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[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5900820" data-attributes="member: 79956"><p>The cleric looks up at Kruor. <span style="color: DarkOrange">Right...where you are going, someone of your skill set might be useful. </span></p><p></p><p>ooc: Let's get moving. We can do this with four. </p><p></p><p>To everyone... <span style="color: DarkOrange">Come, we're waisting time. We can't wait anymore. </span>The cleric leads them to the corner of the room and opens a trap door which leads to stairs going down.<span style="color: DarkOrange"> Go down here and follow the path. it will come to a T section. Turn to the left and follow the passage. You'll follow that until you get to another set of stairs going up to into a dense forest area. There is a small foot path which moves farther west to the mouth of a cave. Go into the cave and follow the path to the back of the cave. it is here that you'll be able to acces a secret door that leads to the portal. I've know about this route for years and only use it when I need to get people out of Daunton unseen. If the black dragon gets news of this he or his minions will kill you on the spot. You are no match for them...but you can greatly weakend his forces so that others can fight him. </span></p><p></p><p>As the group moves down the steps the into the passageway the cleric gives his parting thoughts. It's...been a while since I've used this passageway. <span style="color: DarkOrange">Please be careful and keep an eye out. There is no telling what might be in there. Good luck...Oh...one more thing. He opens his cloak and takes out a belt filled with contains. Here is my oiler belt. Use the potions to cure you if you need it. Please give it back when you come back. Oh!...I almost forgot! Here is the sack of explosive. </span></p><p></p><p>The cleric goes through the instructions of setting and detonating the explosives, then bids you farwell.</p><p></p><p>As the party reaches the T-section the party hears noises to the left. </p><p></p><p>[sblock=oiler belt]</p><p>6 healing potions</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5900820, member: 79956"] The cleric looks up at Kruor. [COLOR="DarkOrange"]Right...where you are going, someone of your skill set might be useful. [/COLOR] ooc: Let's get moving. We can do this with four. To everyone... [COLOR="DarkOrange"]Come, we're waisting time. We can't wait anymore. [/COLOR]The cleric leads them to the corner of the room and opens a trap door which leads to stairs going down.[COLOR="DarkOrange"] Go down here and follow the path. it will come to a T section. Turn to the left and follow the passage. You'll follow that until you get to another set of stairs going up to into a dense forest area. There is a small foot path which moves farther west to the mouth of a cave. Go into the cave and follow the path to the back of the cave. it is here that you'll be able to acces a secret door that leads to the portal. I've know about this route for years and only use it when I need to get people out of Daunton unseen. If the black dragon gets news of this he or his minions will kill you on the spot. You are no match for them...but you can greatly weakend his forces so that others can fight him. [/COLOR] As the group moves down the steps the into the passageway the cleric gives his parting thoughts. It's...been a while since I've used this passageway. [COLOR="DarkOrange"]Please be careful and keep an eye out. There is no telling what might be in there. Good luck...Oh...one more thing. He opens his cloak and takes out a belt filled with contains. Here is my oiler belt. Use the potions to cure you if you need it. Please give it back when you come back. Oh!...I almost forgot! Here is the sack of explosive. [/COLOR] The cleric goes through the instructions of setting and detonating the explosives, then bids you farwell. As the party reaches the T-section the party hears noises to the left. [sblock=oiler belt] 6 healing potions [/sblock] [/QUOTE]
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[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
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