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Airwalkrr's Expedition to Castle Ravenloft RG
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<blockquote data-quote="cool hand luke" data-source="post: 5736503" data-attributes="member: 10926"><p>Branth Silverleaf</p><p>________________________________________</p><p>Male ELF druid 6</p><p>Neutral Good</p><p></p><p>Strength 12 (+1)</p><p>Dexterity 16 (34)</p><p>Constitution 12 (+1)</p><p>Intelligence 14 (+2)</p><p>Wisdom 17 (+3)</p><p>Charisma 9 (-1)</p><p></p><p>Hit Points: 35</p><p>Speed: 30 feet</p><p>Armor Class: 16 = 10 + 3 [dexterity] + 3 [Armor] </p><p>Touch AC: 13</p><p>Flat-footed: 13</p><p></p><p>Initiative modifier: +3 = + 3 [dexterity] </p><p>Fortitude save: +7 = 5 [base] + 1 [constitution] + 1 [Cloak] </p><p>Reflex save: +6 = 3 [base] + 2 [dexterity] +1 [Cloak] </p><p>Will save: +9 = 5 [base] + 3 [wisdom] + 1 [Cloak] </p><p>Attack (handheld): +5 = 4 [base] + 1 [strength] </p><p>Attack (missile): +7 = 4 [base] + 3 [dexterity] </p><p></p><p></p><p>Weapons:</p><p>Mw longsword +6 1d8+1 19-20X2</p><p>MW longbow +8 1d8 X3</p><p>Dagger +5 1d4+1 19-20x2 </p><p></p><p>Feats</p><p>1st spell focus conjuration</p><p>3rd augment summoning</p><p>6th Natural Spell</p><p></p><p>Class Features</p><p>Nature Sense +2 knowledge nature and survival</p><p>Wild Empathy improve attitude of animals</p><p>Woodland stride</p><p>Trackless step</p><p>Resist natures lure</p><p>Wild shape (2x day)</p><p>Animal companion </p><p>Leopard (Stanley)</p><p></p><p>Spells</p><p></p><p>0 5/day</p><p>light</p><p>mending</p><p>create water</p><p>read magic x2</p><p></p><p>1st 4/day</p><p>Longstrider</p><p>Obscuring mist</p><p>Endure elements</p><p></p><p>2nd 4/day</p><p>Spider climb</p><p>Animal trance</p><p>Heat metal</p><p>Warp wood</p><p></p><p>3rd 3/day</p><p>Call lightning</p><p>Spike growth</p><p>Wind wall</p><p></p><p>SKILL NAME KEY ABILITY SKILL MODIFIER = ABILITY MODIFIER + RANKS + MISC. BONUS</p><p> </p><p> </p><p>Appraise¹ INT 2 = 2 + 0 + 0</p><p> </p><p>Balance¹ DEX* 3 = 3 + 0 + 0</p><p> </p><p>Bluff¹ CHA -1 = -1 + 0 + 0</p><p> </p><p>Climb¹ STR* 1 = 1 + 0 + 0</p><p> </p><p>Concentration¹ CON 10 = 1 + 9 + 0</p><p> </p><p>Craft skills…¹ INT 2 = 2 + 0 + 0</p><p> </p><p>Craft (poisonmaking)¹ INT 2 = 2 + 0 + 0</p><p> </p><p>Diplomacy¹ CHA -1 = -1 + 0 + 0</p><p> </p><p>Disguise¹ CHA -1 = -1 + 0 + 0</p><p> </p><p>Escape Artist¹ DEX* 3 = 3 + 0 + 0</p><p> </p><p>Forgery¹ INT 2 = 2 + 0 + 0</p><p> </p><p>Gather Information¹ CHA -1 = -1 + 0 + 0</p><p> </p><p>Handle Animal CHA 8 = -1 + 9 + 0</p><p> </p><p>Heal¹ WIS 7 = 3 + 4 + 0</p><p> </p><p>Hide¹ DEX* 3 = 3 + 0 + 0</p><p> </p><p>Intimidate¹ CHA -1 = -1 + 0 + 0</p><p> </p><p>Jump¹ STR* 1 = 1 + 0 + 0</p><p> </p><p>Knowledge (nature) INT 13 = 2 + 7 + 4</p><p> </p><p>Listen¹ WIS 13 = 3 + 8 + 2</p><p> </p><p>Move Silently¹ DEX* 3 = 3 + 0 + 0</p><p> </p><p>Perform skills ...