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Alien: Tribulation
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<blockquote data-quote="narayan" data-source="post: 7904663" data-attributes="member: 6677509"><p><img src="https://i.imgur.com/rw8pDKB.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Welcome Alien Fans! <strong><span style="font-size: 15px"><span style="font-family: 'tahoma'">Alien: Tribulation</span></span></strong> is a play-by-post game using the <a href="https://www.alien-rpg.com/" target="_blank"><strong><em>Alien RPG</em></strong></a> books (Free League Publishing) set in the year 2183 (4 years after the events of Aliens & Alien 3)</p><p></p><p><strong>Game Status:</strong> <em><strong><span style="color: rgb(184, 49, 47)">Cancelled</span></strong></em> (due to lack of interest)</p><p></p><p><strong>Current Game Thread:</strong> (Will be posted here when the actual game begins. For now please read the <em><strong>Prologue</strong></em> below)</p><p></p><p><strong>Players</strong></p><p></p><table style='width: 100%'><tr><td><strong>EN World Username</strong></td><td><strong>Character Name</strong></td><td><strong>Age</strong></td><td><strong>Sex</strong></td><td><strong>Race</strong></td><td><strong>Class</strong></td><td><strong>Profession</strong></td></tr><tr><td></td><td>Reese Castle</td><td>42</td><td>M</td><td>Spaceborn Human (Core Systems)</td><td>Pilot</td><td>Space Trucker</td></tr><tr><td><strong><span style="color: rgb(65, 168, 95)">Open!</span></strong></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td><strong><span style="color: rgb(65, 168, 95)">Open!</span></strong></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td><strong><span style="color: rgb(65, 168, 95)">Open!</span></strong></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></table><p><strong>What to Expect?</strong></p><p></p><p></p><p></p><p>Alien is very much in the horror scope of science fiction. In fact many would argue it set the bar for this genre and I share that opinion. Alien: Tribulation will explore many of the same themes as the movies. There will be intrigue, there will be violence, there will be gore (there will even be foul-language) but most importantly there will be fun and awesome roleplaying! After all, memorable characters are the essence of Alien just as much as the fearsome Xenomorph.</p><p></p><p>Character-building and immersion into the Alien universe is priority one for me as your Game Mother. I want everyone to enjoy themselves and be creative. Good writing skills are key, especially in the way you describe your actions, participate in dialogue and express your character's thoughts and feelings. I expect everyone to show respect for each other and the effort we all make to create a good story.</p><p></p><p>Usually I work very closely with new players to create new characters. After discussing whatever's relevant about their past, their motives and their plans during the character creation process I'll write an 'intro post' that describes who they are and what they are doing to set the scene for their appearance into the game. I do this to give a solid foundation for their own subsequent posts. (Or if the player themselves feels up to it they can write their own intro post.)</p><p></p><p><strong>What is considered 'Canon' ?</strong></p><p></p><p>There is a lot of EU (Extended Universe) material for the Alien setting. For the sake of this game I consider the following source material as cannon (<em>for the most part)</em>.</p><p></p><p><em>Prometheus</em></p><p><em>Alien: Covenant</em></p><p><em>Alien</em></p><p><em>-Alien: Defiance (Comic)</em></p><p><em>-Alien: Isolation (Novel)</em></p><p><em>-Alien: The Cold Forge (Novel)</em></p><p><em>-Alien: River of Pain (Novel)</em></p><p><em>-Alien: Bug Hunt (Collected Short Stories)</em></p><p><em>Aliens</em></p><p><em>Alien 3</em></p><p></p><p><strong>Post Frequency</strong></p><p></p><p>Ideally I'd like to see posts from players within 48 hours of a prompt, <em>on average</em>. This may or may not work well for this game system (or this specific genre). It depends on how it goes, but I'd like to aim for this sort of pace to start.