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Al-Qadim, Campaign Guide: Zakhara, and Cultural Sensitivity
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<blockquote data-quote="Voadam" data-source="post: 8664475" data-attributes="member: 2209"><p>A couple of different things.</p><p></p><p>D&D alignment is generally objective so it matters whether a thing is evil or not under the alignment terms, not whether a good god considers something good or evil or if it is done with good intentions. Using torture in an inquisition is going to be evil even if done to root out evil and drive people to good. So Bahamut followers going overboard in fighting evil for a good cause while following a good god and following his good precepts is generally going to be classified as evil villainy if the going too far is seriously evil. Dragonlance with the Kingpriest and his crusades and inquistion against evil that went too far turning into genocide and magical coercion to turn people away from evil and neutrality and towards a desired good is an example.</p><p></p><p>In D&D alignment for an individual or a collective is an overall judgment of the balance of the alignment factors. Someone with a mix of good and evil can reasonably be classified as good, neutral, or evil depending on the mix and judgments can reasonably vary on the human player/DM side even though it is conceptually objective in the game. Same thing for a D&D country labelled LG or neutral.</p><p></p><p>An individual, a god, or an organization can do an evil thing or be consistently evil in some aspect and have it be outweighed by other goods and still be considered good overall, but the evil they did was still evil in D&D alignment terms.</p><p></p><p>For a D&D church that does an inquisition with torture and executions that is generally a pretty big evil on the objective alignment scale. It can reasonably be considered enough evil to outweigh it being done for good intentions (stopping objectively evil cultists, say) and other good things the church does (fight evil, help people in need, providing generally beneficial benefits). Even if the torture is outweighed by the good and they get a neutral or good alignment overall, the objectively evil torture is a decent reason to consider the torturers as villains.</p><p></p><p>In general though in practice most D&D things labelled good, even though they can have a mix of good and evil, do not do big evil. It stands out when they do. So I generally do not expect the church of Lathander to do an inquisition with torture when hunting evil, or one to persecute heretics and schismatics using executions as a deterrent so that most followers do not fall into heresy and more can make it into Lathander's good afterlife.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8664475, member: 2209"] A couple of different things. D&D alignment is generally objective so it matters whether a thing is evil or not under the alignment terms, not whether a good god considers something good or evil or if it is done with good intentions. Using torture in an inquisition is going to be evil even if done to root out evil and drive people to good. So Bahamut followers going overboard in fighting evil for a good cause while following a good god and following his good precepts is generally going to be classified as evil villainy if the going too far is seriously evil. Dragonlance with the Kingpriest and his crusades and inquistion against evil that went too far turning into genocide and magical coercion to turn people away from evil and neutrality and towards a desired good is an example. In D&D alignment for an individual or a collective is an overall judgment of the balance of the alignment factors. Someone with a mix of good and evil can reasonably be classified as good, neutral, or evil depending on the mix and judgments can reasonably vary on the human player/DM side even though it is conceptually objective in the game. Same thing for a D&D country labelled LG or neutral. An individual, a god, or an organization can do an evil thing or be consistently evil in some aspect and have it be outweighed by other goods and still be considered good overall, but the evil they did was still evil in D&D alignment terms. For a D&D church that does an inquisition with torture and executions that is generally a pretty big evil on the objective alignment scale. It can reasonably be considered enough evil to outweigh it being done for good intentions (stopping objectively evil cultists, say) and other good things the church does (fight evil, help people in need, providing generally beneficial benefits). Even if the torture is outweighed by the good and they get a neutral or good alignment overall, the objectively evil torture is a decent reason to consider the torturers as villains. In general though in practice most D&D things labelled good, even though they can have a mix of good and evil, do not do big evil. It stands out when they do. So I generally do not expect the church of Lathander to do an inquisition with torture when hunting evil, or one to persecute heretics and schismatics using executions as a deterrent so that most followers do not fall into heresy and more can make it into Lathander's good afterlife. [/QUOTE]
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