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Airwalkrr's 4e Game OOC - Suspended Indefinitely
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<blockquote data-quote="airwalkrr" data-source="post: 5472227" data-attributes="member: 12460"><p><strong>Voda Vosa:</strong> Well the battleaxe is versatile, so you can use it as a two-handed weapon if you want to gain an extra +1 to damage. That would make it count for your Two-Handed Weapon Talent as far as I am concerned. Obviously not as powerful a weapon as the greataxe, but more feasible from a physics perspective for you to be swapping them round-to-round.</p><p></p><p><strong>wolfattack:</strong> If you want, here's a Holy Symbol Expertise feat you can use, until they publish some "official" version.</p><p>[sblock=Holy Symbol Expertise]Your holy symbol helps you channel divine power. But it also clearly marks you as a divine champion and a favored soul of the gods. By presenting your holy symbol you can mark foes who are affected by your divine powers.</p><p>Benefit: You gain a +1 feat bonus to implement attack rolls that you make</p><p>with a holy symbol. The bonus to attack rolls increases to +2 at 11th level and +3 at 21st level.</p><p>When you hold or wear a holy symbol, you can mark one target per round hit by any attack with the implement keyword. The target remains marked lasts until the end of your next turn.[/sblock]</p><p></p><p><strong>Everyone:</strong> The <a href="http://www.enworld.org/forum/rogues-gallery/301703-rg-airwalkrrs-d-d-4th-edition-game.html" target="_blank">Rogue's Gallery</a> is up. I might have you put your characters in a wiki at some point, but for now the RG will work. I will also put up a teaser IC in the next day or two so you can start RPing.</p><p></p><p>Before we begin, I'd like to get everyone to answer a few questions just so I have an idea of what kind of campaign you like. Just pick the answer that best fits your preference. Please PM me your answers. I want everyone's honest opinions and I will try to run a game that will be fun for all. Bear in mind I understand 4e has some basic assumptions about certain things so I will adjust things accordingly to keep the game fair.</p><p></p><p><strong>1) How common should magic items be?</strong></p><p>a: They should grow on trees and be sold in candy shops.</p><p>b: They should be easily available for anyone with the gold to buy them.</p><p>c: They should be difficult to come by, but reasonably available if one spends the time to look for them.</p><p>d: They should be extremely rare and special items with unique backgrounds and detailed histories.</p><p></p><p><strong>2) What do you think of character death?</strong></p><p>a: Adventurers have a dangerous profession; it's no big deal, just a chance to roll up a new character.</p><p>b: Character death is common enough, but there's always a priest willing to raise your character... for the right price.</p><p>c: Character death should be uncommon, instructive when it happens, and never occur because of random chance alone.</p><p>d: If you kill my character I will quit because my character is too important to me to die.</p><p></p><p><strong>3) How challenging do you like encounters to be?</strong></p><p>a: Who cares if I'm level 1? Bring on the great wyrm red dragons already! (extremely challenging)</p><p>b: If I'm not bloodied or unconscious at some point during the battle, I'm going to get bored. (somewhat challenging)</p><p>c: I like it when my enemies flee from me in terror, but every once in a while I want them to stand up and fight back. (not very challenging)</p><p>d: You mean there are monster types who aren't minions? (not challenging at all)</p><p></p><p><strong>4) How important is the story?</strong></p><p>a: My name is Eladriel the Grave, Master of the Arcane Myths and I come from the land of Orbitius where the beholders have oppressed my people for generations. But someday soon, vengeance shall be mine! (very important)</p><p>b: My name is Eladriel the wizard. My homeland is overrun by monsters so I became an adventurer. (somewhat important)</p><p>c: I play a wizard named Eladriel. (not very important)</p><p>d: Where is this Store and what level Es can I buy there? I have gold burning a hole in my pocket. (not important at all)</p><p></p><p><strong>5) What types of adventures do you enjoy most?</strong></p><p>a: A good old-fashioned dungeon crawl is my favorite.</p><p>b: I feel more at home in nature. I prefer wilderness adventures.