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Living Worlds
Living 4th Edition
Adventure: The stolen staff (DM: Someone. Judge: Luinnar)
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<blockquote data-quote="Someone" data-source="post: 5776374" data-attributes="member: 5656"><p>[gm]I'll suppose Ryan spend 3 surges to be at full health.</p><p></p><p>Also, I remind you that the gloves wasn't in anyone's wishlist, so it's up to you to decide who gets them. If no one particulary wants them, then just roll a d20, highest roll wins. </p><p>[/gm]</p><p></p><p>After some careful examination of the table in the chambers where the vials and gold was found, Shun finds a key in a secret compartment hidden inside one of the drawers. He can't find anything where it could fit, but maybe it'll be of some use later.</p><p></p><p>The other, unexplored archway leads back to the twisting tunnels. Not having anything else to do here, you decide to follow Lilli's advice and continue searching for the Staff. </p><p></p><p>As before, the tunnels bend and twist. You avoid a couple sentries and patrols, but that diverts you to the seemingly less explored side tunnels, and now into a dead end, as the way is cut by an underground river of icy waters.</p><p></p><p>Or maybe not. There's a hole in a wall, beyond the cold flowing water, that maybe can allow you to continue your way, but someone has to reach it, climbing the walls or braving the freezing river.</p><p></p><p><em>Suggested skills: Athletics, Endurance.</em></p><p></p><p>[gm]This continues the challenge interrupted by the combat. As a reminder, you can use any skill or power if you justify it well enough, but even then they may be more difficult than the suggested skills. Also, Ryan, Eva, Vyrna already acted so it's up to Lilli or Shun to solve this situation[/gm]</p></blockquote><p></p>
[QUOTE="Someone, post: 5776374, member: 5656"] [gm]I'll suppose Ryan spend 3 surges to be at full health. Also, I remind you that the gloves wasn't in anyone's wishlist, so it's up to you to decide who gets them. If no one particulary wants them, then just roll a d20, highest roll wins. [/gm] After some careful examination of the table in the chambers where the vials and gold was found, Shun finds a key in a secret compartment hidden inside one of the drawers. He can't find anything where it could fit, but maybe it'll be of some use later. The other, unexplored archway leads back to the twisting tunnels. Not having anything else to do here, you decide to follow Lilli's advice and continue searching for the Staff. As before, the tunnels bend and twist. You avoid a couple sentries and patrols, but that diverts you to the seemingly less explored side tunnels, and now into a dead end, as the way is cut by an underground river of icy waters. Or maybe not. There's a hole in a wall, beyond the cold flowing water, that maybe can allow you to continue your way, but someone has to reach it, climbing the walls or braving the freezing river. [i]Suggested skills: Athletics, Endurance.[/i] [gm]This continues the challenge interrupted by the combat. As a reminder, you can use any skill or power if you justify it well enough, but even then they may be more difficult than the suggested skills. Also, Ryan, Eva, Vyrna already acted so it's up to Lilli or Shun to solve this situation[/gm] [/QUOTE]
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Adventure: The stolen staff (DM: Someone. Judge: Luinnar)
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