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Airwalkrr's Maure Castle 3.5 OOC
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<blockquote data-quote="Zerith" data-source="post: 5514981" data-attributes="member: 99953"><p>alright then; I'll change him over to a lancer and make make his magical; I think I'll loose 3 AC(2 from making the shield animated and then one more from lowering the enchantment again to avoid a magic weapon) but I think he should be able to deal ok damage once I finish :3</p><p></p><p></p><p>Addon: Well, I droped MC, CE and ASD for Short Haft, WF: Spears and Lances and WS: Spears and Lances and tewaked and lowered his sheild so he can use it with the lace and afford to make it a +2</p><p>[FONT=&quot][sblock=+2 Darkwood lance]Piercing Damage: 1d10 +6 [+2(STR) +2(Weapon Spec) +2 (Enchantment)]</p><p>Hit: 17 [12 (BAB), + 2 (Enchantment), + 2 (STR) +1 (Weapon Focus)]</p><p>Softened Critical: 20 X2</p><p>[Two handed reach weapon][/sblock][/FONT]</p><p>Think he will be able to antagonize the creeps enough in combat to make the creeps attack him with that or do I need to take an other 2 AC hit to bump his to hit and damage by an other 1?</p><p>[FONT=&quot][sblock=Javelin]Piercing: 1d6 +4 [+2(STR) +2(Weapon Spec)]</p><p>[Melee]Hit: 11 [12 (BAB), + 2 (STR) +1 (Weapon Focus) -4(Misc)]</p><p>[Ranged]Hit: 16 [12 (BAB), + 3 (DEX) +1 (Weapon Focus)]</p><p>Range Increment: 30 ft</p><p>Softened Critical: - [20 X1]</p><p>[Light one handed thrown weapon][/sblock]</p><p>Had the group Focus/Spec, so I had to pick up two :3</p><p>[/FONT] [sblock=knight WIP][sblock=basic]Race:</p><p> [sblock= Human] Size - Meduim</p><p> Speed - 30'</p><p> 1 extra feat at first LvL</p><p> +4 skill points at first LvL, +1 skill point every LvL after first</p><p> Bonus Languages: Any</p><p> Favored Class: Any[/sblock]</p><p> Class:</p><p> [sblock=Knight]Knight’s Challenge(7)</p><p>-Fighting Challenge</p><p>-Test of Mettle</p><p> -Call to battle</p><p>-Daunting Challenge</p><p></p><p>Shield Block: +2</p><p>Bulwark of Defense</p><p>Armor Mastery</p><p>Bonus Feats (Mounted Combat, Great Fortitude, Endurance)</p><p>Vigilant Defender</p><p>Shield Ally[/sblock]</p><p> Experience: 66,000</p><p> Alignment: Lawful Neutral</p><p> Languages: Common, Dwarven[/sblock]</p><p> </p><p></p><p>[sblock=stats]STR: 14 +2 [13 roll, +1 level4]</p><p> DEX: 16 +3 [14 roll +2 Items]</p><p> CON: 20 +5 [17 roll, +1 level8, +2 items]</p><p> INT: 12 +1 [12 roll]</p><p> WIS: 10 +0 [10 roll]</p><p> CHA: 12 +1 [11 roll, +1 level12][/sblock]</p><p> </p><p> </p><p> </p><p> [sblock=combat stats][code]HP: = 138 [(12+{6X11}) + (5X12) =138]</p><p>[12d12] +5 (CON) + 0 (Misc) </p><p> </p><p> AC: 33= 10 + 12 (armor) + 5 (shield) + 3 (DEX) + 3 (Misc)</p><p> AC Touch: 15 = 10 + 3 (DEX) + 2 (Misc)</p><p> AC Flatfooted: 30 = 10 + 12 (armor) + 8 (shield) + 3 (Misc)</p><p> INIT: +3 = +3 (DEX)</p><p> BAB: +12 = +12 (Knight)</p><p> Fort: +11 = +4 (base) + 5 (CON) + 2 (feat)</p><p> Reflex: +7 = +4 (base) + 3 (DEX)</p><p> Will: +13 = +8 (base) + 5 (CON)</p><p> Speed: 40' = 30’ (base) + 10’ (item)</p><p> Damage Reduction: none</p><p> Spell Resistance: none[/code][/sblock]</p><p> </p><p>[sblock=feats]<strong>Light, medium and heavy armor proficiency</strong></p><p><strong>Shield Proficiency</strong></p><p><strong>Weapon groups: Basic, Spears and Lances, Heavy Blades, and Picks and Hammers.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>Combat Reflexes</strong></p><p><strong>Stand Still</strong></p><p><strong>Weapon Specialization: Spears and Lances</strong></p><p> <strong>Heavy Shield Specialization</strong> </p><p>[adds +1 to the AC of heavy shields]</p><p><strong>Short Haft</strong></p><p>[May choose to lose the benefit of a reach weapon to threaten and attack adjacent spaces with a swift action; and remove the affect with another Swift action]</p><p> <strong>Steadfast determination</strong> </p><p>[can use CON modifier on Will saves. Dos not automatically fail Fortitude saves on a natural 1]</p><p><strong>(B)Weapon Focus: Spears and Lances</strong></p><p><strong>(B)Great Fortitude</strong></p><p><strong>(B)Endurance</strong>[/sblock]</p><p> </p><p>[sblock=equpement][code]</p><p> Cost Weight</p><p> Traveler’s outfit 1gp 5lb</p><p>+2 Animated Heavy Mitheral Shield 17020 gp 7.5 lb</p><p>+4 Mitheral full plate 26500 gp 25 lb</p><p>Boots of striding and springing 5500 gp 1lb</p><p>Gloves of Dexterity +2 4000 gp</p><p>Amulet of health +2 4000 gp</p><p>Ring of Protection +2 8000 gp</p><p>Ring of Sustenance 2500 gp</p><p>Dusty rose loun stone 5000 gp</p><p>+2 Darkwood Lance 8410 gp 5lb</p><p>Greatsword 50 gp 8lb </p><p>Javelins(2) 2 gp 4lb </p><p>Dagger 2 gp 1lb </p><p>Flint and steel 1gp</p><p>Handy Haversack 2000 gp 5lb</p><p>[right pack 6/20 lb]</p><p>-Everburning Torch 110 gp 1lb</p><p>-Sun rods(5) 10 gp 6 lb</p><p>[Central pack77/80 lb]</p><p>-10’ Ladder 5cp 20lb</p><p>-10’ poles(3) 6sp 26lb</p><p>-200’ Silk rope 40gp 20lb</p><p>-Grappling hooks(2) 2gp 8lb</p><p>-Crowbar 2gp 5lb</p><p>[Left pack 14/20 lb]</p><p>-Winter blanket 5sp 3lb</p><p>-Bedroll 1sp 5lb</p><p>-Soap 5sp 1lb</p><p>-Traveler’s outfit 1gp 5lb</p><p></p><p>Light Warhorse 150gp</p><p>-bit and bridle 2gp 1lb</p><p>-Military saddle 20gp 30lb</p><p>-Cart 15gp 200lb</p><p>--feed(20 days) 1gp 200lb </p><p>1673gp 7sp 5cp[/code][/sblock]</p><p></p><p>[sblock=weapon stats][sblock=+4 Mitheral Gauntlets]Bludgeoning Damage: 1d3 +2(STR)</p><p>Hit: 14 [12 (BAB), + 2 (STR)]</p><p> Softened Critical: - [20 X1]</p><p>[Unarmed attack][/sblock]</p><p>[sblock=+2 Animated heavy Mitheral shield]Bludgeoning Damage: 1d4 +1(STR/2)</p><p>Hit: 14 [12 (BAB), + 2 (STR)]</p><p> Softened Critical: - [20 X1]</p><p>[One handed weapon (Off hand)][/sblock]</p><p>[sblock=+2 Darkwood lance]Piercing Damage: 1d10 +6 [+2(STR) +2(Weapon Spec) +2 (Enchantment)]</p><p>Hit: 17 [12 (BAB), + 2 (Enchantment), + 2 (STR) +1 (Weapon Focus)]</p><p>Softened Critical: 20 X2</p><p>[Two handed reach weapon][/sblock]</p><p>[sblock=Greatsword] Slashing Damage: 2d6 +2(STR)</p><p>Hit: 14 [12 (BAB), + 2 (STR)]</p><p> Softened Critical: 20 X2</p><p>[Two handed weapon][/sblock]</p><p>[sblock=Javelin]Piercing: 1d6 +4 [+2(STR) +2(Weapon Spec)]</p><p>[Melee]Hit: 11 [12 (BAB), + 2 (STR) +1 (Weapon Focus) -4(Misc)]</p><p>[Ranged]Hit: 16 [12 (BAB), + 3 (DEX) +1 (Weapon Focus)]</p><p>Range Increment: 30 ft</p><p>Softened Critical: - [20 X1]</p><p>[Light one handed thrown weapon][/sblock]</p><p> [sblock=Dagger]Piercing or Slashing Damage: 1d4 +2(STR)</p><p>[Melee]Hit: 14 [12 (BAB), + 2 (STR)]</p><p>[Ranged]Hit: 15 [12 (BAB), + 3 (DEX)]</p><p>Range Increment: 10 ft</p><p>Softened Critical: 20 X2</p><p>[Light one handed thrown weapon][/sblock]</p><p>[/sblock]</p><p></p><p></p><p>[sblock=skills]Human[L1-12] 15 SP</p><p> Knight[L1-12] 60 SP</p><p>INT +1 [L1-12] 15 SP</p><p>[code]Total Skill Ability Rank Misc Misc ACP Stat</p><p> +1 = Appraise +1 +4 +0 +0 -- INT</p><p> -1 = Balance +3 +0 +0 +0 -4 DEX </p><p> +1 = Bluff +1 +0 +0 +0 -- CHA</p><p> +9 = Climb +2 +11 +0 +0 -4 STR</p><p> +5 = Concentration +5 +0 +0 +0 -- CON</p><p> +1 = Craft: +1 +0 +0 +0 -- INT</p><p> +3 = Diplomacy +1 +0 +2 +0 -- CHA</p><p> +1 = Disguise +1 +0 +0 +0 -- CHA</p><p> -1 = Escape Artist +3 +0 +0 +0 -4 DEX</p><p> +1 = Forgery +1 +0 +0 +0 -- INT</p><p> +1 = Gather Information +1 +0 +0 +0 -- CHA</p><p> +11 = Handle Animal +1 +10 +0 +0 -- CHA</p><p> +0 = Heal +0 +0 +0 +0 -- WIS</p><p> -1 = Hide +3 +0 +0 +0 -4 DEX</p><p> +16 = Intimidate +1 +15 +0 +0 -- CHA</p><p> +22 = Jump +2 +15 +5 +4 -4 STR</p><p> +11 = Knowledge: Nobility +1 +10 +0 +0 -- INT</p><p> +0 = Listen +0 +0 +0 +0 -- WIS</p><p> -1 = Move Silently +3 +0 +0 +0 -4 DEX</p><p> +1 = Perform +1 +0 +0 +0 -- CHA</p><p> +20 = Ride +3 +15 +2 +0 -- DEX</p><p> +0 = Sense Motive +0 +0 +0 +0 -- WIS</p><p> +0 = Spot +0 +0 +0 +0 -- WIS</p><p> +0 = Survival +0 +0 +0 +0 -- WIS</p><p> +4 = Swim +2 +10 +0 +0 -8 STR</p><p> +3 = Use Rope +3 +0 +0 +0 -- DEX[/code][/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Zerith, post: 5514981, member: 99953"] alright then; I'll change him over to a lancer and make make his magical; I think I'll loose 3 AC(2 from making the shield animated and then one more from lowering the enchantment again to avoid a magic weapon) but I think he should be able to deal ok damage once I finish :3 Addon: Well, I droped MC, CE and ASD for Short Haft, WF: Spears and Lances and WS: Spears and Lances and tewaked and lowered his sheild so he can use it with the lace and afford to make it a +2 [FONT="][sblock=+2 Darkwood lance]Piercing Damage: 1d10 +6 [+2(STR) +2(Weapon Spec) +2 (Enchantment)] Hit: 17 [12 (BAB), + 2 (Enchantment), + 2 (STR) +1 (Weapon Focus)] Softened