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<blockquote data-quote="hafrogman" data-source="post: 4443087" data-attributes="member: 8858"><p>I'm still interested.</p><p></p><p>I had a larger scale idea I wanted to throw out there. It may not be interesting to everyone, so feel free to scrap it</p><p></p><p>[sblock=Religion]There are only two sources of divine magic: the primal, fundamental forces of Law and Chaos.</p><p></p><p>Law is universally worshiped as embodied by the Lawgiver, a deity dedicated to laws, cities and order. The Lawgiver's worshipers build churches and temples to provide gathering places for worshipers. A rigid hierarchy of priests guides the flock, seeking to impose order. The Church of the Lawgiver is the only church, and they can be found in every one of the great city-states. Conflict sometimes arises between different branches of the Church, but the Lawgiver himself remains silent on the correct interpretation.</p><p></p><p>Worshipers of Chaos have no organization, no gathering points for worship. Reverence of Chaos is a very personal religion, and sometimes it isn't even recognized for what it is. A cultist seeking dark powers, a primitive tribesman praying to a fickle god, a gambler whispering entreaties to Lady Luck; all are in reality worshiping Chaos.</p><p></p><p>I like taking the normal good/evil god split and turning it on its side. Law vs. Chaos is the primary divide, at least among the divine. There are those who seek balance, druids and some others. But they do so with full knowledge of the two forces, trying to draw a little from both sides, rather than inventing a third side.</p><p></p><p>Also there are no gods declaring their demands on a daily basis. This leads to opportunities for conflict between different branches of the church, and intrigue inside a branch, and priests try and ascend in rank. And since all worshipers of Law, be they good or evil, are united in one church, jujst because you share a faith with another, it doesn't mean you can trust them.[/sblock]</p></blockquote><p></p>
[QUOTE="hafrogman, post: 4443087, member: 8858"] I'm still interested. I had a larger scale idea I wanted to throw out there. It may not be interesting to everyone, so feel free to scrap it [sblock=Religion]There are only two sources of divine magic: the primal, fundamental forces of Law and Chaos. Law is universally worshiped as embodied by the Lawgiver, a deity dedicated to laws, cities and order. The Lawgiver's worshipers build churches and temples to provide gathering places for worshipers. A rigid hierarchy of priests guides the flock, seeking to impose order. The Church of the Lawgiver is the only church, and they can be found in every one of the great city-states. Conflict sometimes arises between different branches of the Church, but the Lawgiver himself remains silent on the correct interpretation. Worshipers of Chaos have no organization, no gathering points for worship. Reverence of Chaos is a very personal religion, and sometimes it isn't even recognized for what it is. A cultist seeking dark powers, a primitive tribesman praying to a fickle god, a gambler whispering entreaties to Lady Luck; all are in reality worshiping Chaos. I like taking the normal good/evil god split and turning it on its side. Law vs. Chaos is the primary divide, at least among the divine. There are those who seek balance, druids and some others. But they do so with full knowledge of the two forces, trying to draw a little from both sides, rather than inventing a third side. Also there are no gods declaring their demands on a daily basis. This leads to opportunities for conflict between different branches of the church, and intrigue inside a branch, and priests try and ascend in rank. And since all worshipers of Law, be they good or evil, are united in one church, jujst because you share a faith with another, it doesn't mean you can trust them.[/sblock] [/QUOTE]
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