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General Tabletop Discussion
*Pathfinder & Starfinder
Airship encounter, looking for ideas
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<blockquote data-quote="Dannyalcatraz" data-source="post: 7191918" data-attributes="member: 19675"><p>I did a high-level airship encounter a long time ago featuring a caster and his huge blue dragon buddy. I based their tactics in part on the climactic duel in <em>Dragonslayer</em> and on fighter plane tactics. Why?</p><p></p><p>As aerial predators, dragons naturally think in 3 dimensions. For the most part, as terrestrial critters, we think mostly in 2 dimensions: we minimize our concerns about attacks from above or below.</p><p></p><p>So at various points, the dragon attacked from above or below. The best was when it grasped the underside of the airship, using it for cover while it swept its tail or popped its head up from below to attack.</p><p></p><p>Many years later, I did much the same thing in a supers game set in a Jules Vernian/H.G. Wellsian 1900. In a scenario borrowed from Michael Moorcock, the air navies of the world- with the PCs aboard one gunship- attacked the base of an international menace.</p><p></p><p>...and were shredded by scores of smaller, lighter ships that darted down from the clouds above, like fighter planes tearing into the lumbering bombers.</p><p></p><p>You also might find something in the "Campaigns in a nutshell..." link in my sig.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 7191918, member: 19675"] I did a high-level airship encounter a long time ago featuring a caster and his huge blue dragon buddy. I based their tactics in part on the climactic duel in [I]Dragonslayer[/I] and on fighter plane tactics. Why? As aerial predators, dragons naturally think in 3 dimensions. For the most part, as terrestrial critters, we think mostly in 2 dimensions: we minimize our concerns about attacks from above or below. So at various points, the dragon attacked from above or below. The best was when it grasped the underside of the airship, using it for cover while it swept its tail or popped its head up from below to attack. Many years later, I did much the same thing in a supers game set in a Jules Vernian/H.G. Wellsian 1900. In a scenario borrowed from Michael Moorcock, the air navies of the world- with the PCs aboard one gunship- attacked the base of an international menace. ...and were shredded by scores of smaller, lighter ships that darted down from the clouds above, like fighter planes tearing into the lumbering bombers. You also might find something in the "Campaigns in a nutshell..." link in my sig. [/QUOTE]
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