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<blockquote data-quote="Knowledge Checks" data-source="post: 5683007" data-attributes="member: 6681261"><p>Yep, though I'm curious how Diehard will work with the Death and Dying rules.</p><p></p><p>I'm going to drop the wilderness survival idea. As he's not a raging barbarian but more of a tough as nails warrior, I'm thinking he'd have been in some military unit of shock troopers. However, I don't know the lore of Greyhawk very well, so I'm not sure what kingdom or area would be a good place for him.</p><p></p><p>Character Sheet in progress:</p><p>[sblock]</p><p><strong>Name:</strong> Longren</p><p><strong>Race:</strong> Human</p><p><strong>Class:</strong> Barbarian (Berserker Strength ACF)</p><p><strong>Level:</strong> 12</p><p><strong>Alignment:</strong> True Neutral</p><p><strong>Age:</strong> 29</p><p></p><p>Str 20 +5 (17 base, +1 lvl, +2 enhancement)</p><p>Dex 12 +1</p><p>Con 20 +5 (16 base, +2 lvl, +2 enhancement)</p><p>Int 10 --</p><p>Wis 10 --</p><p>Cha 09 -1</p><p></p><p><strong>HP:</strong> 138</p><p><strong>Armor Class:</strong> 21 (10 base +7 armor +1 dex +3 natural)</p><p><strong>Touch:</strong> 11, Flat-Footed: 21 (Improved Uncanny Dodge)</p><p>DR 6/- (DR 9/- while in Berserker Strength)</p><p></p><p><strong>Initiative:</strong> +1</p><p><strong>BAB/Grapple:</strong> +12/+17</p><p><strong>Speed:</strong> 30ft in breastplate (40ft base)</p><p></p><p><strong>Vision:</strong> Darkvision, 60ft.</p><p>Listen +14</p><p>Spot +7</p><p></p><p><strong>Attack</strong></p><p>+2 Adamantine Greataxe +19, 1d12+9 damage (2nd attack at +19 as move, 3rd attack at +19 as swift)</p><p>Berserker Strength: +22, 1d12+14 damage (2nd attack +22 as move, 3rd attack at +22 as swift)</p><p></p><p></p><p><strong>Fortitude:</strong> +17 (+8 base, +5 con, +4 magic)</p><p><strong>Reflex:</strong> +9 (+4 base, +1 dex, +4 magic)</p><p><strong>Will:</strong> +13 (+4 base, +5 con, +4 magic)</p><p>[+4 reflex vs traps]</p><p></p><p><strong>Class Features:</strong></p><p>Fast Movement +10ft</p><p>Illiteracy</p><p>Berserker Strength (When below 60hp, +6 Strength, +3 saves, DR 3/-, -2 armor class)</p><p>Improved Uncanny Dodge</p><p>Trap Sense +4</p><p>Damage Reduction 2/-</p><p></p><p><strong>Feats</strong></p><p>H Mad-Foam Rager</p><p>1 Power Attack</p><p>3 Endurance</p><p>6 Diehard</p><p>9 Steadfast Determination</p><p>12 Armor Specialization: Breastplate</p><p></p><p><strong>Skiils</strong></p><p>Climb +17 (15 ranks, +5 str, -3 acp)</p><p>Intimidate +15 (15 ranks)</p><p>Jump +17 (15 ranks, +5 str, -3 acp)</p><p>Listen +15 (15 ranks)</p><p>Spot(CC) +7 (7.5 ranks)</p><p>Survival +15 (15 ranks)</p><p></p><p><strong>Languages:</strong> Common (speak only), Dwarven (speak & read)</p><p></p><p><strong>Weapon Proficiencies:</strong> Basic, Axes, Heavy Blades, Picks & Hammers</p><p></p><p><strong>Gear:</strong></p><p>+2 Adamantine Greataxe</p><p>+2 Adamantine Breastplate</p><p>Amulet of Natural Armor +3</p><p>Cloak of Resistance +4</p><p>Belt of Dwarvenkind</p><p>Gauntlets of Ogre Power</p><p>Boots of Levitation</p><p></p><p>Warhammer (hanging on belt)</p><p>Cold Iron Longsword (sheated on belt)</p><p>Potion of Cure Serious Wounds</p><p>Potion of Cure Moderate Wounds x2</p><p>Oil of Magic Weapon x2</p><p>Silversheen</p><p>Universal Solvent x3</p><p>38gp</p><p>[/sblock]</p><p></p><p>Image:</p><p>[sblock]<img src="http://img529.imageshack.us/img529/3700/aresff6qc0.