Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Airwalkrr's Shackled City Rogue's Gallery
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Rhun" data-source="post: 4517913" data-attributes="member: 29098"><p><span style="font-size: 12px">Baelor “Badaxe”</span></p><p>Dwarven Rogue/Fighter</p><p></p><p><a href="http://imageshack.us" target="_blank"><img src="http://img442.imageshack.us/img442/2492/baelarbadaxesmallrx3.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>[sblock=Description]</p><p>Baelor stands four and a half feet in height, with a stout, solid build. Although he has arms and legs like thick, gnarled oak trees, he is still quite agile for one of his kind. He wears his hair and beard long and flowing, and always wears an eye patch over his left eye…whether the eye is missing or not is the topic of some debate, and Baelor himself never confirms or denies anything. He has a rough and rugged look to him, dressing in dirty, travel stained clothing, and smelling of rich earth, tobacco smoke and bitter beer. He bears several scars, has a couple of tattoos and wears a perpetual scowl upon his face. He never seems to be without his axe, nor his oddly carved meerschaum pipe. [/sblock]</p><p></p><p>[sblock=Personality]</p><p>Baelor is both a sneak and warrior; while he is handy enough in a standup fight, he prefers to surprise his foes, and doesn't have a problem burying his axe in an enemy’s back. He is grim and dour, drinks more than he should, and is known to have something of a quick temper. He has a bad habit of collecting things that don’t belong to him, especially small items such as rings, keys and similar sundries.[/sblock]</p><p></p><p>[sblock=Background]</p><p>Baelor’s parents moved to the community of Caldron when he was still very young, seeking to make a better live for themselves. His father, Raelor, was a stonemason of some skill; that is to say, he was talented enough to make good coin in a human community, but among his fellow dwarves, he was nothing special. And thus the family began the long trek from the Crystalmists to Caldron.</p><p></p><p>Raelor made a decent enough living as a stonemason, but only for a few years. He was killed in a construction accident (an unstable wall collapsed, crushing the poor dwarf), leaving Baelor and his mother to fend for themselves. While she did the best she could, Baelor began to get himself into trouble…stealing, fighting, and running with a small group of street toughs. It was during these years that he picked up the nickname “Badaxe” – both for his fighting prowess, and his bad attitude.</p><p></p><p>Since reaching adulthood, Baelor has become something of a drifter. He travels about Caldron and the nearby settlements, looking for work…whether that works requires his skill with the axe, or his skills at sneaking about, it matters not to Baelor.[/sblock]</p><p></p><p>[sblock=Stats]</p><p><strong>Neutral Good Dwarf Male</strong></p><p>Rogue 0 (Primary) // Fighter 0 </p><p></p><p>XPs: </p><p></p><p><strong>Stats</strong></p><p>Str 17 (+3) </p><p>Dex 15 (+2) </p><p>Con 16 (+3) (+2 racial)</p><p>Int 13 (+1) </p><p>Wis 12 (+1) </p><p>Cha 06 (-2) (-2 racial)</p><p></p><p><strong>General</strong></p><p>HP: 9 (6, +3 con)</p><p>AC: 18 (10 base, +4 armor, +2 shield, + 2 dex)<span style="font-size: 9px"></span></p><p><span style="font-size: 9px">--- Touch AC 12</span></p><p><span style="font-size: 9px">--- Flatfooted 16</span></p><p>Initiative: +2</p><p>Move: 20’</p><p></p><p><strong>Combat</strong></p><p>BAB: +0<span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Melee: +3 </span></p><p><span style="font-size: 9px">---Waraxe +4 (1d10+3/19-20)</span></p><p><span style="font-size: 9px">Ranged: +2</span></p><p></p><p><strong>Saves:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Fort: +4 (1 base + 3 con)</span></p><p><span style="font-size: 9px">Ref: +3 (1 base + 2 dex)</span></p><p><span style="font-size: 9px">Wil: +1 (0 base + 1 wis)</span></p><p><span style="font-size: 9px">+2 racial save bonus against poison</span></p><p><span style="font-size: 9px">+2 racial save bonus against spells and spell-like effects</span></p><p></p><p><strong>Skills:</strong></p><p>----- <strong>ACP: -3</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Appraise +2 (1 rank, +1 int)</span></p><p><span style="font-size: 9px">Balance +5 (3 ranks, +2 dex)</span></p><p><span style="font-size: 9px">Diplomacy +0 (2 