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General Tabletop Discussion
Character Builds & Optimization
Advice with a Lasher/Pyrokineticist build
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<blockquote data-quote="AF Stripes" data-source="post: 6064322" data-attributes="member: 6672181"><p>I'm making a character for a campaign and i need help combining the 3.0 Lasher and the pathfinder Pyrokineticist. </p><p></p><p>Firstly, the [notranslate]Pathfinder[/notranslate] pryo looks like it will work just fine being ported from pathfinder into a 3.5 game. Will i encounter a lot of difficulties here?</p><p></p><p>Second, The Lasher from S&F was never upgraded from 3.0 to 3.5. From what I've been told this isn't a bad thing and would only require a minor change or two in order to work. What changes do i need, if any, to use this class in a 3.5 game.</p><p></p><p>Finally, I'm having some trouble thinking of ways to optimize this combo. I planned on starting as a human with 2 levels of fighter, a level or rogue and take hidden talent to get into pyro. Ex. weapon proficiency will cover the entry to Lasher because fire lash works for feats that affect a regular whip. Is there any way i can make this more fluid because everything combined will make this a fun build to play with and i really want to make it work.</p><p></p><p>Care to offer any help, oh wiser beings than I?</p></blockquote><p></p>
[QUOTE="AF Stripes, post: 6064322, member: 6672181"] I'm making a character for a campaign and i need help combining the 3.0 Lasher and the pathfinder Pyrokineticist. Firstly, the [notranslate]Pathfinder[/notranslate] pryo looks like it will work just fine being ported from pathfinder into a 3.5 game. Will i encounter a lot of difficulties here? Second, The Lasher from S&F was never upgraded from 3.0 to 3.5. From what I've been told this isn't a bad thing and would only require a minor change or two in order to work. What changes do i need, if any, to use this class in a 3.5 game. Finally, I'm having some trouble thinking of ways to optimize this combo. I planned on starting as a human with 2 levels of fighter, a level or rogue and take hidden talent to get into pyro. Ex. weapon proficiency will cover the entry to Lasher because fire lash works for feats that affect a regular whip. Is there any way i can make this more fluid because everything combined will make this a fun build to play with and i really want to make it work. Care to offer any help, oh wiser beings than I? [/QUOTE]
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