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<blockquote data-quote="WizWrm" data-source="post: 1166409" data-attributes="member: 13568"><p>Thanks for the great adventure, Uriel. Sorry to hear about your incident. In my naivete, I feel compelled to ask if there's any chance that the muggers will be found?</p><p></p><p>This whole post is going to be OOC; I have a couple things to do IC, but I'll just give an overview rather than spending another three or four days going through it. I'm a bit eager to get back to the Inn, since there's at least one adventure pending (poor Someone...) plus the global world event. </p><p></p><p>Velbrik will comment that we had tied some horses we borrowed from Fenton (I think..) outside, and we'll be able to return on those, as well as return them to their proper owner. Assuming they weren't mauled, of course. Also, he wants to know if the Vingarius family will be safe; making sure the Roadwardens have an easy line of communication or something along those lines. In addition, he'll want to know if the Vingarius family will be able to get their business back on their feet and if there's anything he can do to help.</p><p></p><p>To the other party members, Velbrik is going to mention Delmon's Tower and the Monastery of Saint Feragon, which, according to the map, were the other places marked for attack. (Is that the next adventure you'll be running?)</p><p></p><p>There was an orc about halfway down <a href="http://www.enworld.org/forums/showthread.php?t=61310&page=13&pp=25" target="_blank">this</a> page which had three un-identified potions. In addition to that, Velbrik is going to keep one of the Kroggoth symbols in his backpack, just in case.</p><p></p><p>A couple more things:</p><p></p><p>Could I change my alignment from N to LN? Velbrik turned out more steadfast and devoted to the goals of the group than I had originally intended.</p><p></p><p>Presuming that I level up from this adventure, will <em>velbrik's stutterstep</em> be an OK spell to take? <a href="http://www.enworld.org/forums/showthread.php?t=65893" target="_blank">Here</a> is the House Rules thread detailing the spell, with comments and suggestions (though I didn't end up changing anything), and garyh and Macbeth have given their OK, though creamsteak hasn't said a word.</p><p></p><p>Once the cash is split up (see below), how is the purchase of magic items going to be handled? There was an availability limit of 20000 gp, if I remember correctly, so no problem there, but does that mean just about any reasonable non-custom item will be available at market price? Or are there other limitations?</p><p></p><p>So 6048 gp (2000 being in gems) plus three potions that need splitting up. I see nothing wrong with 1008 gp each, and then rolling randomly on the potions or distributing as need be (if one is a <em>potion of fox's cunning</em>, for example, obviously Velbrik or Troi or some others won't have a major use for that). Once we find out what the potions are, though, I guess we could do some funky calculations to make the loot split perfectly even, if everyone wants.</p><p></p><p>As a side note, I've marked down one sunrod as being used on my character sheet.</p></blockquote><p></p>
[QUOTE="WizWrm, post: 1166409, member: 13568"] Thanks for the great adventure, Uriel. Sorry to hear about your incident. In my naivete, I feel compelled to ask if there's any chance that the muggers will be found? This whole post is going to be OOC; I have a couple things to do IC, but I'll just give an overview rather than spending another three or four days going through it. I'm a bit eager to get back to the Inn, since there's at least one adventure pending (poor Someone...) plus the global world event. Velbrik will comment that we had tied some horses we borrowed from Fenton (I think..) outside, and we'll be able to return on those, as well as return them to their proper owner. Assuming they weren't mauled, of course. Also, he wants to know if the Vingarius family will be safe; making sure the Roadwardens have an easy line of communication or something along those lines. In addition, he'll want to know if the Vingarius family will be able to get their business back on their feet and if there's anything he can do to help. To the other party members, Velbrik is going to mention Delmon's Tower and the Monastery of Saint Feragon, which, according to the map, were the other places marked for attack. (Is that the next adventure you'll be running?) There was an orc about halfway down [url=http://www.enworld.org/forums/showthread.php?t=61310&page=13&pp=25]this[/url] page which had three un-identified potions. In addition to that, Velbrik is going to keep one of the Kroggoth symbols in his backpack, just in case. A couple more things: Could I change my alignment from N to LN? Velbrik turned out more steadfast and devoted to the goals of the group than I had originally intended. Presuming that I level up from this adventure, will [i]velbrik's stutterstep[/i] be an OK spell to take? [url=http://www.enworld.org/forums/showthread.php?t=65893]Here[/url] is the House Rules thread detailing the spell, with comments and suggestions (though I didn't end up changing anything), and garyh and Macbeth have given their OK, though creamsteak hasn't said a word. Once the cash is split up (see below), how is the purchase of magic items going to be handled? There was an availability limit of 20000 gp, if I remember correctly, so no problem there, but does that mean just about any reasonable non-custom item will be available at market price? Or are there other limitations? So 6048 gp (2000 being in gems) plus three potions that need splitting up. I see nothing wrong with 1008 gp each, and then rolling randomly on the potions or distributing as need be (if one is a [i]potion of fox's cunning[/i], for example, obviously Velbrik or Troi or some others won't have a major use for that). Once we find out what the potions are, though, I guess we could do some funky calculations to make the loot split perfectly even, if everyone wants. As a side note, I've marked down one sunrod as being used on my character sheet. [/QUOTE]
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