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<blockquote data-quote="Xarlen" data-source="post: 243617" data-attributes="member: 1060"><p>This reminds me of that recent movie... Don't know. Where it went through a dimensional rift, came back, and now it's possessed.</p><p></p><p>Anywho... </p><p></p><p>About the Combat Monkies. Some of those visions could be a little modified, or somewhat tailored. Let's say that when one of the visions comes to the gunbunnies, that it could intitle a 'villain' or something. Like, a shadowy figure, or something... nightmarish. The soul of the ship reaching out? Well, if the vision isn't obvious it's a vision, the PCs could open fire at it... Basicly shooting at nothing.</p><p></p><p>Now, me, I'd get unnerved when my buddy just opened fire and screamed at a wall.</p><p></p><p>And, yes, throw some definet hazards. Steam pipes? If they burst, you got a scalding cloud, not to mention shrapnel if the pipe *explodes*. </p><p></p><p>If it has an elevator... well, you can SERIOUSLY play with their heads. Have it start going haywire, then stop at the floor where the secret room is, or the floor they can access it on. If they refuse to get off, have the doors slam shut, and it let them freefall a few floors, before binging them back up.</p><p></p><p>Static. Static can be Very scary. Because that's all there is. If they try to radio for help, if they don't get it, give them static. Let's use that elevator example. The little phone inside of it falls off the hook, and in the reciever is just static. This could be the ship's 'voice'. Imagine an absolutely silent room, and static is heard. Getting slowly louder. For full effect, get a radio, turn the dial so that it's between stations, and play it for your party. Have it under the table, adjust the knob... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p>Or, maybe it also has video of the First voyage. They try to turn a monitor on, and they see people dropping like flies, so to speak.</p></blockquote><p></p>
[QUOTE="Xarlen, post: 243617, member: 1060"] This reminds me of that recent movie... Don't know. Where it went through a dimensional rift, came back, and now it's possessed. Anywho... About the Combat Monkies. Some of those visions could be a little modified, or somewhat tailored. Let's say that when one of the visions comes to the gunbunnies, that it could intitle a 'villain' or something. Like, a shadowy figure, or something... nightmarish. The soul of the ship reaching out? Well, if the vision isn't obvious it's a vision, the PCs could open fire at it... Basicly shooting at nothing. Now, me, I'd get unnerved when my buddy just opened fire and screamed at a wall. And, yes, throw some definet hazards. Steam pipes? If they burst, you got a scalding cloud, not to mention shrapnel if the pipe *explodes*. If it has an elevator... well, you can SERIOUSLY play with their heads. Have it start going haywire, then stop at the floor where the secret room is, or the floor they can access it on. If they refuse to get off, have the doors slam shut, and it let them freefall a few floors, before binging them back up. Static. Static can be Very scary. Because that's all there is. If they try to radio for help, if they don't get it, give them static. Let's use that elevator example. The little phone inside of it falls off the hook, and in the reciever is just static. This could be the ship's 'voice'. Imagine an absolutely silent room, and static is heard. Getting slowly louder. For full effect, get a radio, turn the dial so that it's between stations, and play it for your party. Have it under the table, adjust the knob... :) Or, maybe it also has video of the First voyage. They try to turn a monitor on, and they see people dropping like flies, so to speak. [/QUOTE]
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