>Rurdev manages to hit the kid once with his sword as he tears into it with ferocity.</p><p></p><p>Dane moves up an shoves the kid hard with his waraxe.</p><p></p><p>The kid stands up and moves away from Dane and Rurdev towards the northern edge of the little shack. As he moves, the kid transforms into a taller olive-skinned creature. It`s face becomes more twisted with overly large eyes and the needle like teeth. Vashik watches as it fishes something large from a sack at it`s waist and hands it to someone or something hiding behind the tree.</p><p></p><p>The two wererats jump down into the midst of the party aiming to keep them away from the `kid`. The one that lands nearest Vashik has to take a moment to get down the side of the building, but the one near Dane tries to take a bite out of the dwarf but misses.</p><p></p><p>Meanwhile two additional thugs move in from either side of the battle. One manages to sneak a club in against the beleaguered Vashik. </p><p></p><p>~action paused~</p><p>Incarnation</p><p></p><p><a href="http://picasaweb.google.ca/lh/photo/VV0UHqa40S0j_isXBkmqbQ?feat=directlink" target="_blank">Map</a>: </p><p>Building to the North = Glassworks (40' high)</p><p>Building to the South = empty warehouse (30' high)</p><p>Building to the West = small shed (15' high)</p><p>Trees = difficult terrain</p><p>Rubble = difficult terrain</p><p></p><p>[sblock=ooc]<a href="http://invisiblecastle.com/roller/view/2172821/" target="_blank">thug stealth (1d20=15, 1d20=15, 1d20+9=25)</a> = all successful</p><p><a href="http://invisiblecastle.com/roller/view/2172828/" target="_blank">1d20+7=12, 1d12+6=8, 1d20+8=13, 1d8+5=9</a> = 2 missed OAs vs. Kid</p><p><a href="http://invisiblecastle.com/roller/view/2172831/" target="_blank">bitey (1d20+8=16, 1d4+2=6)</a> = miss from wererat</p><p><a href="http://invisiblecastle.com/roller/view/2172835/" target="_blank">thug vs. Dane, thug vs. Vaskik (1d20+5=15, 1d20+5=23)</a> = 1 hit = 2 dmg</p><p></p><p>Incarnation HP 32/32[16], HS 10/11[8] SW; D(14|15,13,13); AP 21;</p><p>Riardon HP 13/24[12], HS 6/8[6] SW; D(17|15,14,13); AP 2; </p><p>Rurdev HP 36/36[18], HS 5/8[9] SW; D(17|16,15,14); AP 3</p><p>Vashik HP 22/24[10], HS 6/6[5] SW; D(15|11,16,15); AP 2;</p><p>Dane HP 27/31[15], HS 1/12[7] SW; D(19|16,12,12); AP 1;</p><p></p><p>Note: please update my stat line above, I think I might be missing some changes from the level up.[/sblock]</p></blockquote><p></p>
[QUOTE="Erekose13, post: 4872627, member: 3387"] [size=4][Round 1][/size] Vashik moves to hide under the eaves of the Glassworks as he launches an assault of force missiles. The orb is the only thing that hits the prone kid. Riardon misses the wererat with his javelin as it thunks into the building above Vashik`s head. Rurdev manages to hit the kid once with his sword as he tears into it with ferocity. Dane moves up an shoves the kid hard with his waraxe. The kid stands up and moves away from Dane and Rurdev towards the northern edge of the little shack. As he moves, the kid transforms into a taller olive-skinned creature. It`s face becomes more twisted with overly large eyes and the needle like teeth. Vashik watches as it fishes something large from a sack at it`s waist and hands it to someone or something hiding behind the tree. The two wererats jump down into the midst of the party aiming to keep them away from the `kid`. The one that lands nearest Vashik has to take a moment to get down the side of the building, but the one near Dane tries to take a bite out of the dwarf but misses. Meanwhile two additional thugs move in from either side of the battle. One manages to sneak a club in against the beleaguered Vashik. ~action paused~ Incarnation [url=http://picasaweb.google.ca/lh/photo/VV0UHqa40S0j_isXBkmqbQ?feat=directlink]Map[/url]: Building to the North = Glassworks (40' high) Building to the South = empty warehouse (30' high) Building to the West = small shed (15' high) Trees = difficult terrain Rubble = difficult terrain [sblock=ooc][url=http://invisiblecastle.com/roller/view/2172821/]thug stealth (1d20=15, 1d20=15, 1d20+9=25)[/url] = all successful [url=http://invisiblecastle.com/roller/view/2172828/]1d20+7=12, 1d12+6=8, 1d20+8=13, 1d8+5=9[/url] = 2 missed OAs vs. Kid [url=http://invisiblecastle.com/roller/view/2172831/]bitey (1d20+8=16, 1d4+2=6)[/url] = miss from wererat [url=http://invisiblecastle.com/roller/view/2172835/]thug vs. Dane, thug vs. Vaskik (1d20+5=15, 1d20+5=23)[/url] = 1 hit = 2 dmg Incarnation HP 32/32[16], HS 10/11[8] SW; D(14|15,13,13); AP 21; Riardon HP 13/24[12], HS 6/8[6] SW; D(17|15,14,13); AP 2; Rurdev HP 36/36[18], HS 5/8[9] SW; D(17|16,15,14); AP 3 Vashik HP 22/24[10], HS 6/6[5] SW; D(15|11,16,15); AP 2; Dane HP 27/31[15], HS 1/12[7] SW; D(19|16,12,12); AP 1; Note: please update my stat line above, I think I might be missing some changes from the level up.[/sblock] [/QUOTE]
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[Adventure] The Sibylline Idol (Judge covaithe)
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