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<blockquote data-quote="airwalkrr" data-source="post: 4576124" data-attributes="member: 12460"><p>[sblock=OOC]First of all, let me deeply apologize for the long delay. RL happens sometimes. I am wired in via Moto Q now and raring to go. Gotta love technology.</p><p></p><p>Rhun, technically, because you do not gain dodge bonuses against an invisible opponent and total defense grants a dodge bonus to your AC, if you are not able to see these attackers, total defense does little to help unless they have multiple attacks and you can see them after the second attack.</p><p></p><p>Bohemian, you and the "hidden menace" got the same initiative result, but you had the higher modifier, so you won the tie. I may have left you out of the description by accident, sorry. I will assume the same for this action just to get things moving again.[/sblock]</p><p></p><p>Fellian and Fario each nock arrows in their bows and send them whizzing towards the door in hopes of striking something, but they still come up with nothing. Before Keth can bark his orders to Fang, Goran steps up and heaves a great swing at the air near the doorway, swishing harmlessly.</p><p></p><p>Simon reaches out, his hand crackling with energy once more at the space before the door where Floch's attacker once was, yet again, coming up with nothing.</p><p></p><p>Keth orders Fang to attack, but a confused Fang sniffs the air, paws at empty space, and lets out a whimper. Clearly he smells nothing nearby.</p><p></p><p>Even Floch attempts to hack his way through the empty space near the door but his blade strikes true nothingness and he comes to rest his foot upon the place where his attacker undoubtedly stood.</p><p></p><p>An eerie silence falls over the place.</p><p></p><p>Fario breaks it, saying,<span style="color: Orange">"I believe they've left."</span></p><p></p><p><span style="color: Gray">End Initiative</span></p></blockquote><p></p>
[QUOTE="airwalkrr, post: 4576124, member: 12460"] [sblock=OOC]First of all, let me deeply apologize for the long delay. RL happens sometimes. I am wired in via Moto Q now and raring to go. Gotta love technology. Rhun, technically, because you do not gain dodge bonuses against an invisible opponent and total defense grants a dodge bonus to your AC, if you are not able to see these attackers, total defense does little to help unless they have multiple attacks and you can see them after the second attack. Bohemian, you and the "hidden menace" got the same initiative result, but you had the higher modifier, so you won the tie. I may have left you out of the description by accident, sorry. I will assume the same for this action just to get things moving again.[/sblock] Fellian and Fario each nock arrows in their bows and send them whizzing towards the door in hopes of striking something, but they still come up with nothing. Before Keth can bark his orders to Fang, Goran steps up and heaves a great swing at the air near the doorway, swishing harmlessly. Simon reaches out, his hand crackling with energy once more at the space before the door where Floch's attacker once was, yet again, coming up with nothing. Keth orders Fang to attack, but a confused Fang sniffs the air, paws at empty space, and lets out a whimper. Clearly he smells nothing nearby. Even Floch attempts to hack his way through the empty space near the door but his blade strikes true nothingness and he comes to rest his foot upon the place where his attacker undoubtedly stood. An eerie silence falls over the place. Fario breaks it, saying,[COLOR="Orange"]"I believe they've left."[/COLOR] [COLOR="Gray"]End Initiative[/COLOR] [/QUOTE]
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