</p><p>c: The city has everything! Why would I ever go anywhere else? Urban adventures are my style.</p><p>d: A fantasy world with elves and goblins is too mundane. I want to explore the outer planes!</p><p>e: I prefer a healthy mix of things to keep me interested.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5472227, member: 12460"] [B]Voda Vosa:[/B] Well the battleaxe is versatile, so you can use it as a two-handed weapon if you want to gain an extra +1 to damage. That would make it count for your Two-Handed Weapon Talent as far as I am concerned. Obviously not as powerful a weapon as the greataxe, but more feasible from a physics perspective for you to be swapping them round-to-round. [B]wolfattack:[/B] If you want, here's a Holy Symbol Expertise feat you can use, until they publish some "official" version. [sblock=Holy Symbol Expertise]Your holy symbol helps you channel divine power. But it also clearly marks you as a divine champion and a favored soul of the gods. By presenting your holy symbol you can mark foes who are affected by your divine powers. Benefit: You gain a +1 feat bonus to implement attack rolls that you make with a holy symbol. The bonus to attack rolls increases to +2 at 11th level and +3 at 21st level. When you hold or wear a holy symbol, you can mark one target per round hit by any attack with the implement keyword. The target remains marked lasts until the end of your next turn.[/sblock] [B]Everyone:[/B] The [url=http://www.enworld.org/forum/rogues-gallery/301703-rg-airwalkrrs-d-d-4th-edition-game.html]Rogue's Gallery[/url] is up. I might have you put your characters in a wiki at some point, but for now the RG will work. I will also put up a teaser IC in the next day or two so you can start RPing. Before we begin, I'd like to get everyone to answer a few questions just so I have an idea of what kind of campaign you like. Just pick the answer that best fits your preference. Please PM me your answers. I want everyone's honest opinions and I will try to run a game that will be fun for all. Bear in mind I understand 4e has some basic assumptions about certain things so I will adjust things accordingly to keep the game fair. [B]1) How common should magic items be?[/B] a: They should grow on trees and be sold in candy shops. b: They should be easily available for anyone with the gold to buy them. c: They should be difficult to come by, but reasonably available if one spends the time to look for them. d: They should be extremely rare and special items with unique backgrounds and detailed histories. [B]2) What do you think of character death?[/B] a: Adventurers have a dangerous profession; it's no big deal, just a chance to roll up a new character. b: Character death is common enough, but there's always a priest willing to raise your character... for the right price. c: Character death should be uncommon, instructive when it happens, and never occur because of random chance alone. d: If you kill my character I will quit because my character is too important to me to die. [B]3) How challenging do you like encounters to be?[/B] a: Who cares if I'm level 1? Bring on the great wyrm red dragons already! (extremely challenging) b: If I'm not bloodied or unconscious at some point during the battle, I'm going to get bored. (somewhat challenging) c: I like it when my enemies flee from me in terror, but every once in a while I want them to stand up and fight back. (not very challenging) d: You mean there are monster types who aren't minions? (not challenging at all) [B]4) How important is the story?[/B] a: My name is Eladriel the Grave, Master of the Arcane Myths and I come from the land of Orbitius where the beholders have oppressed my people for generations. But someday soon, vengeance shall be mine! (very important) b: My name is Eladriel the wizard. My homeland is overrun by monsters so I became an adventurer. (somewhat important) c: I play a wizard named Eladriel. (not very important) d: Where is this Store and what level Es can I buy there? I have gold burning a hole in my pocket. (not important at all) [B]5) What types of adventures do you enjoy most?[/B] a: A good old-fashioned dungeon crawl is my favorite. b: I feel more at home in nature. I prefer wilderness adventures. c: The city has everything! Why would I ever go anywhere else? Urban adventures are my style. d: A fantasy world with elves and goblins is too mundane. I want to explore the outer planes! e: I prefer a healthy mix of things to keep me interested. [/QUOTE]
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