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Adventures in Kalamar! - (Now) Forging Darkness
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<blockquote data-quote="wsclark" data-source="post: 780" data-attributes="member: 97"><p><strong>The Root of All Evil - Session I - A Beautiful Autumn Day</strong></p><p></p><p><strong>Harvest 16th, 744 YND</strong></p><p> </p><p>Our tale starts with, of all things, a wandering monk. This monk, named Chin, left his monastery in the hills of Vrykarr Mountains to find a group of people to band together with in order to perform good deeds in the world. His mentor suggested this course of action to him in order to broaden the young monk's horizons as he felt that Chin was too insular in his training at the monastery. He told Chin that it would be good for him to wander the world outside of his current training in order to expand his knowledge and mind. So Chin left the monastery one morning, at the beginning of the month of Harvest, trying to decide how he would accomplish what his master was asking of him.</p><p> </p><p>Chin wandered away from the Vry Naasu Headlands. At first, he didn't know which way to go, but eventually found himself at the shores of the Reanaaria Bay. He marveled at the sight of the bay, having never seen such a large body of water. "Which way to go," he wondered, "south to the more civilized areas or north to the sparsely populated ones?" He decides to head north, mainly because he is enjoying the autumn weather and sees a forest area in that direction (he has heard that the trees change color at this time of year and wants to see that.)</p><p> </p><p>On the 16th of Harvest, he happens upon the town of Haanex, which lies nestled on the northwestern edge of Reanaaria Bay, just south of Skarrna and the lands of Skryvalkker Hurrkal. Primarily a fishing and trade town, the 350 inhabitants welcome the merchants heading to or from Skarrna along the coast. Little more than an overnight stop, the village grew around the fortified hostel and a fishery. Most businesses involve the fishing industry or provide goods and services for travelers. Some local farmers work the fields west of town and several shepherds also live in the area.</p><p> </p><p>As Chin enters the town, the monk is pleased to discover that Haanex houses a temple of Foornaar, The Speaker of the Word. Where better, he thinks, to start seeking honorable and trustworthy travel companions? As he enters the temple, the monk sees that he is not its only visitor on this day. A young man in obvious distress is speaking with the priest.</p><p> </p><p><em>"Well, I fell off the side and got tangled in the net," the youngster is telling the priest. "They had to cut me free and lost the whole morning's catch."</em></p><p> <em></em></p><p><em>"Again, Pug?" replies the priest. "That's three times this week! Hmm. Maybe you're right, and you aren't cut out for the fishing business."</em></p><p> <em></em></p><p><em>"Well, what else am I to do? I don't have any other skills!"</em></p><p> <em></em></p><p><em>"You know that's not true, Pug. Why, you were a wonderful soldier. Your sergeant told me himself you were the finest fighting man he'd ever seen. And you showed me all those medals you won."</em></p><p> <em></em></p><p><em>"Oh, I was never any good, I was just in the right place at the right time. But anyway, that's not going to help me support my family."</em></p><p> <em></em></p><p><em>The monk has heard enough. "Excuse me, I'm sorry to interrupt, but I think I may have a solution for this young man's problem."</em></p><p> </p><p>After spending some time explaining his proposal and assuring Pug that yes, he really does want him along, and no, he doesn't think Pug's incompetence would just get them both killed, and yes, they will be helping people and serving good, and yes, there should be some money in it for Pug's family, the monk finds himself with his first traveling companion.</p><p> </p><p>While this was happening, a young paladin entered the temple overhearing the proposal the monk has made to Pug. She approaches the pair as they are leaving the temple. "Greetings fellow travelers! I could not help but overhear what the two of you were discussing. If what you said about your intent on performing righteous deeds is true, I would be interested in join up with you. I am out and about on my own for the first time and am looking for a few adventuring partners." Pug suggests that they go to the Ki-ren's Rest Inn to talk over the details of forming a group.</p><p> </p><p>The three head off to the inn to sit down in the bar to have a conversation. On their way there, they see this fellow meandering down the streets. He appears to be lost. Pug decides to approach him to offer any assistance.