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[Adventurer's Vault] Problematic Items
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<blockquote data-quote="Runestar" data-source="post: 4471081" data-attributes="member: 72317"><p>...So what? Is Orcus now going to be taking a -16 to his save? Which means that even a solo can now be 100% locked down by a status effect power like sleep or legion's hold? <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>Just curious, does that ring of tenacious will together with that dragon background which lets you use cha to determine starting hp mean that con is effectively now a dump stat, especially for classes like the warlord or paladin which tend to pump both str/cha?</p><p></p><p>From the CO boards, it seems that ritualist ring may be problematic as well, since it lets you halve item creation costs, hence allowing your party to access more eq than what their wealth guidelines suggest. Probably not as big a problem in 4e compared to 3e, but may still be something worth watching.</p></blockquote><p></p>
[QUOTE="Runestar, post: 4471081, member: 72317"] ...So what? Is Orcus now going to be taking a -16 to his save? Which means that even a solo can now be 100% locked down by a status effect power like sleep or legion's hold? :lol: Just curious, does that ring of tenacious will together with that dragon background which lets you use cha to determine starting hp mean that con is effectively now a dump stat, especially for classes like the warlord or paladin which tend to pump both str/cha? From the CO boards, it seems that ritualist ring may be problematic as well, since it lets you halve item creation costs, hence allowing your party to access more eq than what their wealth guidelines suggest. Probably not as big a problem in 4e compared to 3e, but may still be something worth watching. [/QUOTE]
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[Adventurer's Vault] Problematic Items
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