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[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
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<blockquote data-quote="dimsdale" data-source="post: 5946734" data-attributes="member: 79956"><p>[sblock=DM Notes: Please Ignore]</p><p>The vampiric construct advances on the invading spider in front of him, stabbing with the right arm syringe, impaling the spider. Kruor roars, then flips the spider forward in front of him. The spider shrieks in pain. </p><p></p><p>[sblock=Kruor actions]</p><p>move: move to current location on map</p><p>attack: vampiric slam: 1d20+7 vs spider reflex for 1d10+7 = <a href="http://invisiblecastle.com/roller/view/3566695/" target="_blank">hit for 13</a></p><p>and spider is pushed to current location</p><p>[/sblock]</p><p></p><p>[sblock=mechanics]</p><p><strong><u>Heros </u></strong></p><p></p><p>Monsters had a higher initiative roll</p><p> </p><p>Eva: hits S2 for 8, S2 can't do OA's and CA granted to allies</p><p>Ignus: Hits S1 for 13 +5 = 18</p><p>Kruor: hits S2 for 13</p><p>Graven: hits 13, 5 temp hp, if S1 moves S1 takes 9 more </p><p> </p><p><strong>Total Damage to Enemy:</strong></p><p>S1: 31</p><p>S2: 21</p><p> </p><p><strong><u>Baddies turn:</u></strong></p><p></p><p>S1 </p><p>Bite: 1d20+6 vs Ingus AC for 2d6+3 = </p><p><span style="color: Red">Ingus: Crit for 16</span></p><p><a href="http://invisiblecastle.com/roller/view/3550766/" target="_blank">roll lookup</a></p><p></p><p>Graven's Immediate Interrupt triggered: 9 damage reduced, so <span style="color: Red">6 damage to Ingus</span></p><p></p><p>S2</p><p>Bite: 1d20+6 vs Ingus AC for 2d6+3 = </p><p></p><p><a href="http://invisiblecastle.com/roller/view/3550766/" target="_blank">miss</a></p><p></p><p>S3</p><p>Jump to current location</p><p>Bite: 1d20+6 vs Graven AC for 2d6+3 = </p><p><a href="http://invisiblecastle.com/roller/view/3566718/" target="_blank">Hit for 13</a></p><p><span style="color: Red">Graven Hit for 13</span></p><p></p><p><strong>Total Damage to Allies:</strong></p><p><span style="color: Red">Ingus: -6</span></p><p>[/sblock]</p><p></p><p>[sblock=Stats]</p><p> </p><p><strong>Palyers </strong></p><p> </p><p><span style="font-size: 15px">Eva</span></p><p>Passive Perception: 18, Passive Insight: 11</p><p>AC:18, Fort:14, Reflex:17, Will:15 -- Speed:7</p><p>HP:32/32 +2 TEMP, Bloodied:16, Surge Value:8, Surges left:8/8</p><p>Initiative +2</p><p>Action Points: 1</p><p> </p><p> </p><p><span style="font-size: 15px">Ingus</span></p><p>Initiative: +4, Speed: 6 Passive Perception: 11, Passive Insight: 11</p><p>AC: 17, Fort: 14, Reflex: 15, Will: 12</p><p>HP:<span style="color: Red"> 14</span>/28, Bloodied: 14 , Surge Value: 7, Surges Left: 10/10</p><p>Action Points: 1</p><p> </p><p> </p><p><span style="font-size: 15px">Kruor</span>: Adverse Effect:<span style="color: Red"> Filth Fever</span></p><p>AC: 19, Fort: 15, Ref: 18, Will: 16</p><p>Initiative: +5; Speed: 6</p><p>HP:<span style="color: Red"> 26</span>/32, Temp HP:</p><p>Bloodied: 16, Surge Value: 8, Surges left: 2/2 +1 from encounter</p><p> </p><p><span style="font-size: 15px">Graven</span><strong>AC:</strong> 18, <strong>Fort:</strong> 15, <strong>Reflex: </strong>15, <strong>Will: </strong>14</p><p>+2 saves against ongoing damage</p><p><strong>HP:</strong> <span style="color: Red">18</span>/35 Temp 0, <strong>Bloodied:</strong> 17, <strong>Surge Value:</strong> 