ranks, -2 cha)</span></p><p><span style="font-size: 9px">Disable Device +5 (4 ranks, +1 int)</span></p><p><span style="font-size: 9px">Escape Artist +3 (1 rank, +2 dex)</span></p><p><span style="font-size: 9px">Hide +5 (3 ranks, +2 dex)</span></p><p><span style="font-size: 9px">Listen +4 (3 ranks, +1 wis)</span></p><p><span style="font-size: 9px">Move Silently +5 (3 ranks, +2 dex)</span></p><p><span style="font-size: 9px">Open Lock +6 (4 ranks, +2 dex)</span></p><p><span style="font-size: 9px">Search +5 (4 ranks, +1 int)</span></p><p><span style="font-size: 9px">Sense Motive +2 (1 rank, +1 wis)</span></p><p><span style="font-size: 9px">Sleight of Hand +3 (1 rank, +2 dex)</span></p><p><span style="font-size: 9px">Spot +4 (3 ranks, +1 wis)</span></p><p><span style="font-size: 9px">Tumble +5 (3 ranks, +2 dex)</span></p><p></p><p><strong>Languages:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- Common</span></p><p><span style="font-size: 9px">- Dwarven</span></p><p><span style="font-size: 9px">- Goblin</span></p><p></p><p><strong>Feats:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- Weapon Focus (Waraxe)</span></p><p><span style="font-size: 9px">- Power Attack</span></p><p></p><p><strong>Class Features:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- Bonus Feat</span></p><p></p><p><strong>Racial Features:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- Medium size</span></p><p><span style="font-size: 9px">- Darkvision 60' </span></p><p><span style="font-size: 9px">- Stone Cutting</span></p><p><span style="font-size: 9px">- Weapon Familiarity</span></p><p><span style="font-size: 9px">- Stability</span></p><p><span style="font-size: 9px">- Saving Throw Bonuses</span></p><p><span style="font-size: 9px">- +1 racial bonus on attack vrs orcs and goblinoids</span></p><p><span style="font-size: 9px">- +4 dodge bonus to AC vrs giants</span></p><p><span style="font-size: 9px">- +2 racial bonus on Appraise checks related to stone/metal</span></p><p><span style="font-size: 9px">- +2 racial bonus on Craft checks related to stone/metal</span></p><p></p><p><strong>Arms, Armor and Equipment:</strong><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- Dwarven Waraxe (30gp, 8lb)</span></p><p><span style="font-size: 9px">- Throwing Axe (8gp, 2lb)</span></p><p><span style="font-size: 9px">- 2 x Light Hammers (4gp, 4lb)</span></p><p><span style="font-size: 9px">- Large Wooden Shield, masterwork (bonus item from airwalkrr, 10lb)</span></p><p><span style="font-size: 9px">- Chain Shirt (100gp, 35lb)</span></p><p><span style="font-size: 9px">- Traveler’s Outfit (1gp, 5lb)</span></p><p><span style="font-size: 9px">- Backpack (2gp, 2lb)</span></p><p><span style="font-size: 9px">--- Bedroll (1sp, 5lb)</span></p><p><span style="font-size: 9px">--- Lamp, common (1sp, 1lb)</span></p><p><span style="font-size: 9px">--- Oil, 4 flasks (4sp, 4lb)</span></p><p><span style="font-size: 9px">--- Hempen rope, 50’ (1gp, 10lb)</span></p><p><span style="font-size: 9px">--- 2 x Sacks (2sp, 1lb)</span></p><p><span style="font-size: 9px">--- Trail rations, 4 days (20sp, 4lb)</span></p><p><span style="font-size: 9px">--- Waterskin (1gp, 4lb)</span></p><p><span style="font-size: 9px">--- Tanglefoot Bag (bonus item from Airwalkrr)</span></p><p><span style="font-size: 9px">- Beltpouch</span></p><p><span style="font-size: 9px">--- Chalk, 1 piece (1cp, ---)</span></p><p><span style="font-size: 9px">--- Flint & Steel (1gp, ---)</span></p><p><span style="font-size: 9px">--- Flask, rotgut whiskey (3cp, 1.5lb)</span></p><p><span style="font-size: 9px">--- Meerschaum Pipe (5gp, ---)</span></p><p><span style="font-size: 9px">--- Tobacco, 2lbs (2sp, 2lb)</span></p><p><span style="font-size: 9px">--- Thieves’ Tools (30gp, 1lb)</span></p><p><span style="font-size: 9px">--- 10gp, 38sp, 16cp</span>[/sblock]</p></blockquote><p></p>
