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Living 4th Edition
Adventure: The Undead Hunter DM: FourMonos Judge: ??
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<blockquote data-quote="treex" data-source="post: 5847735" data-attributes="member: 84680"><p>The dents and scratches in Kruors body start to mend, slowly, but surely. Gaps seal themselves up, bump and knobs smoothen out. He looks in pretty good shape, except that the android is covered in splinters of bone and flecks of marrow.</p><p></p><p>Kruor hustles over towards the last of his enemies, trying to make haste. As he traverses the deck, he failed to notice a bony limb lying on the ground and trips on it.</p><p></p><p>"BEEP-BEEP-BEEP-BEEP"</p><p><span style="color: Lime">"NOTICE: {USER: KRUOR} HAS REQUESTED BODY CHECKUP."</span></p><p><span style="color: Red">"Uh oh, what me do this time..."</span></p><p><span style="color: Lime">"INITIATING BODY FRAGMENTATION."</span></p><p><span style="color: Red">"That does NOT sound go-"</span></p><p>"SKREEEEEEEEEEEEE-"</p><p><span style="color: Red">"AAAAAAAAAAAARRRGH-"</span></p><p></p><p>Kruors body bursts into a fountain of scrap metal! The shards start flying into the air, and strangely, every piece seems to be the exact same shape. Soon it seems apparent that this was not a random occurrence as the scraps of metal appear to be little metal bats!</p><p></p><p>As they litter the air, you can see that their eyes are lighted up with various colours, just like how Kruor's eyes would be when he "feels". Tiny little voices, some not so tiny, chatter amongst the shroud of flapping metal.</p><p></p><p>"SKREEEEEEEEEEEEE!!"</p><p style="text-align: right"><span style="color: DarkRed">"KEEEEL THEEEEM!"</span></p> <p style="text-align: center"><span style="color: Yellow">"Maybe if I hide behind him, he won't find me. Please don't turn around,<span style="font-size: 10px"> please don't turn around,</span><span style="font-size: 9px">pleasedontturnaround</span>..."</span></p> <p style="text-align: center"><span style="color: Purple">"FOR PAPA!!"</span></p><p><span style="color: DimGray">"All these poor lost souls..."</span></p><p style="text-align: right"><span style="color: Cyan">"I can FLYYYYY!!"</span></p><p><span style="color: Lime">"ERROR: REACTION NODES HAVE BEEN FRAGMENTED. CORRECTIVE MEASURES INITIATED."</span></p><p></p><p>A particularly peculiar one sticks out among the rest, it's body is a dull bronze...or is it gold? It's hard to tell under the horrible lighting. It has a top hat and a monocle...</p><p></p><p><span style="color: DarkOrange">"Oh no, what me do now? Me need to help friends! Now there just many me in the sky, what can I-"</span></p><p></p><p>The eyes of the bronze-gold bat lights up and it's obvious what he's planning at this point...</p><p></p><p><span style="color: DarkOrange">"Ahem..."</span></p><p></p><p>The flying metal bats lighten their chatter to a dull silence. Well, it still wasn't quite a dull silence. The creaking of their metal wings reverberate across the lapping ocean as they circle around each other.</p><p></p><p><span style="color: DarkOrange">"KEEEEEL THEEEM!"</span> the bronze-gold bat cried.</p><p></p><p>The horde of metal bats swoop down and rake and claw at their enemies. The skeleton is shredded apart, but the undead hunter manages to deflect most of the blows and those that do hit don't seem to matter to him.</p><p></p><p>[sblock=Actions]Minor: Warforged Resolve (gain 3THP and regain 3HP for being bloodied) (HP: 16, THP: 3)</p><p>Move: Walk to i19</p><p>Standard: Swarm of Shadows (Close Blast 3)</p><p>Attack Helsing for 12 vs Fort</p><p>Attack Skeleton for 18 vs Fort</p><p>HIT: 17 damage and ongoing 5 damage (save ends)</p><p>MISS: 8 damage</p><p>EFFECT: Teleport to J22[/sblock]</p><p></p><p>[ooc]Kruor would have regained 2 HP from Enduring Soul, bumping him to 13 HP. EXACTLY Bloodied. Puuuuurrfect. Oh, and the last paragraph was for FourMonos to copypaste in the update post xD[/OOC]</p></blockquote><p></p>
