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Living 4th Edition
Adventure: The stolen staff (DM: Someone. Judge: Luinnar)
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<blockquote data-quote="CrimsonFlameWielder" data-source="post: 5746259" data-attributes="member: 6684473"><p>Splattered with viscera and acidic goo, Vyrna's feral visage quickly changes. Suddenly the minor scratches and splotches on her skin from the battle fade from view, and the miniscule vampire looks exactly as she had the moment the group had met her. Skin like alabaster and features as smooth and hard as marble. Manufactured perfection. </p><p></p><p>The dark aura of necromantic energies that surrounded her during the fight seems to sink back into her form while she straightens her clothing and brushes off her cloak.</p><p></p><p><span style="color: Red">"Well, that was a nuisance. Is everyone's flesh intact and heart still beating?"</span></p><p><span style="color: Red"></span></p><p><span style="color: Red"><span style="color: White">Oddly put, but you get the sense that the "halfling" is genuinely concerned for your well being. After seeing the group in action, she had a new found respect for her companions. With Ryan carrying about the head of an undead companion, and Eva throwing out spells of a necromantic nature, the vampress was beginning to think that it might be okay to relax around the group a bit. </span></span></p><p><span style="color: Red"><span style="color: White"></span></span></p><p><span style="color: Red"><span style="color: White">That's not to say that she was going to let the group know, outright, about her condition, but she might just let them figure it out (if they hadn't already).</span></span></p><p><span style="color: Red"><span style="color: White"></span></span></p><p><span style="color: Red"><span style="color: White">[sblock=Blood is Life class feature] </span></span>Once during a short rest, an ally adjacent to Vyrna can willingly lose one healing surge to allow her to regain hit points equal to her bloodied value. She regains hit points equal to her bloodied value. <em><strong>If she ends a short rest with more healing surges than her usual number of healing surges for the day, she loses any healing surges beyond that number, but regains all her hit points.</strong></em></p><p><em><strong></strong></em></p><p><em><strong></strong></em></p><p><em><strong></strong></em>This means that Vyrna, had she been damaged in this fight, would now be back to full HP, since her Blood Drinker power gave her a healing surge, and that put her at 3 of 2 healing surges. She is now back down to 2 of 2 healing surges. If she is ever really really damaged and doesn't have an extra healing surge above her normal for the day, it will be interesting to see how RP goes along with the first part of her class feature (aka...who will she ask to drink from, and will anyone be willing to "share the love") <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />[/sblock]</p></blockquote><p></p>
[QUOTE="CrimsonFlameWielder, post: 5746259, member: 6684473"] Splattered with viscera and acidic goo, Vyrna's feral visage quickly changes. Suddenly the minor scratches and splotches on her skin from the battle fade from view, and the miniscule vampire looks exactly as she had the moment the group had met her. Skin like alabaster and features as smooth and hard as marble. Manufactured perfection. The dark aura of necromantic energies that surrounded her during the fight seems to sink back into her form while she straightens her clothing and brushes off her cloak. [COLOR=Red]"Well, that was a nuisance. Is everyone's flesh intact and heart still beating?" [COLOR=White]Oddly put, but you get the sense that the "halfling" is genuinely concerned for your well being. After seeing the group in action, she had a new found respect for her companions. With Ryan carrying about the head of an undead companion, and Eva throwing out spells of a necromantic nature, the vampress was beginning to think that it might be okay to relax around the group a bit. That's not to say that she was going to let the group know, outright, about her condition, but she might just let them figure it out (if they hadn't already). [sblock=Blood is Life class feature] [/COLOR][/COLOR]Once during a short rest, an ally adjacent to Vyrna can willingly lose one healing surge to allow her to regain hit points equal to her bloodied value. She regains hit points equal to her bloodied value. [I][B]If she ends a short rest with more healing surges than her usual number of healing surges for the day, she loses any healing surges beyond that number, but regains all her hit points. [/B][/I]This means that Vyrna, had she been damaged in this fight, would now be back to full HP, since her Blood Drinker power gave her a healing surge, and that put her at 3 of 2 healing surges. She is now back down to 2 of 2 healing surges. If she is ever really really damaged and doesn't have an extra healing surge above her normal for the day, it will be interesting to see how RP goes along with the first part of her class feature (aka...who will she ask to drink from, and will anyone be willing to "share the love") ;)[/sblock] [/QUOTE]
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Adventure: The stolen staff (DM: Someone. Judge: Luinnar)
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