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Living 4th Edition
Adventure: The Undead Hunter DM: FourMonos Judge: ??
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<blockquote data-quote="treex" data-source="post: 5769094" data-attributes="member: 84680"><p><span style="color: Red">"Kruor is on it!"</span> says the robot as it dashes on all fours, strafing around the huge flesh monster. Suddenly, Kruor digs his syringe-fingers into the ground, while shifting his body weight.</p><p></p><p>Using his hand as an axle, his whole body becomes a spinning battering ram as it connects squarely against the monster, knocking it backwards and out of wind.</p><p></p><p>[sblock=Actions]Move from L11 to i10</p><p>Standard: Vampire Slam against Frank's Monster</p><p><a href="http://invisiblecastle.com/roller/view/3322553/" target="_blank">HITS for 12 radiant damage</a> and the target is pushed to K~L; 11~12. (forgot to include Combat Advantage in dice roll)</p><p>No Action: Surprise Strike</p><p>Trigger: When using a basic attack or an at-will weapon attack power, Kruor hits an enemy that is granting combat advantage to him.</p><p>Effect: The enemy is dazed until the end of Kruor's next turn.[/sblock]</p><p>[sblock=Stat Block]Kruor - Robot Vampire 1 (reskinned Warforged)</p><p>Passive Perception: 10, Passive Insight: 10</p><p>AC: 18, Fort: 13, Ref: 14, Will: 14</p><p>Initiative: +4; Speed: 6</p><p>HP: 27/27, Temp HP: 5</p><p>Bloodied: 13, Surge Value: 6, Surges left: 3/2</p><p></p><p>Powers:</p><p><span style="color: DarkGreen">Dark Beckoning</span></p><p><span style="color: DarkGreen">Taste of Life</span></p><p><span style="color: DarkGreen">Vampire Slam</span></p><p><span style="color: Red">Blood Drinker [X]</span></p><p><span style="color: Red">Warforged Resolve [ ]</span></p><p><span style="color: Red">Surprise Strike [X]</span></p><p><span style="color: Red">Second Wind [ ]</span></p><p><span style="color: Red">Action Point [?]</span></p><p><span style="color: DimGray">Swarm of Shadows [ ]</span></p><p>[/sblock]</p><p>[OOC] Keep in mind that CA gives me a +2 I didn't include and that Vampire Slam counts as an MBA so I <em>can</em> trigger Surprise Strike.</p><p>Also, sorry I can't keep the CA up for Kamotz.</p><p>EDIT: The Kruor 619 special![/OOC]</p></blockquote><p></p>
[QUOTE="treex, post: 5769094, member: 84680"] [COLOR="Red"]"Kruor is on it!"[/COLOR] says the robot as it dashes on all fours, strafing around the huge flesh monster. Suddenly, Kruor digs his syringe-fingers into the ground, while shifting his body weight. Using his hand as an axle, his whole body becomes a spinning battering ram as it connects squarely against the monster, knocking it backwards and out of wind. [sblock=Actions]Move from L11 to i10 Standard: Vampire Slam against Frank's Monster [URL="http://invisiblecastle.com/roller/view/3322553/"]HITS for 12 radiant damage[/URL] and the target is pushed to K~L; 11~12. (forgot to include Combat Advantage in dice roll) No Action: Surprise Strike Trigger: When using a basic attack or an at-will weapon attack power, Kruor hits an enemy that is granting combat advantage to him. Effect: The enemy is dazed until the end of Kruor's next turn.[/sblock] [sblock=Stat Block]Kruor - Robot Vampire 1 (reskinned Warforged) Passive Perception: 10, Passive Insight: 10 AC: 18, Fort: 13, Ref: 14, Will: 14 Initiative: +4; Speed: 6 HP: 27/27, Temp HP: 5 Bloodied: 13, Surge Value: 6, Surges left: 3/2 Powers: [COLOR="DarkGreen"]Dark Beckoning Taste of Life Vampire Slam[/COLOR] [COLOR="Red"]Blood Drinker [X] Warforged Resolve [ ] Surprise Strike [X] Second Wind [ ] Action Point [?][/COLOR] [COLOR="DimGray"]Swarm of Shadows [ ][/COLOR] [/sblock] [OOC] Keep in mind that CA gives me a +2 I didn't include and that Vampire Slam counts as an MBA so I [i]can[/i] trigger Surprise Strike. Also, sorry I can't keep the CA up for Kamotz. EDIT: The Kruor 619 special![/OOC] [/QUOTE]
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