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Age of Mortals - The Knights of Solamnia
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<blockquote data-quote="Creamsteak" data-source="post: 1607885" data-attributes="member: 552"><p><strong>Recruitment:</strong> 4 to 8 players with preferential seating given in the following order - 1) Players who posted in <a href="http://www.enworld.org/forums/showthread.php?t=91673" target="_blank">this</a> thread, 2) Players with the Dragonlance core book, 3) New members of the forum, 4) First come first serve. </p><p></p><p>This is cumulative, meaning that a player that meets 1 & 2 would be picked over 1, and a player that had 1 & 2 & 3 would be picked over a player with 1 & 2.</p><p></p><p><strong><u><span style="font-size: 22px">Character Creation</span></u></strong></p><p>This campaign centers around a group of Solamnic Knights in the Dragonlance setting. This implies that the entire party must be Lawful Good and follow the Oath and the Measure at all times. See the Knights of Solamnia starting on page 54 of the Dragonlance Campaign Setting for a more specifics of the order.</p><p></p><p><strong>Ability Scores:</strong> Epic 48 Point Buy. </p><p></p><p><strong>Hit Dice:</strong> First two hit dice are maximized. All other Hit Dice at 75%. (d4 = 3, d6 = 4.5, d8 = 6, d10 = 7.5, d12 = 9)</p><p></p><p><strong>Races:</strong> The characters will be Civilized Humans, with the possibility of a Half-Elf character.</p><p></p><p><strong>Classes:</strong> 6th level Gestalt characters, with special restrictions. Clerics, Fighters, Monks, Mystics, Nobles, Rangers, Rogues, Sorcerers, Urban Rangers, Wilderness Rogues, and Wizards are all possible. Other core classes are not available, either due to alignment restrictions or non-existence in the setting.</p><p></p><p>At 1st level the character takes two classes as per the Gestalt rules, and cannot advance in any other classes or prestige classes until they have met the pre-requisites for the Knight of the Crown Prestige Class. After attaining the Knight of the Crown Prestige Class, the character must continue to take one level in a Solamnic Knight Prestige Class (Crown, Sword, or Rose) at every level, in addition to one other class or prestige class. Also implies that all characters have served as Squires of the Crown.</p><p></p><p><strong>Skills:</strong> Like the classes, there is the restriction that you must work towards the Knight of the Crown Prestige Class wherever possible. All this means here is that you must spend your first 6 to 12 (if cross class) skill points on buying 2 ranks of Diplomacy, Knowledge (religion), and Ride.</p><p></p><p><strong>Feats:</strong> A Knight of the Crown is required to have proficiency in heavy armor, at least one martial weapon, and shields. In addition, a Knight of the Crown must also take the Honor-Bound feat from the Dragon Lance Campaign Setting.</p><p></p><p><strong>Wealth:</strong> Each character will own four to six different magic items, 2,000 gold pieces worth of mundane equipment and spendable assets, and up to 15,000 (45,000 if taking the Noble class) gold pieces worth of non-liquid assets such as houses, farms, titles, debts owed, minor collections, artwork, jewels, etc. For characters with no desire for such wealth, they can "donate" amounts of this wealth to causes that justify their motivations in much the same way, and will be respected as such.</p><p></p><p>Two of the magic items can be worth up to 7,400 gold pieces. One of the magic items can be worth up to 27,500 gold pieces. Last, choose between 3 potions or scrolls up to 3rd level or one wand or wonderous item worth up to 2,250 gold pieces.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 1607885, member: 552"] [b]Recruitment:[/b] 4 to 8 players with preferential seating given in the following order - 1) Players who posted in [url=http://www.enworld.org/forums/showthread.php?t=91673]this[/url] thread, 2) Players with the Dragonlance core book, 3) New members of the forum, 4) First come first serve. This is cumulative, meaning that a player that meets 1 & 2 would be picked over 1, and a player that had 1 & 2 & 3 would be picked over a player with 1 & 2. [b][u][size=6]Character Creation[/size][/u][/b][u][/u] This campaign centers around a group of Solamnic Knights in the Dragonlance setting. This implies that the entire party must be Lawful Good and follow the Oath and the Measure at all times. See the Knights of Solamnia starting on page 54 of the Dragonlance Campaign Setting for a more specifics of the order. [b]Ability Scores:[/b] Epic 48 Point Buy. [b]Hit Dice:[/b] First two hit dice are maximized. All other Hit Dice at 75%. (d4 = 3, d6 = 4.5, d8 = 6, d10 = 7.5, d12 = 9) [b]Races:[/b] The characters will be Civilized Humans, with the possibility of a Half-Elf character. [b]Classes:[/b] 6th level Gestalt characters, with special restrictions. Clerics, Fighters, Monks, Mystics, Nobles, Rangers, Rogues, Sorcerers, Urban Rangers, Wilderness Rogues, and Wizards are all possible. Other core classes are not available, either due to alignment restrictions or non-existence in the setting. At 1st level the character takes two classes as per the Gestalt rules, and cannot advance in any other classes or prestige classes until they have met the pre-requisites for the Knight of the Crown Prestige Class. After attaining the Knight of the Crown Prestige Class, the character must continue to take one level in a Solamnic Knight Prestige Class (Crown, Sword, or Rose) at every level, in addition to one other class or prestige class. Also implies that all characters have served as Squires of the Crown. [b]Skills:[/b] Like the classes, there is the restriction that you must work towards the Knight of the Crown Prestige Class wherever possible. All this means here is that you must spend your first 6 to 12 (if cross class) skill points on buying 2 ranks of Diplomacy, Knowledge (religion), and Ride. [b]Feats:[/b] A Knight of the Crown is required to have proficiency in heavy armor, at least one martial weapon, and shields. In addition, a Knight of the Crown must also take the Honor-Bound feat from the Dragon Lance Campaign Setting. [b]Wealth:[/b] Each character will own four to six different magic items, 2,000 gold pieces worth of mundane equipment and spendable assets, and up to 15,000 (45,000 if taking the Noble class) gold pieces worth of non-liquid assets such as houses, farms, titles, debts owed, minor collections, artwork, jewels, etc. For characters with no desire for such wealth, they can "donate" amounts of this wealth to causes that justify their motivations in much the same way, and will be respected as such. Two of the magic items can be worth up to 7,400 gold pieces. One of the magic items can be worth up to 27,500 gold pieces. Last, choose between 3 potions or scrolls up to 3rd level or one wand or wonderous item worth up to 2,250 gold pieces. [/QUOTE]
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