[QUOTE="treex, post: 5847735, member: 84680"] The dents and scratches in Kruors body start to mend, slowly, but surely. Gaps seal themselves up, bump and knobs smoothen out. He looks in pretty good shape, except that the android is covered in splinters of bone and flecks of marrow. Kruor hustles over towards the last of his enemies, trying to make haste. As he traverses the deck, he failed to notice a bony limb lying on the ground and trips on it. "BEEP-BEEP-BEEP-BEEP" [COLOR="Lime"]"NOTICE: {USER: KRUOR} HAS REQUESTED BODY CHECKUP."[/COLOR] [COLOR="Red"]"Uh oh, what me do this time..."[/COLOR] [COLOR="Lime"]"INITIATING BODY FRAGMENTATION."[/COLOR] [COLOR="Red"]"That does NOT sound go-"[/COLOR] "SKREEEEEEEEEEEEE-" [COLOR="Red"]"AAAAAAAAAAAARRRGH-"[/COLOR] Kruors body bursts into a fountain of scrap metal! The shards start flying into the air, and strangely, every piece seems to be the exact same shape. Soon it seems apparent that this was not a random occurrence as the scraps of metal appear to be little metal bats! As they litter the air, you can see that their eyes are lighted up with various colours, just like how Kruor's eyes would be when he "feels". Tiny little voices, some not so tiny, chatter amongst the shroud of flapping metal. "SKREEEEEEEEEEEEE!!" [RIGHT][COLOR="DarkRed"]"KEEEEL THEEEEM!"[/COLOR][/RIGHT] [CENTER][COLOR="Yellow"]"Maybe if I hide behind him, he won't find me. Please don't turn around,[SIZE="2"] please don't turn around,[/SIZE][SIZE="1"]pleasedontturnaround[/SIZE]..."[/COLOR] [COLOR="Purple"]"FOR PAPA!!"[/COLOR][/CENTER] [COLOR="DimGray"]"All these poor lost souls..."[/COLOR] [RIGHT][COLOR="Cyan"]"I can FLYYYYY!!"[/COLOR][/RIGHT] [COLOR="Lime"]"ERROR: REACTION NODES HAVE BEEN FRAGMENTED. CORRECTIVE MEASURES INITIATED."[/COLOR] A particularly peculiar one sticks out among the rest, it's body is a dull bronze...or is it gold? It's hard to tell under the horrible lighting. It has a top hat and a monocle... [COLOR="DarkOrange"]"Oh no, what me do now? Me need to help friends! Now there just many me in the sky, what can I-"[/COLOR] The eyes of the bronze-gold bat lights up and it's obvious what he's planning at this point... [COLOR="DarkOrange"]"Ahem..."[/COLOR] The flying metal bats lighten their chatter to a dull silence. Well, it still wasn't quite a dull silence. The creaking of their metal wings reverberate across the lapping ocean as they circle around each other. [COLOR="DarkOrange"]"KEEEEEL THEEEM!"[/COLOR] the bronze-gold bat cried. The horde of metal bats swoop down and rake and claw at their enemies. The skeleton is shredded apart, but the undead hunter manages to deflect most of the blows and those that do hit don't seem to matter to him. [sblock=Actions]Minor: Warforged Resolve (gain 3THP and regain 3HP for being bloodied) (HP: 16, THP: 3) Move: Walk to i19 Standard: Swarm of Shadows (Close Blast 3) Attack Helsing for 12 vs Fort Attack Skeleton for 18 vs Fort HIT: 17 damage and ongoing 5 damage (save ends) MISS: 8 damage EFFECT: Teleport to J22[/sblock] [ooc]Kruor would have regained 2 HP from Enduring Soul, bumping him to 13 HP. EXACTLY Bloodied. Puuuuurrfect. Oh, and the last paragraph was for FourMonos to copypaste in the update post xD[/OOC] [/QUOTE]
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Adventure: The Undead Hunter DM: FourMonos Judge: ??
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