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Again I raid ENworld for its ideas!
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<blockquote data-quote="Snowy" data-source="post: 2995818" data-attributes="member: 20465"><p>After so much success with the ideas posted the last time I asked for ideas about my wild-elfy savage homebrew. And due to the stinking cough cold andsore throat that is slowing my thinking to a crawl. I thought I'd ask for some cool ideas of items creatures or locations within a dwarven fortress.</p><p></p><p>The party hastraced the tracks of their dastardly foe back to the fortress it is buried or mined with in a lareg cliff/pile of boulders.</p><p></p><p>They have neutralised a sentry on a raised up lookout point in the rocks and murderinated 4 dwarves who came out to send them packing at the main door. Unfortunately the large stone door ground shut before they could get inside.</p><p></p><p>Resourceful as ever they climbed up to the sentries position and battered the (weaker being wood not stone) door in and attacked. </p><p></p><p>One cleric 2 dwarves and 2 baby earth elementals (and a scroll of colour spray later) they have an empty ante chamber and are about to descend into the rest of the fortress.</p><p></p><p>They have found 4 potions on the cleric (one faintly evil), a magical hooked hammer, a magical belt and a "not quite" sun rod.</p><p></p><p>firstly ideas for the items. potions probabky just boring ones though they have loads of healing at present.</p><p></p><p>Secondly ideas for their descent into the fortress, they have made a sound tactical choice breaking in the side door so I want to reward them with them being on the *wrong* side of the dawrves defenses at least at first till the derro secretly in charge sorts them out.</p><p></p><p>Basically this colds got me brain dead, you have no idea how long it took to make this post make sense! and I don't want to miss an oppurtunity to add flavour to the dwarves. (I'm seeing them in stone armour (banded mail stats but heavier) live underground very closed secret society extremely lawful,mixed good and evil, very respectful of their elders.</p></blockquote><p></p>
[QUOTE="Snowy, post: 2995818, member: 20465"] After so much success with the ideas posted the last time I asked for ideas about my wild-elfy savage homebrew. And due to the stinking cough cold andsore throat that is slowing my thinking to a crawl. I thought I'd ask for some cool ideas of items creatures or locations within a dwarven fortress. The party hastraced the tracks of their dastardly foe back to the fortress it is buried or mined with in a lareg cliff/pile of boulders. They have neutralised a sentry on a raised up lookout point in the rocks and murderinated 4 dwarves who came out to send them packing at the main door. Unfortunately the large stone door ground shut before they could get inside. Resourceful as ever they climbed up to the sentries position and battered the (weaker being wood not stone) door in and attacked. One cleric 2 dwarves and 2 baby earth elementals (and a scroll of colour spray later) they have an empty ante chamber and are about to descend into the rest of the fortress. They have found 4 potions on the cleric (one faintly evil), a magical hooked hammer, a magical belt and a "not quite" sun rod. firstly ideas for the items. potions probabky just boring ones though they have loads of healing at present. Secondly ideas for their descent into the fortress, they have made a sound tactical choice breaking in the side door so I want to reward them with them being on the *wrong* side of the dawrves defenses at least at first till the derro secretly in charge sorts them out. Basically this colds got me brain dead, you have no idea how long it took to make this post make sense! and I don't want to miss an oppurtunity to add flavour to the dwarves. (I'm seeing them in stone armour (banded mail stats but heavier) live underground very closed secret society extremely lawful,mixed good and evil, very respectful of their elders. [/QUOTE]
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