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Living 4th Edition
Adventure: The Undead Hunter DM: FourMonos Judge: ??
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<blockquote data-quote="Neurotic" data-source="post: 5769062" data-attributes="member: 24380"><p>Illarion calls upon the sea and mists rose around the monster. The trashing is heard and the mist clears, monster shaking it's head and finding itself next to Kruor and Kamotz (again).</p><p></p><p><span style="color: Teal">"Get them closer together!"</span></p><p></p><p><span style="color: DimGray">OOC: if you can get Frank and the monster within 5 of each other.</span></p><p></p><p>[sblock=Actions]</p><p>Move: G11</p><p>Free: Shroud the monster</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/3322545/" target="_blank">Mists of Disarray vs Monster Will; psychic damage; shroud damage (1d20+8=27, 1d8+12=13, 2d6=2)</a> push monster to J11-K12 <span style="color: DimGray">- also, can you believe that in three damage dice I got all three 1s?! And odd attack roll so I couldn't slide it...</span></p><p>[/sblock]</p><p></p><p>[sblock=Illarion Meriele]</p><p>STATUS:</p><p>SPECIAL: resist 5 necrotic;</p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">if 1st attack in the round is even gain +1 AC; odd - make a saving throw</span></p><p><span style="font-size: 9px">+1 to all defenses vs traps</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">On nat 20: slide the target 1 square and knock it prone</span></p><p><span style="font-size: 9px">On nat 1 MUST push all within 5 squares 1 square</span></p><p></p><p>AC: 18 Fort: 15 Reflex: 19 Will: 22</p><p>HP: 39/39 Surges: 6/7 Surge Value: 9</p><p></p><p>MBA Staff: +5 vs AC, 1d8+2 damage</p><p>RBA Dagger: +10 vs AC, 1d4+5 damage</p><p></p><p>FEATS: Shadow Initiate, Grasping Magpies, Improved Defenses</p><p></p><p>POWERS</p><p><span style="color: Lime"></span></p><p><span style="color: Lime">Chaos Bolt</span></p><p><span style="color: Lime">Blazing Starfall</span></p><p><span style="color: Lime">Changeling Disguise</span></p><p><span style="color: Lime"></span></p><p></p><p><span style="color: Red"></span></p><p><span style="color: Red"><s>Assassin's Shroud</s></span></p><p><span style="color: Red"><s>Assassin's Shroud</s></span></p><p><span style="color: Red">Changeling Trick</span></p><p><span style="color: Red"><s>Mists of Disarray</s></span></p><p><span style="color: Red">Flame Spiral</span></p><p><span style="color: Red"></span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Grounding Rebuke</span></p><p><span style="color: DimGray">Good Timing</span></p><p><span style="color: DimGray"></span></p><p></p><p><span style="color: Gold"></span></p><p><span style="color: Gold">Amulet of life encounter free action: spend additional surge</span></p><p><span style="color: Gold"></span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Neurotic, post: 5769062, member: 24380"] Illarion calls upon the sea and mists rose around the monster. The trashing is heard and the mist clears, monster shaking it's head and finding itself next to Kruor and Kamotz (again). [COLOR="Teal"]"Get them closer together!"[/COLOR] [COLOR="DimGray"]OOC: if you can get Frank and the monster within 5 of each other.[/COLOR] [sblock=Actions] Move: G11 Free: Shroud the monster Standard: [url=http://invisiblecastle.com/roller/view/3322545/]Mists of Disarray vs Monster Will; psychic damage; shroud damage (1d20+8=27, 1d8+12=13, 2d6=2)[/url] push monster to J11-K12 [COLOR="DimGray"]- also, can you believe that in three damage dice I got all three 1s?! And odd attack roll so I couldn't slide it...[/COLOR] [/sblock] [sblock=Illarion Meriele] STATUS: SPECIAL: resist 5 necrotic; [SIZE=1] if 1st attack in the round is even gain +1 AC; odd - make a saving throw +1 to all defenses vs traps On nat 20: slide the target 1 square and knock it prone On nat 1 MUST push all within 5 squares 1 square[/SIZE] AC: 18 Fort: 15 Reflex: 19 Will: 22 HP: 39/39 Surges: 6/7 Surge Value: 9 MBA Staff: +5 vs AC, 1d8+2 damage RBA Dagger: +10 vs AC, 1d4+5 damage FEATS: Shadow Initiate, Grasping Magpies, Improved Defenses POWERS [COLOR="Lime"] Chaos Bolt Blazing Starfall Changeling Disguise [/COLOR] [COLOR="Red"] [S]Assassin's Shroud[/S] [S]Assassin's Shroud[/S] Changeling Trick [S]Mists of Disarray[/S] Flame Spiral [/COLOR] [COLOR="DimGray"] Grounding Rebuke Good Timing [/COLOR] [COLOR="Gold"] Amulet of life encounter free action: spend additional surge [/COLOR] [/sblock] [/QUOTE]
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