Critical: 20 X2 [Two handed reach weapon][/sblock][/FONT] Think he will be able to antagonize the creeps enough in combat to make the creeps attack him with that or do I need to take an other 2 AC hit to bump his to hit and damage by an other 1? [FONT="][sblock=Javelin]Piercing: 1d6 +4 [+2(STR) +2(Weapon Spec)] [Melee]Hit: 11 [12 (BAB), + 2 (STR) +1 (Weapon Focus) -4(Misc)] [Ranged]Hit: 16 [12 (BAB), + 3 (DEX) +1 (Weapon Focus)] Range Increment: 30 ft Softened Critical: - [20 X1] [Light one handed thrown weapon][/sblock] Had the group Focus/Spec, so I had to pick up two :3 [/FONT] [sblock=knight WIP][sblock=basic]Race: [sblock= Human] Size - Meduim Speed - 30' 1 extra feat at first LvL +4 skill points at first LvL, +1 skill point every LvL after first Bonus Languages: Any Favored Class: Any[/sblock] Class: [sblock=Knight]Knight’s Challenge(7) -Fighting Challenge -Test of Mettle -Call to battle -Daunting Challenge Shield Block: +2 Bulwark of Defense Armor Mastery Bonus Feats (Mounted Combat, Great Fortitude, Endurance) Vigilant Defender Shield Ally[/sblock] Experience: 66,000 Alignment: Lawful Neutral Languages: Common, Dwarven[/sblock] [sblock=stats]STR: 14 +2 [13 roll, +1 level4] DEX: 16 +3 [14 roll +2 Items] CON: 20 +5 [17 roll, +1 level8, +2 items] INT: 12 +1 [12 roll] WIS: 10 +0 [10 roll] CHA: 12 +1 [11 roll, +1 level12][/sblock] [sblock=combat stats][code]HP: = 138 [(12+{6X11}) + (5X12) =138] [12d12] +5 (CON) + 0 (Misc) AC: 33= 10 + 12 (armor) + 5 (shield) + 3 (DEX) + 3 (Misc) AC Touch: 15 = 10 + 3 (DEX) + 2 (Misc) AC Flatfooted: 30 = 10 + 12 (armor) + 8 (shield) + 3 (Misc) INIT: +3 = +3 (DEX) BAB: +12 = +12 (Knight) Fort: +11 = +4 (base) + 5 (CON) + 2 (feat) Reflex: +7 = +4 (base) + 3 (DEX) Will: +13 = +8 (base) + 5 (CON) Speed: 40' = 30’ (base) + 10’ (item) Damage Reduction: none Spell Resistance: none[/code][/sblock] [sblock=feats][B]Light, medium and heavy armor proficiency Shield Proficiency[/B] [B]Weapon groups: Basic, Spears and Lances, Heavy Blades, and Picks and Hammers. [/B] [B]Combat Reflexes[/B] [B]Stand Still Weapon Specialization: Spears and Lances[/B] [B]Heavy Shield Specialization[/B] [adds +1 to the AC of heavy shields] [B]Short Haft[/B] [May choose to lose the benefit of a reach weapon to threaten and attack adjacent spaces with a swift action; and remove the affect with another Swift action] [B]Steadfast determination[/B] [can use CON modifier on Will saves. Dos not automatically fail Fortitude saves on a natural 1] [B](B)Weapon Focus: Spears and Lances (B)Great Fortitude (B)Endurance[/B][/sblock] [sblock=equpement][code] Cost Weight Traveler’s outfit 1gp 5lb +2 Animated Heavy Mitheral Shield 17020 gp 7.5 lb +4 Mitheral full plate 26500 gp 25 lb Boots of striding and springing 5500 gp 1lb Gloves of Dexterity +2 4000 gp Amulet of health +2 4000 gp Ring of Protection +2 8000 gp Ring of Sustenance 2500 gp Dusty rose loun stone 