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Airwalkrr's Shackled City OOC (D&D 3.5)
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<blockquote data-quote="Zarust" data-source="post: 4491749" data-attributes="member: 77769"><p><a href="http://invisiblecastle.com/roller/view/1753175/" target="_blank">http:///invisiblecastle.com/roller/view/1753175/</a> (roll #1)</p><p><a href="http://invisiblecastle.com/roller/view/1753176/" target="_blank">Roll Lookup</a> (roll#2)</p><p><a href="http://invisiblecastle.com/roller/view/1753177/" target="_blank">Roll Lookup</a> (roll #3)</p><p> </p><p> </p><p>I will go with Roll # 2 for his stats and will work on a more detailed history of the character today to help flesh him out further now that I have an idea of how to describe his crunchier parts. When thinking of his concept, I didn't see him as a turning type of priest, more of a drawing on the might of Kord to make the situation better, so the "lack" of undead will actually work well with this concept. I haven't really had much experience with priests, which is why I wanted to try one out, so I am not really sure what divine feats to look at, but will check my books out to see what I can find to help along the way.</p><p> </p><p>Also if the option is still there, I would like to start him off multiclassed (Ftr/Clr), to show his time served as a bouncer/guard for hire before entering the church. I don't mind him being a bit older, dwarves do get the luxury of time, and it will give me more material to write with for his background. If it would be better for him not to go this route, I don't want to hurt the party for my own gain, then I will stick with being straight cleric and train during the game to show his gaining a level of fighter.</p><p> </p><p>[sblock=Goran]<strong><span style="font-size: 12px">Goran CR 1 (0 xp)</span></strong></p><p>Male Dwarf Priest 1 (Kord)</p><p>CG Medium humanoid </p><p><strong>Init</strong> +1; <strong>Senses</strong> Listen +2, Spot +2</p><p><strong>Languages</strong> Common, Dwarven </p><p>-----------------------------------------------------------------</p><p><strong>AC</strong> 11, touch 11, flat-footed 10 </p><p><strong>hp</strong>: 11 (1d8+3) (1 HD)</p><p><strong>Fort</strong> +5, <strong>Ref</strong> +1, <strong>Will</strong> +4</p><p>-----------------------------------------------------------------</p><p><strong>Spd</strong> 20 ft.</p><p><strong>Melee</strong> +3 (1d+3/x2/) </p><p><strong>Base Atk</strong> +0; <strong>Grp</strong> +3</p><p><strong>Combat Possessions</strong> </p><p>-----------------------------------------------------------------</p><p><strong>Abilities</strong> Str 17, Dex 12, Con 16, Int 12, Wis 15, Cha 11</p><p><strong>SQ</strong> 60’ Darkvision; +2 to all saves vs spells and spell-like effects and poisons; Stonecunning; +2 to all Craft skill checks with metal or stone; +2 to all Appraise checks that have to do with stone or metal items; +1 to all Attack rolls against orcs and goblinoid creatures; +4 Dodge bonus against Giants.</p><p><strong>Class Features</strong> Proficient with all Simple Weapons and all types of Armor and Shields, except Tower Shields; Can cast divine spells; Turn Undead; Spontaneous Casting of Cure spells; Cannot cast Evil spells; <strong><em>Strength Domain</em></strong> Perform a feat of strength as a supernatural ability (enhancement bonus equal to cleric level and effect lasts one round/once per day); <strong><em>Good Domain</em></strong>: Cast Good spells at +1 caster level.</p><p> </p><p><strong>Feats</strong>: Combat Casting </p><p> </p><p><strong>Skills</strong> : Concentration +2, Heal +4, Knowledge (Arcana) +2, Knowledge (Religion) +2, Spellcraft +2 </p><p> </p><p> </p><p><strong>Possessions: </strong></p><p> </p><p> </p><p>[sblock=Advancement]</p><p><strong>L1->Priest 1</strong> HP: 11 (1d8+3) SP: 12 (2+1) x4 )</p><p>Feats: Combat Casting</p><p> </p><p>Skills: Concentration +2, Heal +4, Knowledge (Arcana) +2, Knowledge (Religion) +2, Spellcraft +2 [/sblock]</p><p> </p><p> </p><p>[sblock=Background] Work in progress [/sblock] [/sblock]</p><p> </p><p> </p><p>[sblock=Appearance]</p><p>Goran is broad shouldered, heavily muscled, with a shaved head and a pair of predatory emerald eyes. Multiple piercings cover his face, from his eyebrows to his lips and a thin scar starts just below his right eye and curves to his chin, a reminder to never underestimate a man charging him with nothing more than a broken wine bottle. His armor is well worn, but serviceable, as is the large axe strapped across his back, with Kord’s symbol etched on the heads. Around his neck is a silver medallion of Kord, but if anyone was able to examine it closely, they would see the many small dents and scratches that have accumulated on it since Goran first had it placed around his neck.</p><p> </p><p>While many priests preach about the wonders of their faith, Goran believes that the best sermons are delivered through action. As such, he does not mix words and he speaks his mind freely and bluntly. While he has been known to ruffle a few feathers among the other good clergymen he has encountered, especially those who have a less aggressive mindset than he does, none can argue that the paths he travels aren’t a little more interesting when he is around.</p><p> </p><p>Although his family will never admit, they are disappointed that Goran did not follow in serving in the ranks of the All Father’s priests; neither will they admit that their son is doing the right thing in their opinion by spending his days and nights brawling and carousing in the name of Kord. [/sblock]</p></blockquote><p></p>
