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Living 4th Edition
Adventure: The Undead Hunter DM: FourMonos Judge: ??
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<blockquote data-quote="JoeNotCharles" data-source="post: 5845877" data-attributes="member: 79945"><p>7 Rabbit struggles his way though the shadowy netherstuff toward Helsing. Black tentacles surge up from around his feet, dragging at both him and the skeleton. Feeling the life ebb from him, he slumps and gives up. <span style="color: DarkOrange">"Hadar, to you I commend my soul,"</span> he whispers. <span style="color: DarkOrange">"May you find it an offering as fit for you as a beating heart. Please take this gift and take pity on us poor mortals. Find a new champion to turn back the end times!"</span></p><p></p><p>Hadar is pleased. A tentacle lashes out of the void and wraps itself around Helsing's throat, and pulses ickily as it sucks necrotic energy away. 7 Rabbit feels himself grow stronger as Hadar returns a bit of the gift he was given.</p><p></p><p>[sblock=Actions]</p><p>When Skeleton 4 dies, I get a +2 Fate of the Void bonus</p><p>Start of turn: take 7 damage from Hunger of Hadar</p><p>Move: shift to K21</p><p>Minor: sustain Hunger of Hadar, causing an attack on Skeleton 3 and another on me: hits both for 9 damage, bloodying me</p><p>Standard: Vampiric Embrace at Helsing (with +1 from Prime Shot, using the +2 from Fate of the Void), hitting Will 24 for 22 damage, and I gain 5 temp hp</p><p></p><p>At the beginning of their next turns, Skeleton 3 and I will take 2d10 necrotic damage for being within Hunger of Hadar, and Skeleton 3 and Helsing will take 1d6+4 cold damage for starting next to me from Armor of Agathys</p><p></p><p>Clerics: go ahead and heal other people, I've still got a second wind and I've got +2 defenses against Helsing. Not too likely I'll roll a 20 for my self-harm next turn...</p><p>[/sblock]</p><p></p><p>[sblock=7 Rabbit]</p><p>Init: +1 Speed: 5 Perception:13 Insight: 18</p><p>AC: 18 Fort: 17 Ref: 17 Will: 16</p><p>HP: 20/51 + 5 thp Surges: 9/10 Surge Value: 12 AP: 0</p><p>Str:10 Con:19 Dex:8 Int:17 Wis:12 Cha:15</p><p></p><p>Warlock's Curse on Helsing (+2 to all defenses vs him)</p><p>Any enemy that starts its turn adjacent to ne takes 1d6+4 cold damage (Armor of Agathys)</p><p></p><p>Powers:</p><p><span style="color: green"> Eldritch Blast</span></p><p><span style="color: green">Dire Radiance</span></p><p><span style="color: green">Fate of the Void</span></p><p><span style="color: green">Warlock's Curse</span></p><p><span style="color: green"></span> <span style="color: red"> Second Wind</span></p><p><span style="color: red"><s>Vampiric Embrace</s></span></p><p><span style="color: red">Frigid Darkness</span></p><p><span style="color: red"></span> <span style="color: gray"> <s>Armor of Agathys</s></span></p><p><span style="color: gray"><s>Hunger of Hadar</s></span></p><p><span style="color: gray">Fevered Certainty of Caiphon</span></p><p><span style="color: gray"></span> <span style="color: yellow"> <s>Brooch of Shielding +1</s></span></p><p><span style="color: yellow">Leather Armour of Dark Majesty +1</span></p><p><span style="color: yellow"></span> [/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 5845877, member: 79945"] 7 Rabbit struggles his way though the shadowy netherstuff toward Helsing. Black tentacles surge up from around his feet, dragging at both him and the skeleton. Feeling the life ebb from him, he slumps and gives up. [color=DarkOrange]"Hadar, to you I commend my soul,"[/color] he whispers. [color=DarkOrange]"May you find it an offering as fit for you as a beating heart. Please take this gift and take pity on us poor mortals. Find a new champion to turn back the end times!"[/color] Hadar is pleased. A tentacle lashes out of the void and wraps itself around Helsing's throat, and pulses ickily as it sucks necrotic energy away. 7 Rabbit feels himself grow stronger as Hadar returns a bit of the gift he was given. [sblock=Actions] When Skeleton 4 dies, I get a +2 Fate of the Void bonus Start of turn: take 7 damage from Hunger of Hadar Move: shift to K21 Minor: sustain Hunger of Hadar, causing an attack on Skeleton 3 and another on me: hits both for 9 damage, bloodying me Standard: Vampiric Embrace at Helsing (with +1 from Prime Shot, using the +2 from Fate of the Void), hitting Will 24 for 22 damage, and I gain 5 temp hp At the beginning of their next turns, Skeleton 3 and I will take 2d10 necrotic damage for being within Hunger of Hadar, and Skeleton 3 and Helsing will take 1d6+4 cold damage for starting next to me from Armor of Agathys Clerics: go ahead and heal other people, I've still got a second wind and I've got +2 defenses against Helsing. Not too likely I'll roll a 20 for my self-harm next turn... [/sblock] [sblock=7 Rabbit] Init: +1 Speed: 5 Perception:13 Insight: 18 AC: 18 Fort: 17 Ref: 17 Will: 16 HP: 20/51 + 5 thp Surges: 9/10 Surge Value: 12 AP: 0 Str:10 Con:19 Dex:8 Int:17 Wis:12 Cha:15 Warlock's Curse on Helsing (+2 to all defenses vs him) Any enemy that starts its turn adjacent to ne takes 1d6+4 cold damage (Armor of Agathys) Powers: [color=green] Eldritch Blast Dire Radiance Fate of the Void Warlock's Curse [/color] [color=red] Second Wind [s]Vampiric Embrace[/s] Frigid Darkness [/color] [color=gray] [s]Armor of Agathys[/s] [s]Hunger of Hadar[/s] Fevered Certainty of Caiphon [/color] [color=yellow] [s]Brooch of Shielding +1[/s] Leather Armour of Dark Majesty +1 [/color] [/sblock] [/QUOTE]
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