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<blockquote data-quote="smbakeresq" data-source="post: 7374993" data-attributes="member: 28301"><p>Tormyr (and everyone else)</p><p></p><p>Ok for the Encounter at Blackwall Keep, we have a group of 4 5th level PCs; if you use XP, the PCs advance slower. </p><p></p><p>For that group the xp thresholds would be 2000 for a medium encounter and 3000 for a hard one. Anyway, I switched the egg room to four kobold dragonshields and two kobold scale sorcerers, that's 1200xp x2 (4 creatures) for 2400. Then I added in 2300 xp for the dragon egg spreading the worms for 4500, a very hard encounter but its the climax. </p><p></p><p>When the PCs enter, they would be led by lizardfolk themselves, the priest wouldn't just direct then down the tunnel. The Kobolds would attack right away, and the lizardmen stayed back. After the kobolds lost half of their number, I had a kobold open the dragon egg. The lizardmen would panic of course, and start protecting the eggs with the priests help, she would not get into combat. Meanwhile the PC's, who have the only healing magic there, then would have to prevent spread of worms while Kobolds are attacking and the lizardmen are all over trying to grab the eggs. The chaos worked great, and I gave the group the whole XP of 4500.</p><p></p><p>The PC are supposed to each get a bonus CR 4 award, 1100 xp apiece, for saving some of the eggs, or CR 8 (3900) for saving all of them. Since I rigged the encounter I gave them the 3900 xp.</p><p></p><p>If the PCs are smart enough to make a deal with the priest, I gave them xp for that also, a CR 6 award.</p><p></p><p></p><p>For the Spawn of Kyuss, I used the Volos of course, but still used three of them. I also made the PC have a free hand to squash the worm unless it is a light weapon in that hand. Three was enough even with the PCs at full health and 6th level, regeneration keeps them around and with the burrowing worms sucking up attacks or actions every turn. I would change the Kyuss also so if you touch them with unarmed strikes or grapples the worm craws on you for free.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7374993, member: 28301"] Tormyr (and everyone else) Ok for the Encounter at Blackwall Keep, we have a group of 4 5th level PCs; if you use XP, the PCs advance slower. For that group the xp thresholds would be 2000 for a medium encounter and 3000 for a hard one. Anyway, I switched the egg room to four kobold dragonshields and two kobold scale sorcerers, that's 1200xp x2 (4 creatures) for 2400. Then I added in 2300 xp for the dragon egg spreading the worms for 4500, a very hard encounter but its the climax. When the PCs enter, they would be led by lizardfolk themselves, the priest wouldn't just direct then down the tunnel. The Kobolds would attack right away, and the lizardmen stayed back. After the kobolds lost half of their number, I had a kobold open the dragon egg. The lizardmen would panic of course, and start protecting the eggs with the priests help, she would not get into combat. Meanwhile the PC's, who have the only healing magic there, then would have to prevent spread of worms while Kobolds are attacking and the lizardmen are all over trying to grab the eggs. The chaos worked great, and I gave the group the whole XP of 4500. The PC are supposed to each get a bonus CR 4 award, 1100 xp apiece, for saving some of the eggs, or CR 8 (3900) for saving all of them. Since I rigged the encounter I gave them the 3900 xp. If the PCs are smart enough to make a deal with the priest, I gave them xp for that also, a CR 6 award. For the Spawn of Kyuss, I used the Volos of course, but still used three of them. I also made the PC have a free hand to squash the worm unless it is a light weapon in that hand. Three was enough even with the PCs at full health and 6th level, regeneration keeps them around and with the burrowing worms sucking up attacks or actions every turn. I would change the Kyuss also so if you touch them with unarmed strikes or grapples the worm craws on you for free. [/QUOTE]
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