Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Age of Worms AP and the Dread Necromancer
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Herremann the Wise" data-source="post: 4935614" data-attributes="member: 11300"><p>I'm currently DMing the Age of Worms which includes a party of seven who are just finishing up The Spire of Long Shadows (module 7 of 12). The party consists of:</p><p></p><p>- Wizard/Archmage [Quite easily the powerhouse of the group]</p><p>- Cleric/Stormlord [Powerful but no turning (which does not seem to matter)]</p><p>- Fighter/Tempest [Incredibly high AC, using a staff]</p><p>- Fighter/Bard [Fantastic damage output, using 2 handed great axe]</p><p>- Rogue/Fighter/Master Thrower [A very nifty fighter who can dish out the tactical damage]</p><p>- Scout/Cleric/Returned Servant of Pelor [This is a special prestige class I developed with the player involved - basically an undead nuking machine]</p><p>- Warlock - An interesting character but at the bottom end of the power scale.</p><p></p><p>I have adjusted a lot of the path so that it plays out more coherently for my group. I kept Lord Smenk as the Villain behind the scenes of the first 5 modules who they finally dispatched. The big villain for the remainder of the path they are just about to meet in module 8 (you should know who that is).</p><p></p><p>I have also had to ramp up encounters to suit the 7 players.</p><p></p><p>In terms of an optimal party, I would say:</p><p></p><p>- Cleric</p><p>- Wizard</p><p>- Fighter (Damage Specialist)</p><p>- Fighter (AC Specialist with fighting tricks)</p><p>- One other (such as your dread necromancer)</p><p></p><p>The Dread Necromancer would be fascinating to play in this adventure path, particular as the character will have become a lich prior to the final module/encounters. Power level wise, the character may be slightly unders compared to the wizard and cleric, but should fit in with some nice abilities.</p><p></p><p>However, does such a character fit in with the rest of the party? Could be lots of fun but could also be a train wreck depending. Tell me more.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 4935614, member: 11300"] I'm currently DMing the Age of Worms which includes a party of seven who are just finishing up The Spire of Long Shadows (module 7 of 12). The party consists of: - Wizard/Archmage [Quite easily the powerhouse of the group] - Cleric/Stormlord [Powerful but no turning (which does not seem to matter)] - Fighter/Tempest [Incredibly high AC, using a staff] - Fighter/Bard [Fantastic damage output, using 2 handed great axe] - Rogue/Fighter/Master Thrower [A very nifty fighter who can dish out the tactical damage] - Scout/Cleric/Returned Servant of Pelor [This is a special prestige class I developed with the player involved - basically an undead nuking machine] - Warlock - An interesting character but at the bottom end of the power scale. I have adjusted a lot of the path so that it plays out more coherently for my group. I kept Lord Smenk as the Villain behind the scenes of the first 5 modules who they finally dispatched. The big villain for the remainder of the path they are just about to meet in module 8 (you should know who that is). I have also had to ramp up encounters to suit the 7 players. In terms of an optimal party, I would say: - Cleric - Wizard - Fighter (Damage Specialist) - Fighter (AC Specialist with fighting tricks) - One other (such as your dread necromancer) The Dread Necromancer would be fascinating to play in this adventure path, particular as the character will have become a lich prior to the final module/encounters. Power level wise, the character may be slightly unders compared to the wizard and cleric, but should fit in with some nice abilities. However, does such a character fit in with the rest of the party? Could be lots of fun but could also be a train wreck depending. Tell me more. Best Regards Herremann the Wise [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Age of Worms AP and the Dread Necromancer
Top