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="Knowledge Checks, post: 5683007, member: 6681261"] Yep, though I'm curious how Diehard will work with the Death and Dying rules. I'm going to drop the wilderness survival idea. As he's not a raging barbarian but more of a tough as nails warrior, I'm thinking he'd have been in some military unit of shock troopers. However, I don't know the lore of Greyhawk very well, so I'm not sure what kingdom or area would be a good place for him. Character Sheet in progress: [sblock] [B]Name:[/B] Longren [B]Race:[/B] Human [B]Class:[/B] Barbarian (Berserker Strength ACF) [B]Level:[/B] 12 [B]Alignment:[/B] True Neutral [B]Age:[/B] 29 Str 20 +5 (17 base, +1 lvl, +2 enhancement) Dex 12 +1 Con 20 +5 (16 base, +2 lvl, +2 enhancement) Int 10 -- Wis 10 -- Cha 09 -1 [B]HP:[/B] 138 [B]Armor Class:[/B] 21 (10 base +7 armor +1 dex +3 natural) [B]Touch:[/B] 11, Flat-Footed: 21 (Improved Uncanny Dodge) DR 6/- (DR 9/- while in Berserker Strength) [B]Initiative:[/B] +1 [B]BAB/Grapple:[/B] +12/+17 [B]Speed:[/B] 30ft in breastplate (40ft base) [B]Vision:[/B] Darkvision, 60ft. Listen +14 Spot +7 [B]Attack[/B] +2 Adamantine Greataxe +19, 1d12+9 damage (2nd attack at +19 as move, 3rd attack at +19 as swift) Berserker Strength: +22, 1d12+14 damage (2nd attack +22 as move, 3rd attack at +22 as swift) [B]Fortitude:[/B] +17 (+8 base, +5 con, +4 magic) [B]Reflex:[/B] +9 (+4 base, +1 dex, +4 magic) [B]Will:[/B] +13 (+4 base, +5 con, +4 magic) [+4 reflex vs traps] [B]Class Features:[/B] Fast Movement +10ft Illiteracy Berserker Strength (When below 60hp, +6 Strength, +3 saves, DR 3/-, -2 armor class) Improved Uncanny Dodge Trap Sense +4 Damage Reduction 2/- [B]Feats[/B] H Mad-Foam Rager 1 Power Attack 3 Endurance 6 Diehard 9 Steadfast Determination 12 Armor Specialization: Breastplate [B]Skiils[/B] Climb +17 (15 ranks, +5 str, -3 acp) Intimidate +15 (15 ranks) Jump +17 (15 ranks, +5 str, -3 acp) Listen +15 (15 ranks) Spot(CC) +7 (7.5 ranks) Survival +15 (15 ranks) [B]Languages:[/B] Common (speak only), Dwarven (speak & read) [B]Weapon Proficiencies:[/B] Basic, Axes, Heavy Blades, Picks & Hammers [B]Gear:[/B] +2 Adamantine Greataxe +2 Adamantine Breastplate Amulet of Natural Armor +3 Cloak of Resistance +4 Belt of Dwarvenkind Gauntlets of Ogre Power Boots of Levitation Warhammer (hanging on belt) Cold Iron Longsword (sheated on belt) Potion of Cure Serious Wounds Potion of Cure Moderate Wounds x2 Oil of Magic Weapon x2 Silversheen Universal Solvent x3 38gp [/sblock] Image: [sblock][IMG]http://img529.imageshack.us/img529/3700/aresff6qc0.jpg[/IMG][/sblock] [/QUOTE]
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