Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Al Qarin - Characters, NPCs, Questions, Comments, and Explanations
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Galeman" data-source="post: 1578021" data-attributes="member: 13003"><p>wow, it's been so long i'm surprised this thread is still here. finally, eternalnewbie has reached the point in the story where things start to get interesting. i'll post malakai now and some of his more interesting cronies in the near future, like Einis the goblin fighter (a.k.a. Jalaal's bane). anyway, now to let the cat out of the bag!</p><p></p><p>Malakai - Male Barghest - Medium Outsider (Evil, Extraplanar, Lawful, Shapechanger)</p><p></p><p>HD 7d8 + 7; Init + 6; Spd 30, 50 (wolf); AC 24 (+2 Dex, +7 Nat, +5 Breast Plate); BAB +7; Grapple +11; Attk Adamantium Great Sword +11, Claws +10, Bite +10; Full Attk Adamantium Great Sword +11 (2d6+6) and Bite +5 (1d6+4); Space/Reach 5/5; Saves: Fort +7, Refl +8, Will +8; Str 18, Dex 15, Con 13, Int 14, Wis 14, Cha 14; Skills Bluff +11, Diplomacy +6, Disguise +2 (+4 acting), Hide +11*, Intimidate +13, Jump +12, Know (Arcana) +10, Listen +11, Move Silently +10, Profession (Mining) +10, Search +11, Sense Motive +11, Spellcraft +6, Spot +11, Survival +11 (+13 following tracks), Use Magick Device +10; Feats: Combat Reflexes, Improved Initiative, Track;</p><p>*Barghest's gain +4 circumstance bonus on hide checks.</p><p></p><p>Specials:</p><p>Change Shape (Su): A Barghest can assume the shape of a goblin or a wolf as a standard action. In goblin form, a Barghest can wield weapons and wear armor. In wolf form, a Barghest loses its claw attacks but retains its bite.</p><p></p><p>Pass without trace (Ex): A Barghest in wolf form can use pass without trace as a free action.</p><p></p><p>Spell Like Abilities:</p><p>At will: Blink, Levitate, Misdirection (DC 14), Rage (DC 15); 1/day: Charm Monster (DC 16), Crushing Despair (DC 16), Dimension Door. Caster level = Hit Dice. Saves are Charisma based.</p><p></p><p>Feed (Su): See MM pg. 22.</p><p></p><p>Euipment</p><p>Adamantium Greatsword</p><p>Wand of Cure Moderate Wounds (12 charges)</p><p>Breast Plate</p><p>Massive amounts of wealth in the form of Adamantium bars</p><p></p><p>i really like barghests as nememses. they can surprise the h3ll out of the players when they suddenly realize that they aren't just up against a fat goblin and they have a lovely mechanic for advancing that no gm should ever ignore! just a little forshadowing in that sentence <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Galeman, post: 1578021, member: 13003"] wow, it's been so long i'm surprised this thread is still here. finally, eternalnewbie has reached the point in the story where things start to get interesting. i'll post malakai now and some of his more interesting cronies in the near future, like Einis the goblin fighter (a.k.a. Jalaal's bane). anyway, now to let the cat out of the bag! Malakai - Male Barghest - Medium Outsider (Evil, Extraplanar, Lawful, Shapechanger) HD 7d8 + 7; Init + 6; Spd 30, 50 (wolf); AC 24 (+2 Dex, +7 Nat, +5 Breast Plate); BAB +7; Grapple +11; Attk Adamantium Great Sword +11, Claws +10, Bite +10; Full Attk Adamantium Great Sword +11 (2d6+6) and Bite +5 (1d6+4); Space/Reach 5/5; Saves: Fort +7, Refl +8, Will +8; Str 18, Dex 15, Con 13, Int 14, Wis 14, Cha 14; Skills Bluff +11, Diplomacy +6, Disguise +2 (+4 acting), Hide +11*, Intimidate +13, Jump +12, Know (Arcana) +10, Listen +11, Move Silently +10, Profession (Mining) +10, Search +11, Sense Motive +11, Spellcraft +6, Spot +11, Survival +11 (+13 following tracks), Use Magick Device +10; Feats: Combat Reflexes, Improved Initiative, Track; *Barghest's gain +4 circumstance bonus on hide checks. Specials: Change Shape (Su): A Barghest can assume the shape of a goblin or a wolf as a standard action. In goblin form, a Barghest can wield weapons and wear armor. In wolf form, a Barghest loses its claw attacks but retains its bite. Pass without trace (Ex): A Barghest in wolf form can use pass without trace as a free action. Spell Like Abilities: At will: Blink, Levitate, Misdirection (DC 14), Rage (DC 15); 1/day: Charm Monster (DC 16), Crushing Despair (DC 16), Dimension Door. Caster level = Hit Dice. Saves are Charisma based. Feed (Su): See MM pg. 22. Euipment Adamantium Greatsword Wand of Cure Moderate Wounds (12 charges) Breast Plate Massive amounts of wealth in the form of Adamantium bars i really like barghests as nememses. they can surprise the h3ll out of the players when they suddenly realize that they aren't just up against a fat goblin and they have a lovely mechanic for advancing that no gm should ever ignore! just a little forshadowing in that sentence ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Al Qarin - Characters, NPCs, Questions, Comments, and Explanations
Top