</p><p></p><p><strong>Rules Adjustments for play-by-post.</strong></p><p></p><p>As we cannot use playing cards in an online game to determine initiative, we will use a pick-a-number system instead. Each player will pick a number between one and ten. Whatever number you pick will correlate to another number on a secret list. (Example: Player picks the #5 for his initiative, but according to my list the #5 is actually the #1) This way the randomization of initiative is preserved the way the game rules intended.</p><p></p><p><em>Likely there may be other adjustments to the rules when needed. We'll figure that out as we go along. </em></p><p></p><p><strong>Post Formatting</strong></p><p></p><p>For this game we will be using the following format for posts in the game forum.</p><p></p><p><strong>Players</strong></p><p><strong></strong></p><p><strong>Character Name</strong> (in BOLD) followed by colon: is used at the start of any post for your character.</p><p><strong>"</strong>Quotes<strong>"</strong> are for in-character speech. Italics, underlining and/or bold characters can be used for emphasis in speech. Choosing a specific color for your speech is recommended.</p><p><strong>~</strong>thingies<strong>~</strong> are for in-character thoughts in 1st person. Choosing a color for thoughts is also recommended, usually the same as you chose for speech.</p><p><strong>(</strong>parenthesis<strong>)</strong> are used for out-of-character actions, thoughts, questions, dice rolls, etc.</p><p><strong>-</strong> These <strong>-</strong> are used to declare the type of speech (and specific language) you are using or to whom you are speaking.</p><p><strong>[</strong>brackets<strong>]</strong> are used when a player asks a question for the dm, or makes a note or comment about rules.</p><p></p><p><strong>Game Mother</strong></p><p><strong></strong></p><p><strong>NPC Name</strong> (in BOLD) followed by a colon is used at the start of any post for an NPC.</p><p><strong>"</strong>Quotes<strong>"</strong> are for in-character NPC speech. Italics, underlining and/or bold characters can be used for emphasis in NPC speech.</p><p><strong>~</strong>thingies<strong>~</strong> are for in-character NPC thoughts in 1st person.</p><p><strong>(</strong>parenthesis<strong>)</strong> are used for out of character questions, ideas, dice rolls etc</p><p><strong>-</strong> These <strong>-</strong> are used to declare the type of speech they are using or to whom they are speaking.</p><p>are used for game notifications.</p><p><strong>[</strong>brackets<strong>]</strong> are used when the GM needs a roll to be made by a player, asks a question for the player, or makes a note.</p></blockquote><p></p>
[QUOTE="narayan, post: 7904663, member: 6677509"] [IMG]https://i.imgur.com/rw8pDKB.jpg[/IMG] Welcome Alien Fans! [B][SIZE=4][FONT=tahoma]Alien: Tribulation[/FONT][/SIZE][/B] is a play-by-post game using the [URL='https://www.alien-rpg.com/'][B][I]Alien RPG[/I][/B][/URL] books (Free League Publishing) set in the year 2183 (4 years after the events of Aliens & Alien 3) [B]Game Status:[/B] [I][B][COLOR=rgb(184, 49, 47)]Cancelled[/COLOR][/B][/I] (due to lack of interest) [B]Current Game Thread:[/B] (Will be posted here when the actual game begins. For now please read the [I][B]Prologue[/B][/I] below) [B]Players[/B] [TABLE] [TR] [TD][B]EN World Username[/B][/TD] [TD][B]Character Name[/B][/TD] [TD][B]Age[/B][/TD] [TD][B]Sex[/B][/TD] [TD][B]Race[/B][/TD] [TD][B]Class[/B][/TD] [TD][B]Profession[/B][/TD] [/TR] [TR] [TD][/TD] [TD]Reese Castle[/TD] [TD]42[/TD] [TD]M[/TD] [TD]Spaceborn Human (Core Systems)[/TD] [TD]Pilot[/TD] [TD]Space Trucker[/TD] [/TR] [TR] [TD][B][COLOR=rgb(65, 168, 95)]Open![/COLOR][/B][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD][B][COLOR=rgb(65, 168, 95)]Open![/COLOR][/B][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [/TR] [TR] [TD][B][COLOR=rgb(65, 168, 95)]Open![/COLOR][/B][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD][/TD] [/TR] [/TABLE] [B]What to Expect?