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Airwalkrr's The Sunless Citadel: Rogue's Gallery
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<blockquote data-quote="airwalkrr" data-source="post: 4004303" data-attributes="member: 12460"><p>[sblock=Voda Vosa]-Under the Maximum Ranks, Limited Choices variant (see campaign rules), you must select three skills in which you have max ranks (2 for warlock class plus 1 bonus as a human).</p><p>-The defense bonus to AC for a warlock at 1st level is +3.</p><p>-AC should be 15, touch should be 15, flat-footed should be 13.</p><p>-Fey is not a language; you could take Sylvan instead.</p><p>-Note that because of the Softer Critical Hits variant, a quarterstaff does not threaten critical hits.[/sblock]</p><p></p><p>[sblock=OnlytheStrong]-Technically, Weapon Finesse requires a +1 BAB, but I'll allow it since it would really cramp your character without it.</p><p>-You may select one more skill since your character is human.</p><p>-Be sure to indicate which maneuvers you have prepared; an asterisk by prepared maneuvers is probably the easiest way to do this.</p><p>-Note that because of the Softer Critical Hits variant, the threat range of a short sword is 20/x2.[/sblock]</p><p></p><p>[sblock=Moonlit_Wolf]-Armor does not stack with defense bonus. Nevertheless it does convert physical damage to nonlethal damage, so you probably still want to wear it.</p><p>-Note that because of the Softer Critical Hits variant, the threat ranges on your weapons are reduced. A greatsword threatens for x2 on a 20 and throwing axes do not threaten critical hits.[/sblock]</p><p></p><p>[sblock=mfrench]-A heavy shield grants a +2 bonus to AC, not +3.</p><p>-Make sure to adjust the critical multipliers and threat ranges due to the Softer Critical Hits variant.[/sblock]</p><p></p><p>[sblock=Graybeard]-The only error I see is in the threat range for the dagger, which should be 20/x2.[/sblock]</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 4004303, member: 12460"] [sblock=Voda Vosa]-Under the Maximum Ranks, Limited Choices variant (see campaign rules), you must select three skills in which you have max ranks (2 for warlock class plus 1 bonus as a human). -The defense bonus to AC for a warlock at 1st level is +3. -AC should be 15, touch should be 15, flat-footed should be 13. -Fey is not a language; you could take Sylvan instead. -Note that because of the Softer Critical Hits variant, a quarterstaff does not threaten critical hits.[/sblock] [sblock=OnlytheStrong]-Technically, Weapon Finesse requires a +1 BAB, but I'll allow it since it would really cramp your character without it. -You may select one more skill since your character is human. -Be sure to indicate which maneuvers you have prepared; an asterisk by prepared maneuvers is probably the easiest way to do this. -Note that because of the Softer Critical Hits variant, the threat range of a short sword is 20/x2.[/sblock] [sblock=Moonlit_Wolf]-Armor does not stack with defense bonus. Nevertheless it does convert physical damage to nonlethal damage, so you probably still want to wear it. -Note that because of the Softer Critical Hits variant, the threat ranges on your weapons are reduced. A greatsword threatens for x2 on a 20 and throwing axes do not threaten critical hits.[/sblock] [sblock=mfrench]-A heavy shield grants a +2 bonus to AC, not +3. -Make sure to adjust the critical multipliers and threat ranges due to the Softer Critical Hits variant.[/sblock] [sblock=Graybeard]-The only error I see is in the threat range for the dagger, which should be 20/x2.[/sblock] [/QUOTE]
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