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Living 4th Edition
Adventure: The stolen staff (DM: Someone. Judge: Luinnar)
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<blockquote data-quote="Neil1889" data-source="post: 5742782" data-attributes="member: 100292"><p>[ooc]Best I can do is keep trying to distract it; possibly it worked for Dekana last turn.[/ooc]</p><p> </p><p>Taking the psychic feedback she receives from the jelly's senses, Lilli uses it to target her next spell more efficiently and tries to convince the creature that Ryan's blade is more efficent than it actually is at gouging chunks out of it from the inside.</p><p> </p><p>[sblock=actions]Move action to M10.</p><p> </p><p></p><p><span style="font-family: 'Verdana'"><span style="color: white">Feat:</span></span></p><ul> <li data-xf-list-type="ul"><span style="color: white">Phantom Echoes: When you use an arcane illusion power and hit a target, you gain combat advantage against that target until the end of your next turn. If the illusion power has an effect that a save can end, you instead gain combat advantage against the target until it saves against that effect.</span></li> </ul><p><span style="font-family: 'Verdana'"><span style="color: white">Including a plus 2 from the above feat and Targetted at the Jelly cube: </span></span></p><p> </p><p></p><p></p><p><span style="font-family: 'Verdana'"><strong><u><span style="color: lime"><span style="font-family: 'Arial'">Illusory Ambush</span></span></u></strong><span style="color: lime"><span style="font-family: 'Arial'"> (At Will Standard Ranged 10 </span></span><span style="color: lime"><span style="font-family: 'MS Gothic'">✦</span></span><span style="color: lime"><span style="font-family: 'Arial'"> Arcane, Illusion, Implement, Psychic)</span></span></span></p><p><span style="font-family: 'Verdana'"><strong><span style="color: lime"><span style="font-family: 'Arial'">Target:</span></span></strong><span style="color: lime"><span style="font-family: 'Arial'"> One creature</span></span></span></p><p><span style="font-family: 'Verdana'"><strong><span style="color: lime"><span style="font-family: 'Arial'">Attack:</span></span></strong><span style="color: lime"><span style="font-family: 'Arial'"> +7 vs. Will</span></span></span></p><p><span style="font-family: 'Verdana'"><strong><span style="color: lime"><span style="font-family: 'Arial'">Hit:</span></span></strong><span style="color: lime"><span style="font-family: 'Arial'"> 1d6+6 Psychic damage and the target takes a -2 penalty to attack rolls until the end of your next turn.</span></span></span></p><p> <span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"><span style="color: lime"><span style="font-family: 'Arial'"><span style="font-family: 'Verdana'"><span style="color: #ffffff">Standard action = <a href="http://invisiblecastle.com/roller/view/3286499/" target="_blank">Roll Lookup</a></span></span><span style="font-family: 'Verdana'"><span style="color: #ffffff"> Illusory Ambush at the Jelly Cube: Total to hit = 28, potential damage = 7.</span></span></span></span></span>[/sblock]<span style="font-family: 'Verdana'"><span style="color: lime"><span style="font-family: 'Arial'"></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: lime"><span style="font-family: 'Arial'"></span></span></span></p><p> <span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span></p></blockquote><p></p>
[QUOTE="Neil1889, post: 5742782, member: 100292"] [ooc]Best I can do is keep trying to distract it; possibly it worked for Dekana last turn.[/ooc] Taking the psychic feedback she receives from the jelly's senses, Lilli uses it to target her next spell more efficiently and tries to convince the creature that Ryan's blade is more efficent than it actually is at gouging chunks out of it from the inside. [sblock=actions]Move action to M10. [FONT=Verdana][COLOR=white]Feat:[/COLOR][/FONT] [LIST] [*][COLOR=white]Phantom Echoes: When you use an arcane illusion power and hit a target, you gain combat advantage against that target until the end of your next turn. If the illusion power has an effect that a save can end, you instead gain combat advantage against the target until it saves against that effect.[/COLOR] [/LIST][FONT=Verdana][COLOR=white]Including a plus 2 from the above feat and Targetted at the Jelly cube: [/COLOR][/FONT] [FONT=Verdana][B][U][COLOR=lime][FONT=Arial]Illusory Ambush[/FONT][/COLOR][/U][/B][COLOR=lime][FONT=Arial] (At Will Standard Ranged 10 [/FONT][/COLOR][COLOR=lime][FONT=MS Gothic]✦[/FONT][/COLOR][COLOR=lime][FONT=Arial] Arcane, Illusion, Implement, Psychic)[/FONT][/COLOR] [B][COLOR=lime][FONT=Arial]Target:[/FONT][/COLOR][/B][COLOR=lime][FONT=Arial] One creature[/FONT][/COLOR] [B][COLOR=lime][FONT=Arial]Attack:[/FONT][/COLOR][/B][COLOR=lime][FONT=Arial] +7 vs. Will[/FONT][/COLOR] [B][COLOR=lime][FONT=Arial]Hit:[/FONT][/COLOR][/B][COLOR=lime][FONT=Arial] 1d6+6 Psychic damage and the target takes a -2 penalty to attack rolls until the end of your next turn.[/FONT][/COLOR] [FONT=Arial][COLOR=#00ff00][/COLOR][/FONT] [COLOR=lime][FONT=Arial][FONT=Verdana][COLOR=#ffffff]Standard action = [URL="http://invisiblecastle.com/roller/view/3286499/"]Roll Lookup[/URL][/COLOR][/FONT][FONT=Verdana][COLOR=#ffffff] Illusory Ambush at the Jelly Cube: Total to hit = 28, potential damage = 7.[/COLOR][/FONT][/FONT][/COLOR][/FONT][/sblock][FONT=Verdana][COLOR=lime][FONT=Arial] [/FONT][/COLOR] [/FONT] [/QUOTE]
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Adventure: The stolen staff (DM: Someone. Judge: Luinnar)
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