5000 gp +2 Darkwood Lance 8410 gp 5lb Greatsword 50 gp 8lb Javelins(2) 2 gp 4lb Dagger 2 gp 1lb Flint and steel 1gp Handy Haversack 2000 gp 5lb [right pack 6/20 lb] -Everburning Torch 110 gp 1lb -Sun rods(5) 10 gp 6 lb [Central pack77/80 lb] -10’ Ladder 5cp 20lb -10’ poles(3) 6sp 26lb -200’ Silk rope 40gp 20lb -Grappling hooks(2) 2gp 8lb -Crowbar 2gp 5lb [Left pack 14/20 lb] -Winter blanket 5sp 3lb -Bedroll 1sp 5lb -Soap 5sp 1lb -Traveler’s outfit 1gp 5lb Light Warhorse 150gp -bit and bridle 2gp 1lb -Military saddle 20gp 30lb -Cart 15gp 200lb --feed(20 days) 1gp 200lb 1673gp 7sp 5cp[/code][/sblock] [sblock=weapon stats][sblock=+4 Mitheral Gauntlets]Bludgeoning Damage: 1d3 +2(STR) Hit: 14 [12 (BAB), + 2 (STR)] Softened Critical: - [20 X1] [Unarmed attack][/sblock] [sblock=+2 Animated heavy Mitheral shield]Bludgeoning Damage: 1d4 +1(STR/2) Hit: 14 [12 (BAB), + 2 (STR)] Softened Critical: - [20 X1] [One handed weapon (Off hand)][/sblock] [sblock=+2 Darkwood lance]Piercing Damage: 1d10 +6 [+2(STR) +2(Weapon Spec) +2 (Enchantment)] Hit: 17 [12 (BAB), + 2 (Enchantment), + 2 (STR) +1 (Weapon Focus)] Softened Critical: 20 X2 [Two handed reach weapon][/sblock] [sblock=Greatsword] Slashing Damage: 2d6 +2(STR) Hit: 14 [12 (BAB), + 2 (STR)] Softened Critical: 20 X2 [Two handed weapon][/sblock] [sblock=Javelin]Piercing: 1d6 +4 [+2(STR) +2(Weapon Spec)] [Melee]Hit: 11 [12 (BAB), + 2 (STR) +1 (Weapon Focus) -4(Misc)] [Ranged]Hit: 16 [12 (BAB), + 3 (DEX) +1 (Weapon Focus)] Range Increment: 30 ft Softened Critical: - [20 X1] [Light one handed thrown weapon][/sblock] [sblock=Dagger]Piercing or Slashing Damage: 1d4 +2(STR) [Melee]Hit: 14 [12 (BAB), + 2 (STR)] [Ranged]Hit: 15 [12 (BAB), + 3 (DEX)] Range Increment: 10 ft Softened Critical: 20 X2 [Light one handed thrown weapon][/sblock] [/sblock] [sblock=skills]Human[L1-12] 15 SP Knight[L1-12] 60 SP INT +1 [L1-12] 15 SP [code]Total Skill Ability Rank Misc Misc ACP Stat +1 = Appraise +1 +4 +0 +0 -- INT -1 = Balance +3 +0 +0 +0 -4 DEX +1 = Bluff +1 +0 +0 +0 -- CHA +9 = Climb +2 +11 +0 +0 -4 STR +5 = Concentration +5 +0 +0 +0 -- CON +1 = Craft: +1 +0 +0 +0 -- INT +3 = Diplomacy +1 +0 +2 +0 -- CHA +1 = Disguise +1 +0 +0 +0 -- CHA -1 = Escape Artist +3 +0 +0 +0 -4 DEX +1 = Forgery +1 +0 +0 +0 -- INT +1 = Gather Information +1 +0 +0 +0 -- CHA +11 = Handle Animal +1 +10 +0 +0 -- CHA +0 = Heal +0 +0 +0 +0 -- WIS -1 = Hide +3 +0 +0 +0 -4 DEX +16 = Intimidate +1 +15 +0 +0 -- CHA +22 = Jump +2 +15 +5 +4 -4 STR +11 = Knowledge: Nobility +1 +10 +0 +0 -- INT +0 = Listen +0 +0 +0 +0 -- WIS -1 = Move Silently +3 +0 +0 +0 -4 DEX +1 = Perform +1 +0 +0 +0 -- CHA +20 = Ride +3 +15 +2 +0 -- DEX +0 = Sense Motive +0 +0 +0 +0 -- WIS +0 = Spot +0 +0 +0 +0 -- WIS +0 = Survival +0 +0 +0 +0 -- WIS +4 = Swim +2 +10 +0 +0 -8 STR +3 = Use Rope +3 +0 +0 +0 -- DEX[/code][/sblock][/sblock] [/QUOTE]
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