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Advice wanted: taking over a Kingmaker campaign
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<blockquote data-quote="Alzrius" data-source="post: 5761514" data-attributes="member: 8461"><p>I've been GMing a Kingmaker campaign for a while now, and I want to echo the part about playing up the local NPCs that are helping to rule. Several of my PCs have formed relationships with NPCs they've met; two are now married.</p><p></p><p>I've also found that the players were much more focused on improving their cities than they were on claiming more territory. This was because, at first, they were very cautious of increasing their Kingdom's consumption score, whereas buildings upped their kingdom's Stability, Economy, and Loyalty.</p><p></p><p>I also made sure to white-out the listings for the building costs that I gave my players, making them have to role-play their choices for what should be built and why.</p><p></p><p>Also, be prepared to think on your feet regarding kingdom events. Some of them will seem to come from out of nowhere, but most of them can be tied back into the main plot with some creative thinking. That part will likely be a lot of fun for you as a GM when you get around to it.</p><p></p><p>Finally, at the risk of tooting my own horn, I've posted about running a Kingmaker game more on my blog:</p><p></p><p><a href="http://alzrius.wordpress.com/2010/04/24/hail-to-the-king-baby/" target="_blank">Hail to the king, baby</a> (a gag rule about the kingdom effects of the ruler maintaining a harem)</p><p></p><p><a href="http://alzrius.wordpress.com/2010/09/14/walkin-in-a-winter-wasteland/" target="_blank">Walkin' in a Winter Wasteland</a> (because weather is a big thing when low-level characters go exploring)</p><p></p><p><a href="http://alzrius.wordpress.com/2010/12/21/the-antisocial-network/" target="_blank">The Antisocial Network</a> (Kingdom-based rules for spying)</p><p></p><p><a href="http://alzrius.wordpress.com/2011/04/17/are-you-still-master-of-your-domain/" target="_blank">Are you still Master of your Domain?</a> (thoughts on how to de-emphasize combat and focus more on politics)</p><p></p><p><a href="http://alzrius.wordpress.com/2011/05/01/its-the-magic-item-economy-stupid/" target="_blank">It's the Magic Item Economy, Stupid!</a> (addressing a point regarding the sale of magic items in the kingdom for Build Points)</p></blockquote><p></p>
[QUOTE="Alzrius, post: 5761514, member: 8461"] I've been GMing a Kingmaker campaign for a while now, and I want to echo the part about playing up the local NPCs that are helping to rule. Several of my PCs have formed relationships with NPCs they've met; two are now married. I've also found that the players were much more focused on improving their cities than they were on claiming more territory. This was because, at first, they were very cautious of increasing their Kingdom's consumption score, whereas buildings upped their kingdom's Stability, Economy, and Loyalty. I also made sure to white-out the listings for the building costs that I gave my players, making them have to role-play their choices for what should be built and why. Also, be prepared to think on your feet regarding kingdom events. Some of them will seem to come from out of nowhere, but most of them can be tied back into the main plot with some creative thinking. That part will likely be a lot of fun for you as a GM when you get around to it. Finally, at the risk of tooting my own horn, I've posted about running a Kingmaker game more on my blog: [url=http://alzrius.wordpress.com/2010/04/24/hail-to-the-king-baby/]Hail to the king, baby[/url] (a gag rule about the kingdom effects of the ruler maintaining a harem) [url=http://alzrius.wordpress.com/2010/09/14/walkin-in-a-winter-wasteland/]Walkin' in a Winter Wasteland[/url] (because weather is a big thing when low-level characters go exploring) [url=http://alzrius.wordpress.com/2010/12/21/the-antisocial-network/]The Antisocial Network[/url] (Kingdom-based rules for spying) [url=http://alzrius.wordpress.com/2011/04/17/are-you-still-master-of-your-domain/]Are you still Master of your Domain?[/url] (thoughts on how to de-emphasize combat and focus more on politics) [url=http://alzrius.wordpress.com/2011/05/01/its-the-magic-item-economy-stupid/]It's the Magic Item Economy, Stupid![/url] (addressing a point regarding the sale of magic items in the kingdom for Build Points) [/QUOTE]
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