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Living 4th Edition
Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)
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<blockquote data-quote="bluesfella" data-source="post: 5871278" data-attributes="member: 98561"><p>Zardi howls at the ant that just tried to bite him, and brings his axe down on the great ant's body.</p><p></p><p>He looks back for a brief moment to see if he can tie off one of the broken ropes of the bridge. He fumbles with a rope for a second, but gives up when it becomes apparent that he can't tie a one-handed knot.</p><p></p><p>Muttering something about "stupid ropes", he then turns back to the ant and prepares himself for the next attack.[sblock=Actions]<strong>Standard:</strong> <a href="http://invisiblecastle.com/roller/view/3448927/" target="_blank"><span style="color: Green">Howling Strike</span> vs. Mandible 4 (1d20+10=29, 1d12+1d6+6=17)</a> Hit for 17 damage</p><p><strong>Minor: </strong><a href="http://invisiblecastle.com/roller/view/3448929/" target="_blank">Nature check for "Tie Off Loose Ends" (1d20+6=12)</a> Fail</p><p><strong>Minor: </strong> <span style="color: Red">Stone's Endurance</span> (resist 5 to all damage until EONT)[/sblock][sblock=Zardi's Stats]Zardi Male Goliath Barbarian 4</p><p>Initiative: +2, Passive Perception: 12, Passive Insight: 12, Senses: Normal</p><p>AC:19, Fort:19, Reflex:12, Will:14</p><p>HP:36/54, Bloodied:27, Surge Value:13, Surges left:10/11</p><p>Speed:5</p><p>Action Points: 1</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" />Fey Strike Greataxe +10 vs. AC; 1d12+6 damage (When charging, add 1d6 damage from <span style="color: Green">Howling Strike</span>)</p><p><img src="http://www.enworld.org/forum/images/smilies/br.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" />Throwing Hammer: +9 vs AC, 1d6+5 damage</p><p><span style="color: Green">Howling Strike</span></p><p><span style="color: Green">Pressing Strike</span></p><p><span style="color: Green">Rageblood Vigor</span></p><p><span style="color: Green">Rampage</span></p><p><span style="color: Red">[-]Stone's Endurance[/-]</span></p><p><span style="color: Red">Great Cleave</span></p><p><span style="color: Red">Combat Sprint</span></p><p><span style="color: Red">Swift Charge</span></p><p><span style="color: Red">Blood Strike</span></p><p><span style="color: DimGray">Bloodhunt Rage</span></p><p></p><p>Conditions: Resist 5 to all damage until EONT (Stone's Endurance)</p><p></p><p>Equipment Specials:</p><p><span style="color: Green">Acrobat Boots</span> (Stand up from Prone as Minor action)</p><p><span style="color: Red">Bold Victory Chainmail +1</span> (When you or an ally within 5 bloodies an enemy, gain +2 to AC until EONT, Free action)</p><p><span style="color: Red">Fey Strike Greataxe +1</span> (Make MBA as a ranged 20 attack, Standard action)</p><p><span style="color: DimGray">Fey Strike Teleport</span> (Free action, hit an enemy with this weapon, can teleport enemy up to 10 squares to an adjacent square)</p><p></p><p>Full Sheet: <a href="http://l4w.wikia.com/wiki/PC:Zardi_%28bluesfella%29" target="_blank">Zardi</a>[/sblock][ooc]BB, another quick question - I succeeded at the "Spot The Weak Points" check last round - did that +2 bonus go to the very next person who tried to repair the bridge (Pharodeys), or does it go to my next check (which I just failed by 2)? Either way is fine, just wanted to clarify. Thanks![/ooc]</p></blockquote><p></p>
[QUOTE="bluesfella, post: 5871278, member: 98561"] Zardi howls at the ant that just tried to bite him, and brings his axe down on the great ant's body. He looks back for a brief moment to see if he can tie off one of the broken ropes of the bridge. He fumbles with a rope for a second, but gives up when it becomes apparent that he can't tie a one-handed knot. Muttering something about "stupid ropes", he then turns back to the ant and prepares himself for the next attack.[sblock=Actions][B]Standard:[/B] [url=http://invisiblecastle.com/roller/view/3448927/][COLOR="Green"]Howling Strike[/COLOR] vs. Mandible 4 (1d20+10=29, 1d12+1d6+6=17)[/url] Hit for 17 damage [B]Minor: [/B][url=http://invisiblecastle.com/roller/view/3448929/]Nature check for "Tie Off Loose Ends" (1d20+6=12)[/url] Fail [B]Minor: [/B] [COLOR="Red"]Stone's Endurance[/COLOR] (resist 5 to all damage until EONT)[/sblock][sblock=Zardi's Stats]Zardi Male Goliath Barbarian 4 Initiative: +2, Passive Perception: 12, Passive Insight: 12, Senses: Normal AC:19, Fort:19, Reflex:12, Will:14 HP:36/54, Bloodied:27, Surge Value:13, Surges left:10/11 Speed:5 Action Points: 1 [IMG]http://www.enworld.org/forum/images/smilies/bm.gif[/IMG]Fey Strike Greataxe +10 vs. AC; 1d12+6 damage (When charging, add 1d6 damage from [COLOR="Green"]Howling Strike[/COLOR]) [IMG]http://www.enworld.org/forum/images/smilies/br.gif[/IMG]Throwing Hammer: +9 vs AC, 1d6+5 damage [COLOR="Green"]Howling Strike Pressing Strike Rageblood Vigor Rampage[/COLOR] [COLOR="Red"][-]Stone's Endurance[/-] Great Cleave Combat Sprint Swift Charge Blood Strike[/COLOR] [COLOR="DimGray"]Bloodhunt Rage[/COLOR] Conditions: Resist 5 to all damage until EONT (Stone's Endurance) Equipment Specials: [COLOR="Green"]Acrobat Boots[/COLOR] (Stand up from Prone as Minor action) [COLOR="Red"]Bold Victory Chainmail +1[/COLOR] (When you or an ally within 5 bloodies an enemy, gain +2 to AC until EONT, Free action) [COLOR="Red"]Fey Strike Greataxe +1[/COLOR] (Make MBA as a ranged 20 attack, Standard action) [COLOR="DimGray"]Fey Strike Teleport[/COLOR] (Free action, hit an enemy with this weapon, can teleport enemy up to 10 squares to an adjacent square) Full Sheet: [URL="http://l4w.wikia.com/wiki/PC:Zardi_%28bluesfella%29"]Zardi[/URL][/sblock][ooc]BB, another quick question - I succeeded at the "Spot The Weak Points" check last round - did that +2 bonus go to the very next person who tried to repair the bridge (Pharodeys), or does it go to my next check (which I just failed by 2)? Either way is fine, just wanted to clarify. Thanks![/ooc] [/QUOTE]
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Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)
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