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City of Greerson
The Seekers of Legend
Against Nockmort!
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<blockquote data-quote="Tormal" data-source="post: 2646128" data-attributes="member: 17837"><p>Well.. It seems our options are very limited. </p><p></p><p>It seems we're going ot have to decide on what we plan on doing then go from there. I'm all for confronting Nockmort and trying to either destroy him or make him sane some how. If we do this we should of course try and talk to him and if that doesn't work enagage in battle.</p><p></p><p>As for a plan for fighting I think we have outlined most of what we can do. If Oceas or Kind would speak up it may offer a few more options. Because the summoning time on the elementals is so outrageous I'm not sure we can make that work unless we decide to block Nockmort for that long.</p><p></p><p>We should use those potions of course and see if Oceas or Kind have any more healing for whoever is going to engage in melee. Gelvin should try to sunder the amulet, Luvaine and Deigh engage and try to keep Nockmort distracted and do as much damage, Oceas should try and heal and support and/or engage with Seache and Ceru and Kind should only engage if they're completely out of options.</p><p></p><p>One other question regarding the dream potions - can they be used in some other way? To possibly talk to nockmort or find another way out?</p></blockquote><p></p>
[QUOTE="Tormal, post: 2646128, member: 17837"] Well.. It seems our options are very limited. It seems we're going ot have to decide on what we plan on doing then go from there. I'm all for confronting Nockmort and trying to either destroy him or make him sane some how. If we do this we should of course try and talk to him and if that doesn't work enagage in battle. As for a plan for fighting I think we have outlined most of what we can do. If Oceas or Kind would speak up it may offer a few more options. Because the summoning time on the elementals is so outrageous I'm not sure we can make that work unless we decide to block Nockmort for that long. We should use those potions of course and see if Oceas or Kind have any more healing for whoever is going to engage in melee. Gelvin should try to sunder the amulet, Luvaine and Deigh engage and try to keep Nockmort distracted and do as much damage, Oceas should try and heal and support and/or engage with Seache and Ceru and Kind should only engage if they're completely out of options. One other question regarding the dream potions - can they be used in some other way? To possibly talk to nockmort or find another way out? [/QUOTE]
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