[QUOTE="Rhun, post: 4517913, member: 29098"] [size=3]Baelor “Badaxe”[/size] Dwarven Rogue/Fighter [URL=http://imageshack.us][IMG]http://img442.imageshack.us/img442/2492/baelarbadaxesmallrx3.jpg[/IMG][/URL] [sblock=Description] Baelor stands four and a half feet in height, with a stout, solid build. Although he has arms and legs like thick, gnarled oak trees, he is still quite agile for one of his kind. He wears his hair and beard long and flowing, and always wears an eye patch over his left eye…whether the eye is missing or not is the topic of some debate, and Baelor himself never confirms or denies anything. He has a rough and rugged look to him, dressing in dirty, travel stained clothing, and smelling of rich earth, tobacco smoke and bitter beer. He bears several scars, has a couple of tattoos and wears a perpetual scowl upon his face. He never seems to be without his axe, nor his oddly carved meerschaum pipe. [/sblock] [sblock=Personality] Baelor is both a sneak and warrior; while he is handy enough in a standup fight, he prefers to surprise his foes, and doesn't have a problem burying his axe in an enemy’s back. He is grim and dour, drinks more than he should, and is known to have something of a quick temper. He has a bad habit of collecting things that don’t belong to him, especially small items such as rings, keys and similar sundries.[/sblock] [sblock=Background] Baelor’s parents moved to the community of Caldron when he was still very young, seeking to make a better live for themselves. His father, Raelor, was a stonemason of some skill; that is to say, he was talented enough to make good coin in a human community, but among his fellow dwarves, he was nothing special. And thus the family began the long trek from the Crystalmists to Caldron. Raelor made a decent enough living as a stonemason, but only for a few years. He was killed in a construction accident (an unstable wall collapsed, crushing the poor dwarf), leaving Baelor and his mother to fend for themselves. While she did the best she could, Baelor began to get himself into trouble…stealing, fighting, and running with a small group of street toughs. It was during these years that he picked up the nickname “Badaxe” – both for his fighting prowess, and his bad attitude. Since reaching adulthood, Baelor has become something of a drifter. He travels about Caldron and the nearby settlements, looking for work…whether that works requires his skill with the axe, or his skills at sneaking about, it matters not to Baelor.[/sblock] [sblock=Stats] [b]Neutral Good Dwarf Male[/b] Rogue 0 (Primary) // Fighter 0 XPs: [b]Stats[/b] Str 17 (+3) Dex 15 (+2) Con 16 (+3) (+2 racial) Int 13 (+1) Wis 12 (+1) Cha 06 (-2) (-2 racial) [b]General[/b] HP: 9 (6, +3 con) AC: 18 (10 base, +4 armor, +2 shield, + 2 dex)[size=1] --- Touch AC 12 --- Flatfooted 16[/size] Initiative: +2 Move: 20’ [b]Combat[/b] BAB: +0[size=1] Melee: +3 ---Waraxe +4 (1d10+3/19-20) Ranged: +2[/size] [b]Saves:[/b][size=1] Fort: +4 (1 base + 3 con) Ref: +3 (1 base + 2 dex) Wil: +1 (0 base + 1 wis) +2 racial save bonus against poison +2 racial save bonus against spells and spell-like effects[/size] [b]Skills:[/b] ----- [b]ACP: -3[/b][size=1] Appraise +2 (1 rank, +1 int) Balance +5 (3 ranks, +2 dex) Diplomacy +0 (2 ranks, -2 cha) Disable Device +5 (4 ranks, +1 int) Escape Artist +3 (1 rank, +2 dex) Hide +5 (3 ranks, +2 dex) Listen +4 (3 ranks, +1 wis) Move Silently +5 (3 ranks, +2 dex) Open Lock +6 (4 ranks, +2 dex) Search +5 (4 ranks, +1 int) Sense Motive +2 (1 rank, +1 wis) Sleight of Hand +3 (1 rank, +2 dex) Spot +4 (3 ranks, +1 wis) Tumble +5 (3 ranks, +2 dex)[/size] [b]Languages:[/b][size=1] - Common - Dwarven - Goblin[/size] [b]Feats:[/b][size=1] - Weapon Focus (Waraxe) - Power Attack[/size] [b]Class Features:[/b][size=1] - Bonus Feat[/size] [b]Racial Features:[/b][size=1] - Medium size - Darkvision 60' - Stone Cutting - Weapon Familiarity - Stability - Saving Throw Bonuses - +1 racial bonus on attack vrs orcs and goblinoids - +4 dodge bonus to AC vrs giants - +2 racial bonus on Appraise checks related to stone/metal - +2 racial bonus on Craft checks related to stone/metal[/size] [b]Arms, Armor and Equipment:[/b][size=1] - Dwarven Waraxe (30gp, 8lb) - Throwing Axe (8gp, 2lb) - 2 x Light Hammers (4gp, 4lb) - Large Wooden Shield, masterwork (bonus item from airwalkrr, 10lb) - Chain Shirt (100gp, 35lb) - Traveler’s Outfit (1gp, 5lb) - Backpack (2gp, 2lb) --- Bedroll (1sp, 5lb) --- Lamp, common (1sp, 1lb) --- Oil, 4 flasks (4sp, 4lb) --- Hempen rope, 50’ (1gp, 10lb) --- 2 x Sacks (2sp, 1lb) --- Trail rations, 4 days (20sp, 4lb) --- Waterskin (1gp, 4lb) --- Tanglefoot Bag (bonus item from Airwalkrr) - Beltpouch --- Chalk, 1 piece (1cp, ---) --- Flint & Steel (1gp, ---) --- Flask, rotgut whiskey (3cp, 1.5lb) --- Meerschaum Pipe (5gp, ---) --- Tobacco, 2lbs (2sp, 2lb) --- Thieves’ Tools (30gp, 1lb) --- 10gp, 38sp, 16cp[/size][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Airwalkrr's Shackled City Rogue's Gallery
Top