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AL VS LFR of 4th and why I'm so disappointed
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<blockquote data-quote="skerritthegreen" data-source="post: 6811928" data-attributes="member: 70203"><p>I think for these we're going to have to disagree. We are specifically trying to write epics to be longer/more difficult now. If you don't have 10 tables, it becomes very difficult to run (though we have allowed it in several cases for out of country cons which tend to be smaller). Say you run it at your store with a T1 and a T2 table. That means there's no PCs to save the T3 threat, that totally fails, the T1 and T2 become harder, potentially killing several characters or making them spend additional resources/items (and thus not fair). We write them assuming a minimum number of tables and do the math based on that. From my experience writing/playing Epics/Interactives since 2e (LC, LG, XE, LA, LFR, and several others) the playablity breaks down significantly if you drop below the minimum (or you could instead write for the small number of tables, but then they are not really playable at big cons). I have created/developed just short of 100 interactives for the RPGA/WPN so trust me when I tell you that I have some experience in this. </p><p></p><p>The D&D Author Only adventures are, as I said earlier, an experiment to see if a MyRealms type adventure might work. As previously announced publically, if it does, we'll expand it to RCs, then maybe LCs, then maybe DMs somehow, but if its a disaster, well then not too many people were impacted. Since you say you are completely against the DDAO adventures, I will put you done as against MyRealms adventures. I'm not sure why of course, since you said you were also in favor of them in LFR, but hey its super elitist apparently, so got it, not MyRealms ever under any circumstances.</p></blockquote><p></p>
[QUOTE="skerritthegreen, post: 6811928, member: 70203"] I think for these we're going to have to disagree. We are specifically trying to write epics to be longer/more difficult now. If you don't have 10 tables, it becomes very difficult to run (though we have allowed it in several cases for out of country cons which tend to be smaller). Say you run it at your store with a T1 and a T2 table. That means there's no PCs to save the T3 threat, that totally fails, the T1 and T2 become harder, potentially killing several characters or making them spend additional resources/items (and thus not fair). We write them assuming a minimum number of tables and do the math based on that. From my experience writing/playing Epics/Interactives since 2e (LC, LG, XE, LA, LFR, and several others) the playablity breaks down significantly if you drop below the minimum (or you could instead write for the small number of tables, but then they are not really playable at big cons). I have created/developed just short of 100 interactives for the RPGA/WPN so trust me when I tell you that I have some experience in this. The D&D Author Only adventures are, as I said earlier, an experiment to see if a MyRealms type adventure might work. As previously announced publically, if it does, we'll expand it to RCs, then maybe LCs, then maybe DMs somehow, but if its a disaster, well then not too many people were impacted. Since you say you are completely against the DDAO adventures, I will put you done as against MyRealms adventures. I'm not sure why of course, since you said you were also in favor of them in LFR, but hey its super elitist apparently, so got it, not MyRealms ever under any circumstances. [/QUOTE]
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