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[AL] Are Season 8's New Rules an Improvement?
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<blockquote data-quote="Warmaster Horus" data-source="post: 7517567" data-attributes="member: 6785438"><p>I've heard this before. The truth is that it is simpler for a DM to feel justified in providing ascribed xp for defeating monsters than saying they earned it via other methods. Therefore they know they are good if they give the xp for combat but might feel less inclined to provide the equivalent amount for solutions not involving fighting. Yes, it's been an option, but a more fuzzy one than just awarding xp for stomping monsters.</p><p></p><p>Lastly, I ran ToA for a year and had to think of lots of extra encounters to present to my players to provide them necessary advancement because the AL allowance for 'roleplaying xp' was downright paltry. Now it's just hours played, straight and simple (provided I feel the story is being served/advanced).</p></blockquote><p></p>
[QUOTE="Warmaster Horus, post: 7517567, member: 6785438"] I've heard this before. The truth is that it is simpler for a DM to feel justified in providing ascribed xp for defeating monsters than saying they earned it via other methods. Therefore they know they are good if they give the xp for combat but might feel less inclined to provide the equivalent amount for solutions not involving fighting. Yes, it's been an option, but a more fuzzy one than just awarding xp for stomping monsters. Lastly, I ran ToA for a year and had to think of lots of extra encounters to present to my players to provide them necessary advancement because the AL allowance for 'roleplaying xp' was downright paltry. Now it's just hours played, straight and simple (provided I feel the story is being served/advanced). [/QUOTE]
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[AL] Are Season 8's New Rules an Improvement?
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