8, <strong>Surges Left:</strong> 11/11</p><p><strong>Action Points:</strong> 1/1, <strong>Second Wind:</strong> unused</p><p> </p><p> </p><p><strong>Enemies:</strong></p><p>S1 <span style="color: Red">4</span>/35 </p><p>S2 <span style="color: Red">14</span>/35 \</p><p>S3</p><p>[/sblock]</p><p></p><p>[sblock=enemies]</p><p><span style="font-size: 15px">Trap Door Spider</span></p><p>HP 35; Bloodied 17</p><p>AC 18; Fortitude 17, Refl ex 18, Will 16</p><p>Resist 5 poison</p><p>Speed 6, climb 6 (spider climb); see also prodigious leap</p><p>mBite (standard; at-will) </p><p>+6 vs. AC; 1d6 + 3 damage</p><p> and is slowed (save ends both).</p><p>M Death from Above (standard; at-will)</p><p>The spider leaps at its prey, shifting 6 squares and</p><p>making a bite attack. On a hit, it deals an extra 1d6 damage and</p><p>also knocks the target prone.</p><p>Prodigious Leap (move; encounter)</p><p>The deathjump spider shifts 10 squares.</p><p>Soft Fall</p><p>The deathjump spider ignores the fi rst 30 feet when determining</p><p>damage from a fall.</p><p>[/sblock]</p><p></p><p>[sblock=map]</p><p><a href="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodHZBM2JRY3NiaDQ3Zm1pVm5LU0M2c1E#gid=0" target="_blank"><span style="color: #0066cc">map</span></a></p><p> </p><p>[/sblock]</p><p> </p><p>[sblock=River]</p><p>The river, though shallow has a swift current: Requires 3 movement for every one square and a athletics DC 10 or higher or fall prone</p><p>[/sblock]</p><p> </p><p>[sblock=River Channel]</p><p>The river channel is a combination of rock, sand and vegetation, all of which make the entire area difficult terrain. </p><p>[/sblock]</p><p> </p><p>[sblock=scale the cliff wall down to river channel]</p><p>*No chance of slipping and falling if using a rope</p><p> </p><p>*Athletics check DC 10 if not using a rope</p><p>**Success: scale down ledge</p><p>**Failure: Fall 1d10 damage and prone</p><p> </p><p>[/sblock]</p><p></p><p>[sblock=Adventure Summary]</p><p><strong>Quest</strong></p><p>Hired to blow up a portal that connects the Isles to the Valley of the Bone</p><p> </p><p><strong>Summary</strong></p><p>Move through an underground passage encountering rats</p><p>Killed rats. Graven found a new sword</p><p>Successfully crossed a log bridge</p><p>Investigated a pile of bones in a river bed only to be ambushed by two trap door spiders. </p><p> </p><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="dimsdale, post: 5946734, member: 79956"] [sblock=DM Notes: Please Ignore] The vampiric construct advances on the invading spider in front of him, stabbing with the right arm syringe, impaling the spider. Kruor roars, then flips the spider forward in front of him. The spider shrieks in pain. [sblock=Kruor actions] move: move to current location on map attack: vampiric slam: 1d20+7 vs spider reflex for 1d10+7 = [URL="http://invisiblecastle.com/roller/view/3566695/"]hit for 13[/URL] and spider is pushed to current location [/sblock] [sblock=mechanics] [B][U]Heros [/U][/B] Monsters had a higher initiative roll Eva: hits S2 for 8, S2 can't do OA's and CA granted to allies Ignus: Hits S1 for 13 +5 = 18 Kruor: hits S2 for 13 Graven: hits 13, 5 temp hp, if S1 moves S1 takes 9 more [B]Total Damage to Enemy:[/B] S1: 31 S2: 21 [B][U]Baddies turn:[/U][/B] S1 Bite: 1d20+6 vs Ingus AC for 2d6+3 = [COLOR="Red"]Ingus: Crit for 16[/COLOR] [URL="http://invisiblecastle.com/roller/view/3550766/"]roll lookup[/URL] Graven's