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adventurers in your world: common or rare?
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<blockquote data-quote="clearstream" data-source="post: 7152219" data-attributes="member: 71699"><p>Agreed! Although I might entertain PCs looking for such a thing <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p>Thank you for that feedback, and nice map. It has the feel of a lived in campaign. Ultimately, I want to avoid needing a table and have a simple rule of thumb. I think I land on -</p><p></p><p><span style="color: #0000FF">About 1/100 people have tier 1 character class-equivalence, with an order of magnitude fewer per tier above that. An Intelligence (Investigation) ability check DC 5*Tier can discover the whereabouts of such an NPC so long as they are not taking steps to avoid being found; add 5 to that DC if the search is conducted in a settlement with fewer than 10,000 inhabitants. Monster Manual stat blocks such as the Mage represent such NPCs in abstract, and are usually sufficient to run them: adding more detail using their character class where required.</span></p></blockquote><p></p>
[QUOTE="clearstream, post: 7152219, member: 71699"] Agreed! Although I might entertain PCs looking for such a thing :) Thank you for that feedback, and nice map. It has the feel of a lived in campaign. Ultimately, I want to avoid needing a table and have a simple rule of thumb. I think I land on - [COLOR="#0000FF"]About 1/100 people have tier 1 character class-equivalence, with an order of magnitude fewer per tier above that. An Intelligence (Investigation) ability check DC 5*Tier can discover the whereabouts of such an NPC so long as they are not taking steps to avoid being found; add 5 to that DC if the search is conducted in a settlement with fewer than 10,000 inhabitants. Monster Manual stat blocks such as the Mage represent such NPCs in abstract, and are usually sufficient to run them: adding more detail using their character class where required.[/COLOR] [/QUOTE]
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