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Airwalkrr's 4e Game IC: Ch 1 Sedition
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<blockquote data-quote="airwalkrr" data-source="post: 5620327" data-attributes="member: 12460"><p><span style="color: SeaGreen">"Alright, gents,"</span> you hear a loud call from outside the warehouse doors, <span style="color: SeaGreen">"time to bust this door open. Rams at the ready. Steady now, and ho!"</span></p><p></p><p>At this, the main door to the warehouse bursts open, splintering and scattering broken wood as a set of battering rams smash through. Crawling through the wreckage are a number of members of the Manas City Watch, a dozen at least, led by a man with straight, long, shimmering blond hair. The gold insignia upon his sleeve (History 23) indicates him as a captain of the Watch. He surveys the layout of the warehouse, looking carefully over the unconscious dwarves, the summoning circle in the far corner, and your battered party then issues a command to your group, <span style="color: SeaGreen">"You there! In the name of the Republic, I order you to lay down your arms and any magical implements and explain yourselves immediately."</span></p><p></p><p>The captain and his subordinates keep their hands upon their scabbards, ready to draw steel at the first sign of trouble. In your condition, you clearly would not last long in a fight with them, and hostilities would most definitely worsen your case. It seems now is the time for talk.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5620327, member: 12460"] [COLOR="SeaGreen"]"Alright, gents,"[/COLOR] you hear a loud call from outside the warehouse doors, [COLOR="SeaGreen"]"time to bust this door open. Rams at the ready. Steady now, and ho!"[/COLOR] At this, the main door to the warehouse bursts open, splintering and scattering broken wood as a set of battering rams smash through. Crawling through the wreckage are a number of members of the Manas City Watch, a dozen at least, led by a man with straight, long, shimmering blond hair. The gold insignia upon his sleeve (History 23) indicates him as a captain of the Watch. He surveys the layout of the warehouse, looking carefully over the unconscious dwarves, the summoning circle in the far corner, and your battered party then issues a command to your group, [COLOR="SeaGreen"]"You there! In the name of the Republic, I order you to lay down your arms and any magical implements and explain yourselves immediately."[/COLOR] The captain and his subordinates keep their hands upon their scabbards, ready to draw steel at the first sign of trouble. In your condition, you clearly would not last long in a fight with them, and hostilities would most definitely worsen your case. It seems now is the time for talk. [/QUOTE]
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