[QUOTE="Zarust, post: 4491749, member: 77769"] [URL="http://invisiblecastle.com/roller/view/1753175/"]http:///invisiblecastle.com/roller/view/1753175/[/URL] (roll #1) [URL="http://invisiblecastle.com/roller/view/1753176/"]Roll Lookup[/URL] (roll#2) [URL="http://invisiblecastle.com/roller/view/1753177/"]Roll Lookup[/URL] (roll #3) I will go with Roll # 2 for his stats and will work on a more detailed history of the character today to help flesh him out further now that I have an idea of how to describe his crunchier parts. When thinking of his concept, I didn't see him as a turning type of priest, more of a drawing on the might of Kord to make the situation better, so the "lack" of undead will actually work well with this concept. I haven't really had much experience with priests, which is why I wanted to try one out, so I am not really sure what divine feats to look at, but will check my books out to see what I can find to help along the way. Also if the option is still there, I would like to start him off multiclassed (Ftr/Clr), to show his time served as a bouncer/guard for hire before entering the church. I don't mind him being a bit older, dwarves do get the luxury of time, and it will give me more material to write with for his background. If it would be better for him not to go this route, I don't want to hurt the party for my own gain, then I will stick with being straight cleric and train during the game to show his gaining a level of fighter. [sblock=Goran][B][SIZE=3]Goran CR 1 (0 xp)[/SIZE][/B] Male Dwarf Priest 1 (Kord) CG Medium humanoid [B]Init[/B] +1; [B]Senses[/B] Listen +2, Spot +2 [B]Languages[/B] Common, Dwarven ----------------------------------------------------------------- [B]AC[/B] 11, touch 11, flat-footed 10 [B]hp[/B]: 11 (1d8+3) (1 HD) [B]Fort[/B] +5, [B]Ref[/B] +1, [B]Will[/B] +4 ----------------------------------------------------------------- [B]Spd[/B] 20 ft. [B]Melee[/B] +3 (1d+3/x2/) [B]Base Atk[/B] +0; [B]Grp[/B] +3 [B]Combat Possessions[/B] ----------------------------------------------------------------- [B]Abilities[/B] Str 17, Dex 12, Con 16, Int 12, Wis 15, Cha 11 [B]SQ[/B] 60’ Darkvision; +2 to all saves vs spells and spell-like effects and poisons; Stonecunning; +2 to all Craft skill checks with metal or stone; +2 to all Appraise checks that have to do with stone or metal items; +1 to all Attack rolls against orcs and goblinoid creatures; +4 Dodge bonus against Giants. [B]Class Features[/B] Proficient with all Simple Weapons and all types of Armor and Shields, except Tower Shields; Can cast divine spells; Turn Undead; Spontaneous Casting of Cure spells; Cannot cast Evil spells; [B][I]Strength Domain[/I][/B] Perform a feat of strength as a supernatural ability (enhancement bonus equal to cleric level and effect lasts one round/once per day); [B][I]Good Domain[/I][/B]: Cast Good spells at +1 caster level. [B]Feats[/B]: Combat Casting [B]Skills[/B] : Concentration +2, Heal +4, Knowledge (Arcana) +2, Knowledge (Religion) +2, Spellcraft +2 [B]Possessions: [/B] [sblock=Advancement] [B]L1->Priest 1[/B] HP: 11 (1d8+3) SP: 12 (2+1) x4 ) Feats: Combat Casting Skills: Concentration +2, Heal +4, Knowledge (Arcana) +2, Knowledge (Religion) +2, Spellcraft +2 [/sblock] [sblock=Background] Work in progress [/sblock] [/sblock] [sblock=Appearance] Goran is broad shouldered, heavily muscled, with a shaved head and a pair of predatory emerald eyes. Multiple piercings cover his face, from his eyebrows to his lips and a thin scar starts just below his right eye and curves to his chin, a reminder to never underestimate a man charging him with nothing more than a broken wine bottle. His armor is well worn, but serviceable, as is the large axe strapped across his back, with Kord’s symbol etched on the heads. Around his neck is a silver medallion of Kord, but if anyone was able to examine it closely, they would see the many small dents and scratches that have accumulated on it since Goran first had it placed around his neck. While many priests preach about the wonders of their faith, Goran believes that the best sermons are delivered through action. As such, he does not mix words and he speaks his mind freely and bluntly. While he has been known to ruffle a few feathers among the other good clergymen he has encountered, especially those who have a less aggressive mindset than he does, none can argue that the paths he travels aren’t a little more interesting when he is around. Although his family will never admit, they are disappointed that Goran did not follow in serving in the ranks of the All Father’s priests; neither will they admit that their son is doing the right thing in their opinion by spending his days and nights brawling and carousing in the name of Kord. [/sblock] [/QUOTE]
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