¹ CHA -1 = -1 + 0 + 0</p><p> </p><p>Ride¹ DEX 5 = 3 + 0 + 2</p><p> </p><p>Search¹ INT 4 = 2 + 0 + 2</p><p> </p><p>Sense Motive¹ WIS 3 = 3 + 0 + 0</p><p> </p><p>Spot¹ WIS 13 = 3 + 8 + 2</p><p> </p><p>Survival¹ WIS 14 = 3 + 9 + 2</p><p> </p><p>Swim¹ STR** 1 = 1 + 0 + 0</p><p> </p><p>Use Rope¹ DEX 3 = 3 + 0 + 0</p></blockquote><p></p>
[QUOTE="cool hand luke, post: 5736503, member: 10926"] Branth Silverleaf ________________________________________ Male ELF druid 6 Neutral Good Strength 12 (+1) Dexterity 16 (34) Constitution 12 (+1) Intelligence 14 (+2) Wisdom 17 (+3) Charisma 9 (-1) Hit Points: 35 Speed: 30 feet Armor Class: 16 = 10 + 3 [dexterity] + 3 [Armor] Touch AC: 13 Flat-footed: 13 Initiative modifier: +3 = + 3 [dexterity] Fortitude save: +7 = 5 [base] + 1 [constitution] + 1 [Cloak] Reflex save: +6 = 3 [base] + 2 [dexterity] +1 [Cloak] Will save: +9 = 5 [base] + 3 [wisdom] + 1 [Cloak] Attack (handheld): +5 = 4 [base] + 1 [strength] Attack (missile): +7 = 4 [base] + 3 [dexterity] Weapons: Mw longsword +6 1d8+1 19-20X2 MW longbow +8 1d8 X3 Dagger +5 1d4+1 19-20x2 Feats 1st spell focus conjuration 3rd augment summoning 6th Natural Spell Class Features Nature Sense +2 knowledge nature and survival Wild Empathy improve attitude of animals Woodland stride Trackless step Resist natures lure Wild shape (2x day) Animal companion Leopard (Stanley) Spells 0 5/day light mending create water read magic x2 1st 4/day Longstrider Obscuring mist Endure elements 2nd 4/day Spider climb Animal trance Heat metal Warp wood 3rd 3/day Call lightning Spike growth Wind wall SKILL NAME KEY ABILITY SKILL MODIFIER = ABILITY MODIFIER + RANKS + MISC. BONUS Appraise¹ INT 2 = 2 + 0 + 0 Balance¹ DEX* 3 = 3 + 0 + 0 Bluff¹ CHA -1 = -1 + 0 + 0 Climb¹ STR* 1 = 1 + 0 + 0 Concentration¹ CON 10 = 1 + 9 + 0 Craft skills…¹ INT 2 = 2 + 0 + 0 Craft (poisonmaking)¹ INT 2 = 2 + 0 + 0 Diplomacy¹ CHA -1 = -1 + 0 + 0 Disguise¹ CHA -1 = -1 + 0 + 0 Escape Artist¹ DEX* 3 = 3 + 0 + 0 Forgery¹ INT 2 = 2 + 0 + 0 Gather Information¹ CHA -1 = -1 + 0 + 0 Handle Animal CHA 8 = -1 + 9 + 0 Heal¹ WIS 7 = 3 + 4 + 0 Hide¹ DEX* 3 = 3 + 0 + 0 Intimidate¹ CHA -1 = -1 + 0 + 0 Jump¹ STR* 1 = 1 + 0 + 0 Knowledge (nature) INT 13 = 2 + 7 + 4 Listen¹ WIS 13 = 3 + 8 + 2 Move Silently¹ DEX* 3 = 3 + 0 + 0 Perform skills ...¹ CHA -1 = -1 + 0 + 0 Ride¹ DEX 5 = 3 + 0 + 2 Search¹ INT 4 = 2 + 0 + 2 Sense Motive¹ WIS 3 = 3 + 0 + 0 Spot¹ WIS 13 = 3 + 8 + 2 Survival¹ WIS 14 = 3 + 9 + 2 Swim¹ STR** 1 = 1 + 0 + 0 Use Rope¹ DEX 3 = 3 + 0 + 0 [/QUOTE]
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