</p><p> </p><p><em>"Greetings, traveler, is there something I might help you to find?" says Pug.</em></p><p> <em></em></p><p><em>"I'm not sure," replies the half-elf fighter, "I am trying to find something, but can't remember what. I think I was looking for a group of people to ply my fortune with, at least that's what I can recall."</em></p><p> </p><p>Pug invites the fighter to join them and all four continue on to the inn.</p><p> </p><p>While the four new comrades are getting to know one another a little bit better, two more people, a man and woman, walk in through the door. As the young man surveys the inn, he catches a familiar glimpse out of the corner of his eye. He takes a moment to contemplate what he sees, trying to make a connection. "Hmmm, Haanex. Hmmm, that gent at the table. What's the connection?" Then it dawns on him, it's Pug, the fellow from the Zoa militia he spent some time with as a scout. Yeah, during those boring days when the most he would due is rustle up some deer for the group to hunt down. Pug always did seem a nice enough fellow and that is an interesting group he's with. I think I'll go over and say hi.</p><p> </p><p><em>He turns to his gnome companion, saying, "I know that fellow over there, let 's go say hello."</em></p><p> <em></em></p><p><em>"Hey, Pug, you old dog!!" cries out Daloren, "is that really you?"</em></p><p> <em></em></p><p><em>Pug turns in the direction of the voice, "Is that you Dal? I don't believe it. What are you doing up in these parts?"</em></p><p> <em></em></p><p><em>"I got pretty fed up with the militia work, it was to boring. So, I decided to set off on my own. Been traveling for a while when I met up with Lulla, here". He introduces Lulla to Pug and Pug introduces the others, Chin, Shaedra and Thalen. "So what's going on?" ask Daloren.</em></p><p> <em></em></p><p><em>Chin speaks up describing his mission and his goal of forming an adventuring party to go around performing good deeds. "Mind if we join up with you?" asks Dal, "cuz it sounds like you could use our talents to round out your group."</em></p><p> </p><p>The six sit down together, talking a bit about themselves and what they might want to do to start off. They decide that they'll go to bed and meet here for breakfast to begin their first quest. It is late in the evening and as the group decides to retire, they notice a handbill on the wall:</p><p> </p><p><span style="font-family: 'courier new'"></span></p><p style="text-align: center"><span style="font-family: 'courier new'"><em><strong><span style="font-family: 'Garamond'"><span style="font-size: 15px">ADVENTURERS NEEDED</span></span></strong></em></p><p><em></em></span></p><p style="text-align: center"><span style="font-family: 'courier new'"><em><span style="font-family: 'Garamond'"><span style="font-size: 15px">to undergo a quest to find</span></span></p> <p style="text-align: center"><strong><span style="font-family: 'Garamond'"><span style="font-size: 15px">VALUABLE TREASURE</span></span></strong></p> <p style="text-align: center"><span style="font-family: 'Garamond'"><span style="font-size: 15px">some danger involved</span></span></p> <p style="text-align: center"><span style="font-family: 'Garamond'"><span style="font-size: 15px">100 gold pieces to be paid</span></span></p> <p style="text-align: center"><span style="font-family: 'Garamond'"><span style="font-size: 15px">to any survivors</span></span></p> <p style="text-align: center"><span style="font-family: 'Garamond'"><span style="font-size: 15px">Contact Veoden in</span></span></p> <p style="text-align: center"><span style="font-family: 'Garamond'"><span style="font-size: 15px">Leaning Tower</span></span></p> <p style="text-align: center"><span style="font-family: 'Garamond'"><span style="font-size: 15px">at sunset</span></span></p><p></em> </span></p><p><span style="font-family: 'courier new'"></span></p><p>The group decides that this might be worth investigating and will talk about it in the morning.</p><p> </p><p><strong>Harvest 17th, 744 YND</strong></p><p> </p><p>The next day, Pug asks one of his sisters about the tower.</p><p> </p><p><em>"Oh, right," she says, "I guess that crazy place wasn't here when you left. About two years ago, this crazy old man shows up in town and asks the Guurhols (you remember, the builder family two houses down) to build him this tower. Only he insists that they put it in the middle of the swamp up there. They tried to talk him out of it (they're good honest folk) but he would have none of it. 'Build it here,' he says. 