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Advice for new "story now" GMs
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<blockquote data-quote="AbdulAlhazred" data-source="post: 9055291" data-attributes="member: 82106"><p>Well, I don't recall exactly the whole taxonomy of this sort of thing. There's 'fiction first', 'fortune in the middle', 'fiction after', etc. However, I think if there's resolution in there, then there will always be something that triggers it and selects what kind it is. Then there will be at least a post-resolution 'what did that mechanical outcome imply'. I think its more interesting to talk about where does the fictional position arise from, and who gets to define it? As I say, you could run 4e, and do so in a largely story now way, and still say "I use Steel Serpent Strike on the Ogre", which is pretty much not fiction first, right? That works, its expected. The situation, the context in which the ogre arose, and why it was placed there, and its impact on the trajectory of the fiction, that's what makes it SN, or at least Narrativist, in nature. The fighter took the Giant Killer feat and acquired a Giant Killing Broadsword because he wants to kill giants (for plot reason X, whatever). This ogre is here because its an appropriate giant-class creature and he can enact his "I want to kill giants" on that. Its probably a foretaste of giants to come too! </p><p></p><p>And that's what makes it Story Now, that the story was created NOW. My AD&D Ranger's hatred for demons was not SN, it was something I made up AFTER the character got attacked by demon worshippers. It was dramatic enough, no argument, but as a player I wasn't involved in any sense in building that story at the start. Later I would go find demons and such, that was my shtick, but even after years of play it didn't really relate to anything about the character except what was devised AFTER the action happened. My BitD character OTOH was a specific construct, which I invented in order to play out a certain kind of story, which had to thus arise AFTER the character and in response to the character.</p><p></p><p>And so I think fiction first can be employed in trad play, and I think story now is not totally dependent on fiction first resolution. However they seem natural allies as techniques go.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9055291, member: 82106"] Well, I don't recall exactly the whole taxonomy of this sort of thing. There's 'fiction first', 'fortune in the middle', 'fiction after', etc. However, I think if there's resolution in there, then there will always be something that triggers it and selects what kind it is. Then there will be at least a post-resolution 'what did that mechanical outcome imply'. I think its more interesting to talk about where does the fictional position arise from, and who gets to define it? As I say, you could run 4e, and do so in a largely story now way, and still say "I use Steel Serpent Strike on the Ogre", which is pretty much not fiction first, right? That works, its expected. The situation, the context in which the ogre arose, and why it was placed there, and its impact on the trajectory of the fiction, that's what makes it SN, or at least Narrativist, in nature. The fighter took the Giant Killer feat and acquired a Giant Killing Broadsword because he wants to kill giants (for plot reason X, whatever). This ogre is here because its an appropriate giant-class creature and he can enact his "I want to kill giants" on that. Its probably a foretaste of giants to come too! And that's what makes it Story Now, that the story was created NOW. My AD&D Ranger's hatred for demons was not SN, it was something I made up AFTER the character got attacked by demon worshippers. It was dramatic enough, no argument, but as a player I wasn't involved in any sense in building that story at the start. Later I would go find demons and such, that was my shtick, but even after years of play it didn't really relate to anything about the character except what was devised AFTER the action happened. My BitD character OTOH was a specific construct, which I invented in order to play out a certain kind of story, which had to thus arise AFTER the character and in response to the character. And so I think fiction first can be employed in trad play, and I think story now is not totally dependent on fiction first resolution. However they seem natural allies as techniques go. [/QUOTE]
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