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Age of Worms Character Creation Advice
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<blockquote data-quote="Arrgh! Mark!" data-source="post: 2962300" data-attributes="member: 14559"><p>We have had some success with this group, but mind you I think out of all the DM's of Age of Worms I've killed the most characters.</p><p></p><p>1. PC's don't complement one another. My players don't work together, they tend to make a character that is fun to play/roleplay first, strategy second. The problem with this is large for this particular campaign.</p><p>2. Players tend to avoid playing clerics. You will need a cleric, possibly a healing specialist.</p><p>3. My PC's have never had to run away so often before. They have the kamakaze hero trait, all of them.</p><p></p><p> CN Warlock Diabolus</p><p> CN Barb/Rog Dwarf</p><p> NE Clr/Wiz elf, going Mystic Theurge</p><p> CN Sword-and-board human fighter</p><p> TN GMNPC Halfling cleric</p><p> </p><p>I probably can't even list the amount of dead characters. Its about 15 now.</p><p></p><p>We are halfway through the lizard caverns and I've had a session where no-one died. We all rejoiced. I'm vaguely uncertain about the "I'll never roll but change the result at will" now.</p><p></p><p>But hell it's fun. My players really appreciate success now.</p></blockquote><p></p>
[QUOTE="Arrgh! Mark!, post: 2962300, member: 14559"] We have had some success with this group, but mind you I think out of all the DM's of Age of Worms I've killed the most characters. 1. PC's don't complement one another. My players don't work together, they tend to make a character that is fun to play/roleplay first, strategy second. The problem with this is large for this particular campaign. 2. Players tend to avoid playing clerics. You will need a cleric, possibly a healing specialist. 3. My PC's have never had to run away so often before. They have the kamakaze hero trait, all of them. CN Warlock Diabolus CN Barb/Rog Dwarf NE Clr/Wiz elf, going Mystic Theurge CN Sword-and-board human fighter TN GMNPC Halfling cleric I probably can't even list the amount of dead characters. Its about 15 now. We are halfway through the lizard caverns and I've had a session where no-one died. We all rejoiced. I'm vaguely uncertain about the "I'll never roll but change the result at will" now. But hell it's fun. My players really appreciate success now. [/QUOTE]
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