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<blockquote data-quote="Infernal Scribe" data-source="post: 4055482" data-attributes="member: 52521"><p><em>A handful of would-be adventurers gathers to explore an ancient tomb, eager to trade their discoveries for a ticket to a better life. What they find within presages the advent of the Age of Worms, an era of darkness, decay, and writhing doom. A D&D adventure for 1st level characters.</em> </p><p></p><p>well, it seems to be that time again. so i've give it a go. starting on saturdays i shall begin a play-by-chat campaign of the Greyhawk adventure path of modules known as the Age of Worms. I've done something similiar on AIM with a previous Ravenloft horror campaign and found the results very interesting. yes, its D&D, yes its not freeform. I am negotiable if the majority of players that sign on wish to play on a Sunday at a elected time zone that everyone can agree upon. The game is 4 hours long with a selected time zone agreed upon those who wish to play. </p><p></p><p>the character generation is a 32 point buy system used in standard Living Greyhawk games (instead of 28 points). 3.5 PHB, DMG, all Complete class, all Races of books, Terrain books, Heros of books, Expanded Psionics, Tome of books, Draconic Magic, Monster support books (Drows of the Underdark, Lords of Madness, Libris Mortis, etc). You don't need to have these books, but i will allow them if you do own them. I shall go further into the character creation rules in a later post, in the mean time. For those new to the system and don't own any books, there are tons of websites out there that i can offer links to and i can help you in the char generation process.</p><p></p><p>we will be using the dice rolling system, found normally on the chat. so do hope it works and functions for you. if it doesn't, i would recommend bugging our tech wiz via email to see how he can help suggest helping you out.</p><p></p><p>otherwise, do i have any takers?</p></blockquote><p></p>
[QUOTE="Infernal Scribe, post: 4055482, member: 52521"] [I]A handful of would-be adventurers gathers to explore an ancient tomb, eager to trade their discoveries for a ticket to a better life. What they find within presages the advent of the Age of Worms, an era of darkness, decay, and writhing doom. A D&D adventure for 1st level characters.[/I] well, it seems to be that time again. so i've give it a go. starting on saturdays i shall begin a play-by-chat campaign of the Greyhawk adventure path of modules known as the Age of Worms. I've done something similiar on AIM with a previous Ravenloft horror campaign and found the results very interesting. yes, its D&D, yes its not freeform. I am negotiable if the majority of players that sign on wish to play on a Sunday at a elected time zone that everyone can agree upon. The game is 4 hours long with a selected time zone agreed upon those who wish to play. the character generation is a 32 point buy system used in standard Living Greyhawk games (instead of 28 points). 3.5 PHB, DMG, all Complete class, all Races of books, Terrain books, Heros of books, Expanded Psionics, Tome of books, Draconic Magic, Monster support books (Drows of the Underdark, Lords of Madness, Libris Mortis, etc). You don't need to have these books, but i will allow them if you do own them. I shall go further into the character creation rules in a later post, in the mean time. For those new to the system and don't own any books, there are tons of websites out there that i can offer links to and i can help you in the char generation process. we will be using the dice rolling system, found normally on the chat. so do hope it works and functions for you. if it doesn't, i would recommend bugging our tech wiz via email to see how he can help suggest helping you out. otherwise, do i have any takers? [/QUOTE]
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