Immediate Interrupt triggered: 9 damage reduced, so [COLOR="Red"]6 damage to Ingus[/COLOR] S2 Bite: 1d20+6 vs Ingus AC for 2d6+3 = [URL="http://invisiblecastle.com/roller/view/3550766/"]miss[/URL] S3 Jump to current location Bite: 1d20+6 vs Graven AC for 2d6+3 = [URL="http://invisiblecastle.com/roller/view/3566718/"]Hit for 13[/URL] [COLOR="Red"]Graven Hit for 13[/COLOR] [B]Total Damage to Allies:[/B] [COLOR="Red"]Ingus: -6[/COLOR] [/sblock] [sblock=Stats] [B]Palyers [/B] [SIZE=4]Eva[/SIZE] Passive Perception: 18, Passive Insight: 11 AC:18, Fort:14, Reflex:17, Will:15 -- Speed:7 HP:32/32 +2 TEMP, Bloodied:16, Surge Value:8, Surges left:8/8 Initiative +2 Action Points: 1 [SIZE=4]Ingus[/SIZE] Initiative: +4, Speed: 6 Passive Perception: 11, Passive Insight: 11 AC: 17, Fort: 14, Reflex: 15, Will: 12 HP:[COLOR="Red"] 14[/COLOR]/28, Bloodied: 14 , Surge Value: 7, Surges Left: 10/10 Action Points: 1 [SIZE=4]Kruor[/SIZE]: Adverse Effect:[COLOR="Red"] Filth Fever[/COLOR] AC: 19, Fort: 15, Ref: 18, Will: 16 Initiative: +5; Speed: 6 HP:[COLOR="Red"] 26[/COLOR]/32, Temp HP: Bloodied: 16, Surge Value: 8, Surges left: 2/2 +1 from encounter [SIZE=4]Graven[/SIZE][B]AC:[/B] 18, [B]Fort:[/B] 15, [B]Reflex: [/B]15, [B]Will: [/B]14 +2 saves against ongoing damage [B]HP:[/B] [COLOR="Red"]18[/COLOR]/35 Temp 0, [B]Bloodied:[/B] 17, [B]Surge Value:[/B] 8, [B]Surges Left:[/B] 11/11 [B]Action Points:[/B] 1/1, [B]Second Wind:[/B] unused [B]Enemies:[/B] S1 [COLOR="Red"]4[/COLOR]/35 [COLOR=red][/COLOR] S2 [COLOR="Red"]14[/COLOR]/35 [COLOR=red][/COLOR]\ S3 [/sblock] [sblock=enemies] [SIZE="4"]Trap Door Spider[/SIZE] HP 35; Bloodied 17 AC 18; Fortitude 17, Refl ex 18, Will 16 Resist 5 poison Speed 6, climb 6 (spider climb); see also prodigious leap mBite (standard; at-will) +6 vs. AC; 1d6 + 3 damage and is slowed (save ends both). M Death from Above (standard; at-will) The spider leaps at its prey, shifting 6 squares and making a bite attack. On a hit, it deals an extra 1d6 damage and also knocks the target prone. Prodigious Leap (move; encounter) The deathjump spider shifts 10 squares. Soft Fall The deathjump spider ignores the fi rst 30 feet when determining damage from a fall. [/sblock] [sblock=map] [URL="https://docs.google.com/spreadsheet/ccc?key=0AkiawYCWOxaodHZBM2JRY3NiaDQ3Zm1pVm5LU0M2c1E#gid=0"][COLOR=#0066cc]map[/COLOR][/URL] [/sblock] [sblock=River] The river, though shallow has a swift current: Requires 3 movement for every one square and a athletics DC 10 or higher or fall prone [/sblock] [sblock=River Channel] The river channel is a combination of rock, sand and vegetation, all of which make the entire area difficult terrain. [/sblock] [sblock=scale the cliff wall down to river channel] *No chance of slipping and falling if using a rope *Athletics check DC 10 if not using a rope **Success: scale down ledge **Failure: Fall 1d10 damage and prone [/sblock] [sblock=Adventure Summary] [B]Quest[/B] Hired to blow up a portal that connects the Isles to the Valley of the Bone [B]Summary[/B] Move through an underground passage encountering rats Killed rats. Graven found a new sword Successfully crossed a log bridge Investigated a pile of bones in a river bed only to be ambushed by two trap door spiders. [/sblock] [/sblock] [/QUOTE]
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[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
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