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Story Hour
Aeon (updated 10/9/14)
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<blockquote data-quote="Siuis" data-source="post: 5670292" data-attributes="member: 51622"><p>Seeing Conan tomorrow partly on grodog's suggestion bump!</p><p></p><p>Does anyone recall what the gap is, between the game and the story hour?</p><p>I recall (I think) Sep saying they don't <em>quite</em> use the D&D 3.5 system as their vehicle anymore. But maybe that's a different story hour...</p><p></p><p>Is it entirely possible that the game has been concluded?</p><p>I wonder how. There is no functional end in sight. Should the forces arraigned(?) against them fall, Eadric would still have Graz'zt to handle. He sent writ proclaiming him dead man walking. That's not something he can retire from. Then what? The point of Eadric having authority is his mortality; Oronthon won't just destroy all evil, even if he could. But Eadric is supposed to try, that's his function. Eadric has, by virtue of the title Ahma, been denied any sort of retirement.</p><p></p><p>Nwm and Ortwine will have a delicate dance themselves. Nwm at least has a sort of Druidic retirement; he will be allowed to die and iterate into the green. Ortwine has a cycle of ennui and activity that should keep her sated forever, and is also a deity now (I forgot that part).</p><p></p><p>Mostin... Mostin is beyond me from any other than a theoretical vantage point. He is already a 'transcendent'. Does he stillcare about the world enough to see his legacy through? Or will he venture into the far flung madness of the Outside, and just play the same game with bigger numbers?</p><p></p><p>The game is great, it really is, but the characters... The poor saps seem to have been suckered into an immortality of servitude, with only a job well done as thanks.</p><p></p><p>That is actually a pretty grand ending though, so I won't complain.</p></blockquote><p></p>
[QUOTE="Siuis, post: 5670292, member: 51622"] Seeing Conan tomorrow partly on grodog's suggestion bump! Does anyone recall what the gap is, between the game and the story hour? I recall (I think) Sep saying they don't [I]quite[/I] use the D&D 3.5 system as their vehicle anymore. But maybe that's a different story hour... Is it entirely possible that the game has been concluded? I wonder how. There is no functional end in sight. Should the forces arraigned(?) against them fall, Eadric would still have Graz'zt to handle. He sent writ proclaiming him dead man walking. That's not something he can retire from. Then what? The point of Eadric having authority is his mortality; Oronthon won't just destroy all evil, even if he could. But Eadric is supposed to try, that's his function. Eadric has, by virtue of the title Ahma, been denied any sort of retirement. Nwm and Ortwine will have a delicate dance themselves. Nwm at least has a sort of Druidic retirement; he will be allowed to die and iterate into the green. Ortwine has a cycle of ennui and activity that should keep her sated forever, and is also a deity now (I forgot that part). Mostin... Mostin is beyond me from any other than a theoretical vantage point. He is already a 'transcendent'. Does he stillcare about the world enough to see his legacy through? Or will he venture into the far flung madness of the Outside, and just play the same game with bigger numbers? The game is great, it really is, but the characters... The poor saps seem to have been suckered into an immortality of servitude, with only a job well done as thanks. That is actually a pretty grand ending though, so I won't complain. [/QUOTE]
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