'It's a good place.' So they did. Well, you can see what's happened to it, and that just 6 months after it was built. He's been shoring it up himself; the Guurhols would never do such shoddy work. Why do you ask?"</em></p><p> <em></em></p><p><em>Pug shows her the handbill. "It was just a thought I was having. I met this wandering monk yesterday, and he wants me to go ad-venturing with him. I know, it's crazy. I don't know what I was thinking. You all need me here and I'm not--"</em></p><p> <em></em></p><p><em>"No, no, no!" two or three of his siblings simultaneously interrupt. "It's a fine idea, of course you should go do good deeds and seek your fortune. Yes, it will be hard here without you, but we'll manage to muddle through somehow. You really should do this!"</em></p><p> </p><p>And having received that most sincere and vocal support, Pug heads off with a clear conscience to tell the others what he has heard about Veoden and his tower.</p><p> </p><p>After informing the group about what he found out, Pug and the others spend the rest of the day in town doing a little shopping. Then, at sunset, the group approaches the tower as instruction in the handbill. The tower is an architect's nightmare. At least 50 feet tall and 10 feet on a side, the square tower leans like a drunken man who has had his body snapped at several key points. Cracks in the mortar and the huge wooden supports make the place look like it could topple over at any moment. Even the tiled roof has holes in it, though the tall lightning rod atop it seems to be</p><p>perpendicular to the ground.</p><p> </p><p>They knock on the door and a sleepy man answers. He blinks and asks, "What do you want?"</p><p> </p><p>Chin holds up the handbill and tells the man that they have come in response to it. He considers this for a moment, remembers, and then invites them in and telling them to have a seat and make themselves comfortable. Once everyone is seated, Veoden sits in the center of the room and looks everyone over for a moment. He then relates the Legend of the Falling Star:</p><p> </p><p><em>"A little over a hundred years ago," he begins, "the Star fell from the sky - or so the legend goes. It fell this time of year, on a quiet night with just the slightest chill of winter in the air. The ones who saw it said that it flashed blue and white and screamed as it fell. Many felt it was a sign of the gods."</em></p><p> <em></em></p><p><em>"It fell northwest of town, far away in the Vrykarr Mountains where the giant-kin rule. Most believed the Falling Star destroyed itself when it struck the earth. Still, many foolhardy souls sought the Star. None succeeded and few have returned. Eventually, the people forgot the Falling Star."</em></p><p> <em></em></p><p><em>"Years later, the great sage Caaranian proved that stars are made of mithral, a magical metal that takes enchantment much more readily than normal steel and is stronger than that metal as well. Sages agree that the site of a fallen star is often a good place to find mithral. When the locals heard of these findings and remembered the legend of the Star that Fell, they once again searched the hill and mountains for the Star."</em></p><p> <em></em></p><p><em>The wizard looks at each of the adventurers squarely in the eye.</em></p><p> <em></em></p><p><em>"Mithral is used to make magic swords, armor, weapons, and other enchanted things," he finally says. "I want some. I'm willing to pay you 100 gold pieces for one pound of the metal, proportionally more if you bring me more. Are you willing to seek out this metal?"</em></p><p> </p><p>The group asks for a few moments of privacy to talk. They decide that this might be a good way to gain some finances to support them in their endeavors. They respond to Veoden that they are willing to perform this task for him if he can supply them with some basic things that he thinks might be useful. Veoden agrees and relates further information about the story of Dairoo and his Map:</p><p> </p><p><em>Veoden continues his story, "Save one man, Dairoo, who was found just west of town almost dead from exposure and wounds. He claimed that he had found the Star but that wizards and monsters guarded it. He carried in his pockets a few bits of an odd, silvery metal that the town blacksmith could not work. No matter how hot the forge, the metal simply refused to melt. Dairoo claimed it was mithral but refused to reveal where he had found it. He would only say that it lay in the evil lands to the west and was not worth what he had seen to go get it."