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Living Worlds
Living 4th Edition
Adventure: The stolen staff (DM: Someone. Judge: Luinnar)
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<blockquote data-quote="weldon" data-source="post: 5750887" data-attributes="member: 18817"><p>[sblock=Ignore this Description]Shun staggers from the blast of fire, but then reaches somewhere inside to try and dismiss the pain. As he briefly brushes a hand across the stone floor, water begins to seep from the rock and flows across his hand, up his arm and across his body. The water seems to repair some of the fire damage, and Shun is visibly strengthened. Shun cries out in a strange voice and all hear the sound of waves crashing upon the rocks, thunder over the ocean, and the harsh rushing of the north wind. The water flowing over Shun begins to harden into ice, forming an extra measure of protection to the Wilden. </p><p></p><p>Ignoring the danger from the hell hound, Shun reacts to Ryan's charge and moves to attack the other orcs. His chain becomes a freezing whirlwind, holding them in place for the moment. The focused concentration on his foes leaves him with little to say...</p><p></p><p><span style="color: SeaGreen">That hurt... but now it's my turn, you dogs.</span></p><p><span style="color: SeaGreen"></span>[/sblock]</p><p>[sblock=Ignore These Actions]<strong>Start:</strong> 5 damage from starting my turn in the fire aura</p><p><strong>Free: Font of Life</strong> - save against fire damage from the hell hound's previous attack at the beginning of my turn. 15 should save, no ongoing damage.</p><p><strong>Standard: Second Wind </strong>- Shun regains 8 HP and +2 to all defenses until the start of his next turn</p><p><strong>Minor: Form of Winter's Herald </strong>- +1 AC for the encounter, resist 5 cold, 2 square zone of difficult terrain</p><p><strong>Move: to L12.</strong> Draws Attack of Opportunity from hound and orc 2</p><p><strong>Free: Nature's Wrath</strong> - marks all three orcs</p><p><strong>Action Point: Form of Winter's Herald Attack</strong> - against all three orcs. Cold damage, target immobilized (save ends, or only 1 turn on miss)[/sblock]</p><p>[sblock=Ignore Shun's Stats]<strong>Shun</strong> - Wilden Stormheart Warden 1</p><p>Passive Perception 18, Passive Insight 11</p><p>AC 17 (+1, +2), Fort 16 (+2), Reflex 11 (+2), Will 12 (+2)</p><p>HP 20/35, Bloodied 17, Surge Value 8, Surges 12/13</p><p>Speed 6, Initiative +0</p><p>Action Points: 0, <s><span style="color: red">Second Wind</span></s></p><p>At-Will Powers: <span style="color: Green">Tempest Assault</span>, <span style="color: Green">Weight of Earth</span>, <span style="color: Green">Warden's Fury</span>, <span style="color: Green">Warden's Grasp</span></p><p>Encounter Powers: <span style="color: red">Roots of Stone</span>, <s><span style="color: red">Form of Winter's Herald Attack</span></s>, <span style="color: red">Pursuit of the Hunter</span>, <span style="color: red">Voyage of the Ancients</span>, <span style="color: red">Wrath of the Destroyer</span></p><p>Daily Powers: <s><span style="color: gray">Form of Winter's Herald</span></s></p><p>Utility Powers: none</p><p>[/sblock]</p><p>[sblock=OOC]Crossing my fingers that AC 20 is good enough to avoid those Attacks of Opportunity[/sblock]</p></blockquote><p></p>
[QUOTE="weldon, post: 5750887, member: 18817"] [sblock=Ignore this Description]Shun staggers from the blast of fire, but then reaches somewhere inside to try and dismiss the pain. As he briefly brushes a hand across the stone floor, water begins to seep from the rock and flows across his hand, up his arm and across his body. The water seems to repair some of the fire damage, and Shun is visibly strengthened. Shun cries out in a strange voice and all hear the sound of waves crashing upon the rocks, thunder over the ocean, and the harsh rushing of the north wind. The water flowing over Shun begins to harden into ice, forming an extra measure of protection to the Wilden. Ignoring the danger from the hell hound, Shun reacts to Ryan's charge and moves to attack the other orcs. His chain becomes a freezing whirlwind, holding them in place for the moment. The focused concentration on his foes leaves him with little to say... [COLOR="SeaGreen"]That hurt... but now it's my turn, you dogs. [/COLOR][/sblock] [sblock=Ignore These Actions][B]Start:[/B] 5 damage from starting my turn in the fire aura [B]Free: Font of Life[/B] - save against fire damage from the hell hound's previous attack at the beginning of my turn. 15 should save, no ongoing damage. [B]Standard: Second Wind [/B]- Shun regains 8 HP and +2 to all defenses until the start of his next turn [B]Minor: Form of Winter's Herald [/B]- +1 AC for the encounter, resist 5 cold, 2 square zone of difficult terrain [B]Move: to L12.[/B] Draws Attack of Opportunity from hound and orc 2 [B]Free: Nature's Wrath[/B] - marks all three orcs [B]Action Point: Form of Winter's Herald Attack[/B] - against all three orcs. Cold damage, target immobilized (save ends, or only 1 turn on miss)[/sblock] [sblock=Ignore Shun's Stats][B]Shun[/B] - Wilden Stormheart Warden 1 Passive Perception 18, Passive Insight 11 AC 17 (+1, +2), Fort 16 (+2), Reflex 11 (+2), Will 12 (+2) HP 20/35, Bloodied 17, Surge Value 8, Surges 12/13 Speed 6, Initiative +0 Action Points: 0, [s][color=red]Second Wind[/color][/s] At-Will Powers: [color=Green]Tempest Assault[/color], [color=Green]Weight of Earth[/color], [color=Green]Warden's Fury[/color], [color=Green]Warden's Grasp[/color] Encounter Powers: [color=red]Roots of Stone[/color], [s][color=red]Form of Winter's Herald Attack[/color][/s], [color=red]Pursuit of the Hunter[/color], [color=red]Voyage of the Ancients[/color], [color=red]Wrath of the Destroyer[/color] Daily Powers: [s][color=gray]Form of Winter's Herald[/color][/s] Utility Powers: none [/sblock] [sblock=OOC]Crossing my fingers that AC 20 is good enough to avoid those Attacks of Opportunity[/sblock] [/QUOTE]
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Adventure: The stolen staff (DM: Someone. Judge: Luinnar)
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