[/B] Alien is very much in the horror scope of science fiction. In fact many would argue it set the bar for this genre and I share that opinion. Alien: Tribulation will explore many of the same themes as the movies. There will be intrigue, there will be violence, there will be gore (there will even be foul-language) but most importantly there will be fun and awesome roleplaying! After all, memorable characters are the essence of Alien just as much as the fearsome Xenomorph. Character-building and immersion into the Alien universe is priority one for me as your Game Mother. I want everyone to enjoy themselves and be creative. Good writing skills are key, especially in the way you describe your actions, participate in dialogue and express your character's thoughts and feelings. I expect everyone to show respect for each other and the effort we all make to create a good story. Usually I work very closely with new players to create new characters. After discussing whatever's relevant about their past, their motives and their plans during the character creation process I'll write an 'intro post' that describes who they are and what they are doing to set the scene for their appearance into the game. I do this to give a solid foundation for their own subsequent posts. (Or if the player themselves feels up to it they can write their own intro post.) [B]What is considered 'Canon' ?[/B] There is a lot of EU (Extended Universe) material for the Alien setting. For the sake of this game I consider the following source material as cannon ([I]for the most part)[/I]. [I]Prometheus Alien: Covenant Alien -Alien: Defiance (Comic) -Alien: Isolation (Novel) -Alien: The Cold Forge (Novel) -Alien: River of Pain (Novel) -Alien: Bug Hunt (Collected Short Stories) Aliens Alien 3[/I] [B]Post Frequency[/B] Ideally I'd like to see posts from players within 48 hours of a prompt, [I]on average[/I]. This may or may not work well for this game system (or this specific genre). It depends on how it goes, but I'd like to aim for this sort of pace to start. [B]Rules Adjustments for play-by-post.[/B] As we cannot use playing cards in an online game to determine initiative, we will use a pick-a-number system instead. Each player will pick a number between one and ten. Whatever number you pick will correlate to another number on a secret list. (Example: Player picks the #5 for his initiative, but according to my list the #5 is actually the #1) This way the randomization of initiative is preserved the way the game rules intended. [I]Likely there may be other adjustments to the rules when needed. We'll figure that out as we go along. [/I] [B]Post Formatting[/B] For this game we will be using the following format for posts in the game forum. [B]Players Character Name[/B] (in BOLD) followed by colon: is used at the start of any post for your character. [B]"[/B]Quotes[B]"[/B] are for in-character speech. Italics, underlining and/or bold characters can be used for emphasis in speech. Choosing a specific color for your speech is recommended. [B]~[/B]thingies[B]~[/B] are for in-character thoughts in 1st person. Choosing a color for thoughts is also recommended, usually the same as you chose for speech. [B]([/B]parenthesis[B])[/B] are used for out-of-character actions, thoughts, questions, dice rolls, etc. [B]-[/B] These [B]-[/B] are used to declare the type of speech (and specific language) you are using or to whom you are speaking. [B][[/B]brackets[B]][/B] are used when a player asks a question for the dm, or makes a note or comment about rules. [B]Game Mother NPC Name[/B] (in BOLD) followed by a colon is used at the start of any post for an NPC. [B]"[/B]Quotes[B]"[/B] are for in-character NPC speech. Italics, underlining and/or bold characters can be used for emphasis in NPC speech. [B]~[/B]thingies[B]~[/B] are for in-character NPC thoughts in 1st person. [B]([/B]parenthesis[B])[/B] are used for out of character questions, ideas, dice rolls etc [B]-[/B] These [B]-[/B] are used to declare the type of speech they are using or to whom they are speaking. are used for game notifications. [B][[/B]brackets[B]][/B] are used when the GM needs a roll to be made by a player, asks a question for the player, or makes a note. [/QUOTE]
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