</em></p><p> <em></em></p><p><em>"He never did tell exactly where the Star was located, but he did draw a map for himself. The map long outlived its master, who died the following harvest of a mysterious wasting disease. Dairoo seemed to just waste away over the course of a month. He blamed a curse but would say no more about it. He called his son to his bed just before the end and held a whispered conversation with the youth. Then he expired, his flesh seeming to whither even as he lay there."</em></p><p> <em></em></p><p><em>"The map was handed down from father to son in the Dairoo family, until the last son who had no children. During the harvest of his twenty-fifth year, he died of the same disease that befell his ancestors. No one knows for sure, but some suspect that the map was buried with him in the cemetery outside of town. Legend has it that the Dairoo curse continues even after death. Fear of the curse has kept even the most determined grave robbers away."</em></p><p> <em></em></p><p><em>"That is all I know of the map and the Fallen Star."</em></p></blockquote><p></p>
[QUOTE="wsclark, post: 780, member: 97"] [b]The Root of All Evil - Session I - A Beautiful Autumn Day[/b] [b]Harvest 16th, 744 YND[/b] Our tale starts with, of all things, a wandering monk. This monk, named Chin, left his monastery in the hills of Vrykarr Mountains to find a group of people to band together with in order to perform good deeds in the world. His mentor suggested this course of action to him in order to broaden the young monk's horizons as he felt that Chin was too insular in his training at the monastery. He told Chin that it would be good for him to wander the world outside of his current training in order to expand his knowledge and mind. So Chin left the monastery one morning, at the beginning of the month of Harvest, trying to decide how he would accomplish what his master was asking of him. Chin wandered away from the Vry Naasu Headlands. At first, he didn't know which way to go, but eventually found himself at the shores of the Reanaaria Bay. He marveled at the sight of the bay, having never seen such a large body of water. "Which way to go," he wondered, "south to the more civilized areas or north to the sparsely populated ones?" He decides to head north, mainly because he is enjoying the autumn weather and sees a forest area in that direction (he has heard that the trees change color at this time of year and wants to see that.) On the 16th of Harvest, he happens upon the town of Haanex, which lies nestled on the northwestern edge of Reanaaria Bay, just south of Skarrna and the lands of Skryvalkker Hurrkal. Primarily a fishing and trade town, the 350 inhabitants welcome the merchants heading to or from Skarrna along the coast. Little more than an overnight stop, the village grew around the fortified hostel and a fishery. Most businesses involve the fishing industry or provide goods and services for travelers. Some local farmers work the fields west of town and several shepherds also live in the area. As Chin enters the town, the monk is pleased to discover that Haanex houses a temple of Foornaar, The Speaker of the Word. Where better, he thinks, to start seeking honorable and trustworthy travel companions? As he enters the temple, the monk sees that he is not its only visitor on this day. A young man in obvious distress is speaking with the priest. [i]"Well, I fell off the side and got tangled in the net," the youngster is telling the priest. "They had to cut me free and lost the whole morning's catch." "Again, Pug?" replies the priest. "That's three times this week! Hmm. Maybe you're right, and you aren't cut out for the fishing business." "Well, what else am I to do? I don't have any other skills!" "You know that's not true, Pug. Why, you were a wonderful soldier. Your sergeant told me himself you were the finest fighting man he'd ever seen. And you showed me all those medals you won." "Oh, I was never any good, I was just in the right place at the right time. But anyway, that's not going to help me support my family." The monk has heard enough. "Excuse me, I'm sorry to interrupt, but I think I may have a solution for this young man's problem."