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[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
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<blockquote data-quote="VanderLegion" data-source="post: 5946786" data-attributes="member: 6676620"><p>[ooc]Did you link the wrong roll here, the one you linked only shows a roll of a 12 on the die, searched for S1 on the site and there was another that had a 20, so I'm assuming just the wrong link. Also, how did it hit for 16 damage, 2d6+3 should max at 15? Finally, my immediate interrupt doesn't trigger when I'm hit myself, it only works for allies, so I would take the full damage from the attack.</p><p>[/ooc]</p><p>[ooc]I spent one surge after the last encounter so I should have started at 34 hp plus 5 temp hp from my attack, so even if I took 16 damage I should still be at 23 hp unless I missed something, and 10/11 surges remaining.[/ooc]</p></blockquote><p></p>
[QUOTE="VanderLegion, post: 5946786, member: 6676620"] [ooc]Did you link the wrong roll here, the one you linked only shows a roll of a 12 on the die, searched for S1 on the site and there was another that had a 20, so I'm assuming just the wrong link. Also, how did it hit for 16 damage, 2d6+3 should max at 15? Finally, my immediate interrupt doesn't trigger when I'm hit myself, it only works for allies, so I would take the full damage from the attack. [/ooc] [ooc]I spent one surge after the last encounter so I should have started at 34 hp plus 5 temp hp from my attack, so even if I took 16 damage I should still be at 23 hp unless I missed something, and 10/11 surges remaining.[/ooc] [/QUOTE]
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[Adventure]: Turning the Tide (DM: Dimsdale, Judge ??)
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