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General Tabletop Discussion
*Pathfinder & Starfinder
Alignment: True versus Neutral
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<blockquote data-quote="Yaarel" data-source="post: 6284536" data-attributes="member: 58172"><p>In the alignment axes, the mix between Good and Evil on the ethics axis is a separate variable from the mix between Chaotic and Lawful on the indentity axis. Having different names for these different variables is useful: Neutral and True, respectively.</p><p></p><p>Especially when creating digital forms and calculating statistics, having Neutral and True as separate variables is friendly. For example, when calculating the percentages of each alignment in an ‘archetypal’ Drow population, I made a database structure that can calculate the percentages for other races as well. It is convenient to have N and T as separate field names for separate percentages. The point is, it is generally useful to give mechanics that are different, different names.</p><p></p><p>The mix of Chaotic and Lawful means something different than the mix of Good and Evil does.</p><p></p><p></p><p></p><p>It occurs to me. D&D 5e has a tenth alignment, ‘Unaligned’. This is for natural animals and so on that dont really have ethical capacities.</p><p></p><p>My understanding is, Unaligned creatures are essentially reflexive slaves to power. These creatures become Lawful (obedient) whenever someone has more power over them but swing to Chaotic (individualistic) whenever they have more power over someone else. There is no inner ethical conviction. Ethical struggles require a strong capacity of language. Language allows a creature to imagine and to understand possibilities beyond the immediate senses.</p><p></p><p>So, there are actually three separate alignments where the word Neutral used to stand: </p><p></p><p><strong>• Neutral</strong></p><p><strong>• True</strong></p><p><strong>• Unaligned</strong></p><p></p><p>N, T, and U.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 6284536, member: 58172"] In the alignment axes, the mix between Good and Evil on the ethics axis is a separate variable from the mix between Chaotic and Lawful on the indentity axis. Having different names for these different variables is useful: Neutral and True, respectively. Especially when creating digital forms and calculating statistics, having Neutral and True as separate variables is friendly. For example, when calculating the percentages of each alignment in an ‘archetypal’ Drow population, I made a database structure that can calculate the percentages for other races as well. It is convenient to have N and T as separate field names for separate percentages. The point is, it is generally useful to give mechanics that are different, different names. The mix of Chaotic and Lawful means something different than the mix of Good and Evil does. It occurs to me. D&D 5e has a tenth alignment, ‘Unaligned’. This is for natural animals and so on that dont really have ethical capacities. My understanding is, Unaligned creatures are essentially reflexive slaves to power. These creatures become Lawful (obedient) whenever someone has more power over them but swing to Chaotic (individualistic) whenever they have more power over someone else. There is no inner ethical conviction. Ethical struggles require a strong capacity of language. Language allows a creature to imagine and to understand possibilities beyond the immediate senses. So, there are actually three separate alignments where the word Neutral used to stand: [B]• Neutral • True • Unaligned[/B] N, T, and U. [/QUOTE]
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Alignment: True versus Neutral
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