[/i] After spending some time explaining his proposal and assuring Pug that yes, he really does want him along, and no, he doesn't think Pug's incompetence would just get them both killed, and yes, they will be helping people and serving good, and yes, there should be some money in it for Pug's family, the monk finds himself with his first traveling companion. While this was happening, a young paladin entered the temple overhearing the proposal the monk has made to Pug. She approaches the pair as they are leaving the temple. "Greetings fellow travelers! I could not help but overhear what the two of you were discussing. If what you said about your intent on performing righteous deeds is true, I would be interested in join up with you. I am out and about on my own for the first time and am looking for a few adventuring partners." Pug suggests that they go to the Ki-ren's Rest Inn to talk over the details of forming a group. The three head off to the inn to sit down in the bar to have a conversation. On their way there, they see this fellow meandering down the streets. He appears to be lost. Pug decides to approach him to offer any assistance. [i]"Greetings, traveler, is there something I might help you to find?" says Pug. "I'm not sure," replies the half-elf fighter, "I am trying to find something, but can't remember what. I think I was looking for a group of people to ply my fortune with, at least that's what I can recall."[/i] Pug invites the fighter to join them and all four continue on to the inn. While the four new comrades are getting to know one another a little bit better, two more people, a man and woman, walk in through the door. As the young man surveys the inn, he catches a familiar glimpse out of the corner of his eye. He takes a moment to contemplate what he sees, trying to make a connection. "Hmmm, Haanex. Hmmm, that gent at the table. What's the connection?" Then it dawns on him, it's Pug, the fellow from the Zoa militia he spent some time with as a scout. Yeah, during those boring days when the most he would due is rustle up some deer for the group to hunt down. Pug always did seem a nice enough fellow and that is an interesting group he's with. I think I'll go over and say hi. [i]He turns to his gnome companion, saying, "I know that fellow over there, let 's go say hello." "Hey, Pug, you old dog!!" cries out Daloren, "is that really you?" Pug turns in the direction of the voice, "Is that you Dal? I don't believe it. What are you doing up in these parts?" "I got pretty fed up with the militia work, it was to boring. So, I decided to set off on my own. Been traveling for a while when I met up with Lulla, here". He introduces Lulla to Pug and Pug introduces the others, Chin, Shaedra and Thalen. "So what's going on?" ask Daloren. Chin speaks up describing his mission and his goal of forming an adventuring party to go around performing good deeds. "Mind if we join up with you?" asks Dal, "cuz it sounds like you could use our talents to round out your group."[/i] The six sit down together, talking a bit about themselves and what they might want to do to start off. They decide that they'll go to bed and meet here for breakfast to begin their first quest. It is late in the evening and as the group decides to retire, they notice a handbill on the wall: [font=courier new] [center][i][b][font=Garamond][size=4]ADVENTURERS NEEDED[/size][/font][/b][/i][/center][i] [center][font=Garamond][size=4]to undergo a quest to find[/size][/font][/center] [center][b][font=Garamond][size=4]VALUABLE TREASURE[/size][/font][/b][/center] [center][font=Garamond][size=4]some danger involved[/size][/font][/center] [center][font=Garamond][size=4]100 gold pieces to be paid[/size][/font][/center] [center][font=Garamond][size=4]to any survivors[/size][/font][/center] [center][font=Garamond][size=4]Contact Veoden in[/size][/font][/center] [center][font=Garamond][size=4]Leaning Tower[/size][/font][/center] [center][font=Garamond][size=4]at sunset[/size][/font][/center] [/i] [/font] The group decides that this might be worth investigating and will talk about it in the morning. [b]Harvest 17th, 744 YND[/b] The next day, Pug asks one of his sisters about the tower. [i]"Oh, right," she says, "I guess that crazy place wasn't here when you left. About two years ago, this crazy old man shows up in town and asks the Guurhols (you remember, the builder family two houses down) to build him this tower. Only he insists that they put it in the middle of the swamp up there. They tried to talk him out of it (they're good honest folk) but he would have none of it. 'Build it here,' he says. 'It's a good place.' So they did. Well, you can see what's happened to it, and that just 6 months after it was built. He's been shoring it up himself; the Guurhols would never do such shoddy work. Why do you ask?" Pug shows her the handbill. "It was just a thought I was having. I met this wandering monk yesterday, and he wants me to go ad-venturing with him. I know, it's crazy. I don't know what I was thinking. You all need me here and I'm not--" "No, no, no!" two or three of his siblings simultaneously interrupt. "It's a fine idea, of course you should go do good deeds and seek your fortune. Yes, it will be hard here without you, but we'll manage to muddle through somehow. You really should do this!"