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Adventurer problem, Need Advice from the good people who frequent military threads
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 667473" data-attributes="member: 6533"><p>That's a possibility in individual cases, but strikes me as a bad policy. </p><p></p><p>While I don't know how generally true this is. The world I'm working with is Oathbound. A realm where every ruler worth any salt has several high level adventuring teams. Going off and killing them all oneself strikes me as supremely ineffecient.</p><p></p><p>First off, you'd have to have some sort of beeper system and even then you'd be travelling or teleporting all the time. Gives your enemies loads of opportunities to ambush you.</p><p></p><p>We're not talking a world where the heroes are central. We're talking a world where the heroes are but one mighty cog in some fearsome engines.</p><p></p><p>Any evil overlord is going to see interference by adventuring parties all the time. Gonna need some security.</p><p></p><p>I'm thinking that deals with outsiders would work really well here. Mind you there would be some nasty problems given the particular nature of the setting, but the basic principle of equipping your minions to summon in super powerful allied beings ain't bad.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 667473, member: 6533"] That's a possibility in individual cases, but strikes me as a bad policy. While I don't know how generally true this is. The world I'm working with is Oathbound. A realm where every ruler worth any salt has several high level adventuring teams. Going off and killing them all oneself strikes me as supremely ineffecient. First off, you'd have to have some sort of beeper system and even then you'd be travelling or teleporting all the time. Gives your enemies loads of opportunities to ambush you. We're not talking a world where the heroes are central. We're talking a world where the heroes are but one mighty cog in some fearsome engines. Any evil overlord is going to see interference by adventuring parties all the time. Gonna need some security. I'm thinking that deals with outsiders would work really well here. Mind you there would be some nasty problems given the particular nature of the setting, but the basic principle of equipping your minions to summon in super powerful allied beings ain't bad. [/QUOTE]
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