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airwalkrr's Rise of the Runelords (OOC)
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<blockquote data-quote="airwalkrr" data-source="post: 6189954" data-attributes="member: 12460"><p>If the players are interested in starting at a higher level, perhaps there might be more interest in running a stand-alone adventure module instead.</p><p></p><p>I have no illusions about actually finishing an AP via PBP, but given the nature of the a storyline which is intended to be internally consistent and built up as it proceeds, I feel something would be lost by beginning such a storyline mid-point.</p><p></p><p>Still, I would rather run an AP. I like the stories that go with them and they are generally well-thought-out and given much background to work with. Even if we never finish, I feel there would be better opportunities for roleplay. If you have only "dabbled" in one of the APs ,such as playing one or part of an adventure, I do not mind. I have reservations about starting with higher level characters though. I always prefer to start a campaign at 1st-level for simplicity.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 6189954, member: 12460"] If the players are interested in starting at a higher level, perhaps there might be more interest in running a stand-alone adventure module instead. I have no illusions about actually finishing an AP via PBP, but given the nature of the a storyline which is intended to be internally consistent and built up as it proceeds, I feel something would be lost by beginning such a storyline mid-point. Still, I would rather run an AP. I like the stories that go with them and they are generally well-thought-out and given much background to work with. Even if we never finish, I feel there would be better opportunities for roleplay. If you have only "dabbled" in one of the APs ,such as playing one or part of an adventure, I do not mind. I have reservations about starting with higher level characters though. I always prefer to start a campaign at 1st-level for simplicity. [/QUOTE]
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