[/i] And having received that most sincere and vocal support, Pug heads off with a clear conscience to tell the others what he has heard about Veoden and his tower. After informing the group about what he found out, Pug and the others spend the rest of the day in town doing a little shopping. Then, at sunset, the group approaches the tower as instruction in the handbill. The tower is an architect's nightmare. At least 50 feet tall and 10 feet on a side, the square tower leans like a drunken man who has had his body snapped at several key points. Cracks in the mortar and the huge wooden supports make the place look like it could topple over at any moment. Even the tiled roof has holes in it, though the tall lightning rod atop it seems to be perpendicular to the ground. They knock on the door and a sleepy man answers. He blinks and asks, "What do you want?" Chin holds up the handbill and tells the man that they have come in response to it. He considers this for a moment, remembers, and then invites them in and telling them to have a seat and make themselves comfortable. Once everyone is seated, Veoden sits in the center of the room and looks everyone over for a moment. He then relates the Legend of the Falling Star: [i]"A little over a hundred years ago," he begins, "the Star fell from the sky - or so the legend goes. It fell this time of year, on a quiet night with just the slightest chill of winter in the air. The ones who saw it said that it flashed blue and white and screamed as it fell. Many felt it was a sign of the gods." "It fell northwest of town, far away in the Vrykarr Mountains where the giant-kin rule. Most believed the Falling Star destroyed itself when it struck the earth. Still, many foolhardy souls sought the Star. None succeeded and few have returned. Eventually, the people forgot the Falling Star." "Years later, the great sage Caaranian proved that stars are made of mithral, a magical metal that takes enchantment much more readily than normal steel and is stronger than that metal as well. Sages agree that the site of a fallen star is often a good place to find mithral. When the locals heard of these findings and remembered the legend of the Star that Fell, they once again searched the hill and mountains for the Star." The wizard looks at each of the adventurers squarely in the eye. "Mithral is used to make magic swords, armor, weapons, and other enchanted things," he finally says. "I want some. I'm willing to pay you 100 gold pieces for one pound of the metal, proportionally more if you bring me more. Are you willing to seek out this metal?"[/i] The group asks for a few moments of privacy to talk. They decide that this might be a good way to gain some finances to support them in their endeavors. They respond to Veoden that they are willing to perform this task for him if he can supply them with some basic things that he thinks might be useful. Veoden agrees and relates further information about the story of Dairoo and his Map: [i]Veoden continues his story, "Save one man, Dairoo, who was found just west of town almost dead from exposure and wounds. He claimed that he had found the Star but that wizards and monsters guarded it. He carried in his pockets a few bits of an odd, silvery metal that the town blacksmith could not work. No matter how hot the forge, the metal simply refused to melt. Dairoo claimed it was mithral but refused to reveal where he had found it. He would only say that it lay in the evil lands to the west and was not worth what he had seen to go get it." "He never did tell exactly where the Star was located, but he did draw a map for himself. The map long outlived its master, who died the following harvest of a mysterious wasting disease. Dairoo seemed to just waste away over the course of a month. He blamed a curse but would say no more about it. He called his son to his bed just before the end and held a whispered conversation with the youth. Then he expired, his flesh seeming to whither even as he lay there." "The map was handed down from father to son in the Dairoo family, until the last son who had no children. During the harvest of his twenty-fifth year, he died of the same disease that befell his ancestors. No one knows for sure, but some suspect that the map was buried with him in the cemetery outside of town. Legend has it that the Dairoo curse continues even after death. Fear of the curse has kept even the most determined grave robbers away." "That is all I know of the map and the Fallen Star."[/i] [/QUOTE]
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